Vampiro
Volunteer Moderator
Something that keeps popping up every now and then is the coaster friction.
I must admit i'm no expert in coaster design or coaster mechanics, but i was thinking about a somewhat realistic approach to changing the friction of a coaster.
I found an article about coaster wheel materials. For example, Nylon wheels result in slightly faster (but rougher) rides while Polyurethane is more comfortable but has a higher friction.
I would love to see something like this in the game. Let's just say you can choose between 3 wheel types :
Polyurethane - Default
Nylon - 15% less friction but 10% higher maintenance costs
Forged Steel - 30% less friction but 20% higher maintainance costs
Once again, im no expert on this matter so other materials migth be better choices, and the numbers are not entirely true, but i just wanted to pitch an idea to make coaster friction a bit variable with a realistic approach
Example :
I must admit i'm no expert in coaster design or coaster mechanics, but i was thinking about a somewhat realistic approach to changing the friction of a coaster.
I found an article about coaster wheel materials. For example, Nylon wheels result in slightly faster (but rougher) rides while Polyurethane is more comfortable but has a higher friction.
I would love to see something like this in the game. Let's just say you can choose between 3 wheel types :
Polyurethane - Default
Nylon - 15% less friction but 10% higher maintenance costs
Forged Steel - 30% less friction but 20% higher maintainance costs
Once again, im no expert on this matter so other materials migth be better choices, and the numbers are not entirely true, but i just wanted to pitch an idea to make coaster friction a bit variable with a realistic approach
Example :

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