I'm sorry I don't quite understand why this is such an injustice.
When I earn ranks and tites it all happens exponentially. Why is it wrong with Notoriety?
Yes I can accidentally earn 1 point, sit at a station for 1-2 hours and reset. But if I purposely engage in crime in the game why can I get clean so quickly ?
I propose to make a geometric progression to reset points Notoriety.
The number 1 (can be earned randomly and the current time can be reduced.) reset after 30 minutes or 1 hour.
And further progression and the number 10 will be reset to 9 for about 1 month.
When I earn ranks and tites it all happens exponentially. Why is it wrong with Notoriety?
Yes I can accidentally earn 1 point, sit at a station for 1-2 hours and reset. But if I purposely engage in crime in the game why can I get clean so quickly ?
I propose to make a geometric progression to reset points Notoriety.
The number 1 (can be earned randomly and the current time can be reduced.) reset after 30 minutes or 1 hour.
And further progression and the number 10 will be reset to 9 for about 1 month.