CMDR Kelly Eldridge's Green Gas Giant aka "Unknown GGG", the first discovered GGG has been found

Are there any BGGs out there?
The what now?

There were glowing pink gas giants and blinding white gas giants, but those were deemed bugs by FDEV and patched out.
Glowing green gas giants are the spectacular ones that are still in game, ang have their own description in system map info.
 
GMGs (glowing magenta giants) and GWGs (glowing white giants) were bugs that occurred only on certain Class V gas giants. Those colour-bugs caused graphics glitches and even crash-causing game instability, so they had to get patched out. Or so we were told, when they patched them out. GGGs were similar "graphics bugs" - they certainly were not intended game features - but because they were deemed harmless, not only were they not patched out, but they were "made canon" by getting their own in-game planet description and Codex entries.

As for the cause of "the GGG bug", I have always assumed it goes something like this.

A gas giant has a "basic colour", which is determined by it's Class. For Class III, it's dark blue, for example. From there, two "other colours" are generated to give contrasting cloud patterns. These other colours are chosen either at random or via some arcane StellarForge rule nobody's figured out yet. Sometimes, blackish colours are one of the chosen colours, and "black" in computer code is defined as 0,0,0 on the red-green-blue scale. And sometimes, very rarely - when a GGG generates - the RNG that picks the colour tries to go "blacker than black", and therefore tries to go negative. 0,-1, 0. But in simple 8-bit binary, negative numbers clock over, and negative 1 becomes +255, giving us 0,255,0 - which generates a bright green colour.

I don't know why "negative green" was fine and safe but "negative green and negative red" (giving 255, 255, 0 or magenta) was bad enough to break the game and need a patch. But this is the universe we live in now.
 
The what now?

There were glowing pink gas giants and blinding white gas giants, but those were deemed bugs by FDEV and patched out.
Glowing green gas giants are the spectacular ones that are still in game, ang have their own description in system map info.
Gas giants of the blue variety haha
 
GMGs (glowing magenta giants) and GWGs (glowing white giants) were bugs that occurred only on certain Class V gas giants. Those colour-bugs caused graphics glitches and even crash-causing game instability, so they had to get patched out. Or so we were told, when they patched them out. GGGs were similar "graphics bugs" - they certainly were not intended game features - but because they were deemed harmless, not only were they not patched out, but they were "made canon" by getting their own in-game planet description and Codex entries.

As for the cause of "the GGG bug", I have always assumed it goes something like this.

A gas giant has a "basic colour", which is determined by it's Class. For Class III, it's dark blue, for example. From there, two "other colours" are generated to give contrasting cloud patterns. These other colours are chosen either at random or via some arcane StellarForge rule nobody's figured out yet. Sometimes, blackish colours are one of the chosen colours, and "black" in computer code is defined as 0,0,0 on the red-green-blue scale. And sometimes, very rarely - when a GGG generates - the RNG that picks the colour tries to go "blacker than black", and therefore tries to go negative. 0,-1, 0. But in simple 8-bit binary, negative numbers clock over, and negative 1 becomes +255, giving us 0,255,0 - which generates a bright green colour.

I don't know why "negative green" was fine and safe but "negative green and negative red" (giving 255, 255, 0 or magenta) was bad enough to break the game and need a patch. But this is the universe we live in now.
I think Gandhi would be a great fan of these Green Gas Giants then
 
Good job, quite amazing feat to re-found the very first GGG known as "Kelly lost world".

I must admit, that happen a quite sooner than I was expecting, but neverless, this planet should get special name and tourist beacon, as this is quite sigificant for history of elite.

Someone should start petition to make it happen.
 
Congratulations on finding Kelly Eldridge's long lost GGG and therefore, on a successful ATEG expedition! :D That was awesome work, and I loved reading your rundown on how you found - or better, rediscovered - the GGG. :D

This is indeed a big milestone and one of the stories for Elite history. Like CMDR Elpapo said, this deserves both the special name and the Beacon, with a name honoring both Kelly Eldridge and OrangeOrange :)
 
For people of a certain age, some prior art... 😉

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Reading through this thread I was starting to wonder where all the exploration naysayers were, the poor soulless individuals who think the simulated galaxy is "pointless background copypasta" and cannot wait to share their opinion of how endeavours like this are a complete waste of time.

But my faith has been restored because it turns out there are several in the comments to that article. 🙄

I'll never understand that level of cynicism. What's documented in the OP is an amazing achievement, highlighting both the unique beauty of the Stellar Forge and the tenacity of the community. Kudos to everyone involved.
 
Reading through this thread I was starting to wonder where all the exploration naysayers were, the poor soulless individuals who think the simulated galaxy is "pointless background copypasta" and cannot wait to share their opinion of how endeavours like this are a complete waste of time.
Doubt, that this type of people read exploration subforum.

But jokes on them, before I bought elite I heard few times about this game. Always when I heard something it was about exploration, or with strong correlation with exploring galaxy. I never seen amazing stories about cmdr rick, which changed system into anarchy, or killed 1000 players, or mined 1940184 platinium. From my perspective exploration and all things behind it were soul of elite. Some people just cannot understand things beyond simple pew pew, or they think, that in 400b star systems galaxy all of them should be "unique" (how? I never seen response, it always is like "wewew copy paste and boring because boring because I cannot make snowman on icy world").
 
Doubt, that this type of people read exploration subforum.
True, but it had been linked from multiple other places. I honestly expected a few detractors to show up. Perhaps that's as much my problem as theirs, expecting the worst all the time.

I guess the galaxy simulation is either something you get or you don't, and I can't understand those who don't. While I would have liked to have seen a bit more done with it in terms of activities (the DDF had some fairly detailed Proposals around exploration that went nowhere) the simulation itself is still an astonishing achievement. And emergent community gameplay like this planet hunting expedition prove that sometimes less is more. Without the limitations imposed both by the game and player behaviour, re-discovering that GGG might have been trivial rather than a special event that both engaged the participants and entertained the readers.

If FD don't put a beacon in orbit of that planet, there's no justice.
 
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