For exploration my heart will always belong to the T6 as a functional non-violent workhorse.
But in the bubble (especially when playing my version of IronMan)? Violence is part of life, cargo is lifeblood, and the ability to run away is paramount.
As a result, I've fallen in love with the Clipper. Decent cargo capacity while still being a combat vehicle to reckon with, while having the speed to bail out before you become so much scrap metal.
The only downsides of the ship for me are: it's large size (no outposts), it's shorter jump range (though not terrible), it's weaker shields, and, of course, its weapon hardpoints.
Many people tend to go full gimbled with Clippers because of that unwieldy spread, but to get the most out of my C3 Beam I tend to go fixed on that one weapon and center the rest of the weapons around it.
This used to be my loadout:
http://coriolis.io/outfit/imperial_...f.Iw18aQ==.IwBhrSujSA==?bn=Mossfoot's Clipper
Which, admittedly I was happy with. Beam for power, pulse gimble to keep adding damage for the times I miss, and multicannons for cleanup. The B-rated powerplant was in case I ended up in PvP situations (it's the armored version)
However, I still wanted to find a better sweet spot and have a bigger punch against larger ships and decided to revisit cannons. So this is what I'm now testing:
http://coriolis.io/outfit/imperial_...w18aQ==.IwBhrSqjKA==?bn=Mossfoots Clipper Alt
C3 Beam fixed with C2 gimbled beam underneath, and C3/C2 Cannon on the other wing. The A class power plant is because I end up running a heat issue with those two beams if I'm not careful (something that wasn't a problem with the initial loadout)
Testing it in a combat zone last night I was happy with the results. Against smaller ships you really just need the beams, the only trick is effective use of the cannons against larger ships.
That's part of the reason for this thread, to ask about Cannon use vs Multi-cannon use. Which do you find more effective, and under what circumstances?
Also, how hard do you find it to use a cannon in Fixed mode vs Gimbled? I was considering fixing the C3 Cannon like the C3 Beam is fixed, but am not sure how hard it is to line up a shot in practice (the C2 Cannon would stay gimbled of course, just like the C2 beam).
Any thoughts on Clipper combat and loadouts would be appreciated.
But in the bubble (especially when playing my version of IronMan)? Violence is part of life, cargo is lifeblood, and the ability to run away is paramount.
As a result, I've fallen in love with the Clipper. Decent cargo capacity while still being a combat vehicle to reckon with, while having the speed to bail out before you become so much scrap metal.
The only downsides of the ship for me are: it's large size (no outposts), it's shorter jump range (though not terrible), it's weaker shields, and, of course, its weapon hardpoints.
Many people tend to go full gimbled with Clippers because of that unwieldy spread, but to get the most out of my C3 Beam I tend to go fixed on that one weapon and center the rest of the weapons around it.
This used to be my loadout:
http://coriolis.io/outfit/imperial_...f.Iw18aQ==.IwBhrSujSA==?bn=Mossfoot's Clipper
Which, admittedly I was happy with. Beam for power, pulse gimble to keep adding damage for the times I miss, and multicannons for cleanup. The B-rated powerplant was in case I ended up in PvP situations (it's the armored version)
However, I still wanted to find a better sweet spot and have a bigger punch against larger ships and decided to revisit cannons. So this is what I'm now testing:
http://coriolis.io/outfit/imperial_...w18aQ==.IwBhrSqjKA==?bn=Mossfoots Clipper Alt
C3 Beam fixed with C2 gimbled beam underneath, and C3/C2 Cannon on the other wing. The A class power plant is because I end up running a heat issue with those two beams if I'm not careful (something that wasn't a problem with the initial loadout)
Testing it in a combat zone last night I was happy with the results. Against smaller ships you really just need the beams, the only trick is effective use of the cannons against larger ships.
That's part of the reason for this thread, to ask about Cannon use vs Multi-cannon use. Which do you find more effective, and under what circumstances?
Also, how hard do you find it to use a cannon in Fixed mode vs Gimbled? I was considering fixing the C3 Cannon like the C3 Beam is fixed, but am not sure how hard it is to line up a shot in practice (the C2 Cannon would stay gimbled of course, just like the C2 beam).
Any thoughts on Clipper combat and loadouts would be appreciated.