Hello CMDRs,
while we all wait for new patch to kick in, a thought. We need real and working transponders.
During weekend YT had thrown some weird flight sim videos at me. Microsoft Flight Simulator X, steam edition. I had once such a game, 95 in the name it had so quite long time ago when I was young and stupid so not really interested in such productions. Never been but with some spare time I watched recommended vid.
And I got sucked in. This one youtuber (commercial pilot himself) was trolling (in a positive way, trying to play professional) multiplayer sessions. It was highly amusing watching his ATC job dfespite i didn't understand a bit of what he was exchanging with pilots. It was that interesting that I now sit and read air traffic regulations, ATC-pilot communications and what they mean, airport taxi instructions and such.
And I have strong feeling that we really miss working transponder in ED. Upon dropping from SC we could contact tower and get frequency for further instruction and landing clearance. With illicit cargo we could "impersonate" other clean ship and attempt to sneak in. We could fake our ID (with proper black market module) and try to assault some target.
I'm aware that console players could experience some difficulties with working with transponder (sad console limitations input wise) but c'mon! Transponders!
Now excuse me, going back to understanding taxi and take off instructions.
while we all wait for new patch to kick in, a thought. We need real and working transponders.
During weekend YT had thrown some weird flight sim videos at me. Microsoft Flight Simulator X, steam edition. I had once such a game, 95 in the name it had so quite long time ago when I was young and stupid so not really interested in such productions. Never been but with some spare time I watched recommended vid.
And I got sucked in. This one youtuber (commercial pilot himself) was trolling (in a positive way, trying to play professional) multiplayer sessions. It was highly amusing watching his ATC job dfespite i didn't understand a bit of what he was exchanging with pilots. It was that interesting that I now sit and read air traffic regulations, ATC-pilot communications and what they mean, airport taxi instructions and such.
And I have strong feeling that we really miss working transponder in ED. Upon dropping from SC we could contact tower and get frequency for further instruction and landing clearance. With illicit cargo we could "impersonate" other clean ship and attempt to sneak in. We could fake our ID (with proper black market module) and try to assault some target.
I'm aware that console players could experience some difficulties with working with transponder (sad console limitations input wise) but c'mon! Transponders!
Now excuse me, going back to understanding taxi and take off instructions.