Cinematic Path Editor - Ability to 'anchor' the camera height to follow the terrain/objects you move over.

The Cinematic Path Editor is an excellent new feature when you want to film around your zoo and share with others (also excellent that Frontier allow you to do this).

After trying out creating a filming path I notice something that it could really do with... The ability to 'anchor' the camera height position to follow the terrain as you go. What do I mean? Well, at the moment the camera is a bit 'drony' in it's path - it's like a drone floating and going along - and that's fine because sometimes that's the type of very you want, but as a user I also want the ability for the filming to follow as if I am 'walking' the route not flying. The 'explore mode' camera does this by anchoring the camera to a specific height from the ground you are currently on. This means that if you climb steps or go down a slope or something, the camera tries to keep to the same height from the ground or object as you move. So it's like walking over the terrain. Unfortunately the cinematic path editor view has to be adjusted at each 'step' to match which is very fiddly. It's a similar idea to the habit border which has a 'follow terrain' type mode so that the fencing is a fixed height above the ground level at each point.

Please add this - it will make filming so much more realistic than just an airy drone style. Maybe you could put it as a toggle switch/check box on the dialog for when creating the path, even better if you could give the ability to adjust any existing filming path to 'match the terrain'
 
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