absolutely right. look at the stuff that has been keeping the RCT community alive, the incredible custom scenery that has been coming out, the CTR Creator that allows players to place ride cars on different tracks or even to create entirely NEW tracks that were not part of the game. the custom flat rides that have been gaining strength, and the Dark Rides, oh man are there some incredible Dark Rides.
none of this stuff will be possible with the game you are releasing.
we want this http://www.youtube.com/watch?v=h5a2qd22Z28&feature=g-user-bul
http://www.youtube.com/watch?v=uVjsj7-spPw
http://www.youtube.com/watch?v=mvGYQO4Jq6k&feature=plcp
THESE are the types of creations that have kept RCT3 alive so long and kept the money coming in. don't decide that you know what we want better than we do, we have made it pretty clear in every RCT related forum out there.it's your business, but it is our money that keeps you in business.
The thing is, it's true when people say that Frontier don't necessarily OWE anyone a product like the one you're describing. It's their right to create something really simple and childish and just hope that it sells if that's what they feel that they need to do.
HOWEVER - what kills me is the way they've been leading on the entire fanbase here who have been waiting for a good coaster/themepark game for ages.
Frontier made a thread specifically asking for input and wishes for a future title from the fans, and for over a year people have excitedly contributed with thousands replies as to what they would like to see in the game, and honestly, I don't think any of those people could ever imagine that the final product would end up being something so simple and cheap looking as "Coaster Crazy".
Another thing that annoys me is the people here that insist on defending the game on the basis that the coaster tools are a little more advanced, and because "it looks fun!!".
First of all, RCT3 was released in 2004 - of course the tools of 2012 are going to be a little more advanced, but honestly, considering that it's been eight years I don't think that the leap from RCT3's building tools to Coaster Crazy is that huge or impressive.
And yes, I admit that there's a possibility that the game might be fun to play for a few minutes, but that still doesn't really mean anything. I don't think anyone was looking forward to this game being the next Angry Birds or Tetris to play fore a few minutes when you're bored waiting for the bus.
Anyway... Rant over. For now.