Engineers CIF - Losing The Will To Live

I have been trying to find CIF from data missions, scanning cap ship dock sattelites etc. but have so far drawn a blank.

The only thing I havent done is surface scan data but if I am honest landing on planets puts me to sleep.

Does anyone have any good areas that regularly give CIF as mission rewards?

Thanks
 
No more goodies with missions exept very rare stupid misis to Colonia since the last patch.

Thats not only annoying, its just stupid to nerf the game like this.
If ed dont want grade 5 engineering , why do we have it ?

I have my stuff engineered up all i need, but for beginners its just not fair and makes the game less fun playing.

Looks like ed is going the political way - nothing becomes better at all.
 
Go to davs hope and scan the data point there. Save, log in rescan. Repeat over and over again.

It's dull, but by far the quickest method to get CIF currently. On a par with the original crack train, maybe even quicker as you don't have to wait for a partner.

I got 60 whilst rewatching rogue 1 the other day.
 
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Get ye into a ship with an SRV and hit the surface installations on the list below. As you can see from the map at right, the installations are all the same type, only 4 data-points to scan at each one and you get 4 minutes or so (from the time you scan the first DP) to do it. Land 1 km away from the installation to avoid ship trespass (a roughly 1 Km ring around the base), try to land so your ship is facing the last data-point. That way when you scan that last data-point you turn away from the installation and there is your ship, 1 Km away. Ignore the security ship, it will ignore you unless you trespass, it passes right over my ship when parked. The security ship ignores SRVs too unless you trespass the high-security zone clearly marked inside the installation. Each run through this list usually yields about 50 CIF and a like amount of MEF every couple of weeks. Keep an eye on your data storage as a bunch of other data is collected as well and could fill it up. If you scan all the data-points at a base and do not get any data, your data-storage is probably full. o7

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If you print out this list it makes a dandy little score-card so you can track how much CIF/MEF you collect each trip.
 
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Go to davs hope and scan the data point there. Save, log in rescan. Repeat over and over again.

It's dull, but by far the quickest method to get CIF currently. On a par with the original crack train, maybe even quicker as you don't have to wait for a partner.

I got 60 whilst rewatching rogue 1 the other day.

Not even one of SDC's crack trains was even comparable to davs hope, this is so far most efficent way.

OP, dont bother with bases or anything else, find Davs hope, and u will regain the hope.
 
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I have been trying to find CIF from data missions, scanning cap ship dock sattelites etc. but have so far drawn a blank.

The only thing I havent done is surface scan data but if I am honest landing on planets puts me to sleep.

Does anyone have any good areas that regularly give CIF as mission rewards?

Thanks

Did you pin the blueprint?
A pinned blueprint should positively influence your chance of finding what you need.
That is the main reason the mechanic is there.
 
Intresting, have u any proof that method actually works?


How would I prove it? I have done no tests.
If the mechanic is bugged than that would be a shame.

In one of the fairly recent patch notes it was stated that they had improved the chance of finding certain mats when a blueprint was pinned.
I was surprised to see it mentioned and made a remark about it in that same thread.
 
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How would I prove it? I have done no tests.
If the mechanic is bugged than that would be a shame.

In one of the fairly recent patch notes it was stated that they had improved the chance of finding certain mats when a blueprint was pinned.
I was surprised to see it mentioned and made a remark about it in that same thread.

No, Sandro just said in passing in a post that it was one option they were considering. Discussion, nothing more.
 
No, Sandro just said in passing in a post that it was one option they were considering. Discussion, nothing more.

What I said was what I read, and I remarked on it in the patch note thread at the time.
Take it or leave it. I do not care at all.
 
Intresting, have u any proof that method actually works?

I have done it and this is my take:

When you pin your blueprint before rolling, usually (not always) within 2 or 3 rolls you will get a roll that comes close to maximising BOTH the positive AND negative aspects of that roll for instance: If rolling for increased FSD range you might get a roll that maximises jump-range (max blue lines) at the expense of also maximising heat generation (max red lines). Don't believe me though, test it for yourself. You're rolling anyway, what could it hurt?
 
I have been trying to find CIF from data missions, scanning cap ship dock sattelites etc. but have so far drawn a blank.

The only thing I havent done is surface scan data but if I am honest landing on planets puts me to sleep.

Does anyone have any good areas that regularly give CIF as mission rewards?

Thanks

I am very certain 2.4.02 introduced a bug that removed them (and several other materials) almost completely from mission rewards: https://forums.frontier.co.uk/showt...ission-reward-distribution-with-update-2-4-02
 
What I said was what I read, and I remarked on it in the patch note thread at the time.
Take it or leave it. I do not care at all.

I do care! I am not trying to argue but your proposition is important.

Here is the Sandro quote to which I was referring:

Hello Commander Almondclint!

I think it's unlikely that we will allow the purchase of materials. They exist specifically as a new resource to manage.

That does not invalidate your complaint, of course, so things that we might look into could be: trade materials for higher class or different types at material broker contacts (probably at some loss), tweak the algorithms so that materials for pinned blueprints had better chances of being generated, more rewards that were materials based.

I cannot find what you are referring to in any Patch Notes. I and several friends read them with care many times on publication and none of us have seen what you said.

I repeat that I don't want to argue, just to establish the matter one way or the other.

Could you link to the notes, or to your own post in the thread?
 
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I am very certain 2.4.02 introduced a bug that removed them (and several other materials) almost completely from mission rewards: https://forums.frontier.co.uk/showt...ission-reward-distribution-with-update-2-4-02

There certainly has been a significant change in CIF and EFC from missions, I ran rank data delivery missions during the first Aegis CG at Maia and collected around 10 CIF and 20 EFC over several days (TBH the quantities were a bit high), I've repeated the process in the 2nd and now the third Aegis CGs and got neither, so the patch has either removed them or reduced the probability to extremely low levels.
 
I am sure I saw CIF as mission rewards lately. To get good mission rewards it is important to make the local factions happy. To make them happy, start delivery missions to closer systems.
 
I have done it and this is my take:

When you pin your blueprint before rolling, usually (not always) within 2 or 3 rolls you will get a roll that comes close to maximising BOTH the positive AND negative aspects of that roll for instance: If rolling for increased FSD range you might get a roll that maximises jump-range (max blue lines) at the expense of also maximising heat generation (max red lines). Don't believe me though, test it for yourself. You're rolling anyway, what could it hurt?

Well, for all thousands rolls I did, I tried this as well, while I can tell that aint make any diffrence how roll is rolled, while having pinned down the blueprint. RNG is RNG, u got luck or not.
Only thing that I noticed that gived me better rolls, was entirely skiping animations, and most my godrolls I obtained, was entierly from "skipped" spam rolls. Im preety much sure that alone aint makes any diffrence, but when watched all of 400 dd5 rolls over few months and aint got anything above 135, then did recently next 200 another with skips, finnaly got desired 142 for size 5. I like think of it, as luck charm.



I cannot find what you are referring to in any Patch Notes. I and several friends read them with care many times on publication and none of us have seen what you said.

Almost same thoughs I had, as never would miss such important feature, myself as well. Never saw this in any of patch notes, while only thing I can recall related to it, when Sandro said this is under consideration.

Actually, this if impelemted poperly, would help a lot for anyone who care about serious tuning.
 
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Go to davs hope and scan the data point there. Save, log in rescan. Repeat over and over again.

It's dull, but by far the quickest method to get CIF currently. On a par with the original crack train, maybe even quicker as you don't have to wait for a partner.

I got 60 whilst rewatching rogue 1 the other day.

21x CIF in 30 minutes. Great tip, thanks!
 
?....The only thing I havent done is surface scan data....

Well that is why you aren't finding them, then - you have tried all the marginal routes to scrape together the odd CIF and rejected the primary source of them.

I highly recommend you attempt to get over whatever it is that's behind your 'base running puts me to sleep' comment - firstly you might get some CIF from learning how to crack the bases within the timer, and secondly....it's a really fun thing, learning the SRV controls to an intuitive level where you can scale obstacles and stick landings accurately...and if you go through that learning process with buddies, the mistakes and crashes are a source of amusement too!
 
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