Coaster looping - 2 Days To Go

Well that looks familiar [squeeeeee]
Shhhhhhhh ! [big grin]

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Vampiro

Volunteer Moderator
Looking Awesome [big grin]

Altough i REALLY start to wonder what will be in the early bird!!

Untill now i just kept in mind the first release would be about path's and buildings so i did expect -just that-
but yesterday we got the (r)octopus and today we see a coaster!!

Why include a coaster in a "commercial" about the early bird when the coaster is not available?

Either way, i cant wait untill release of the early bird, with or without coaster.... but they make me very curious!
 

Harbinger

Volunteer Moderator
Looking Awesome [big grin]

Altough i REALLY start to wonder what will be in the early bird!!

Untill now i just kept in mind the first release would be about path's and buildings so i did expect -just that-
but yesterday we got the (r)octopus and today we see a coaster!!

Why include a coaster in a "commercial" about the early bird when the coaster is not available?

Either way, i cant wait untill release of the early bird, with or without coaster.... but they make me very curious!

Although I don't personally know one way or the other (only Frontier Dev and those at the press event know for sure) I don't recall anyone saying that any of these things would not be available in the first alpha build. Focusing on paths and modular building doesn't necessarily mean that everything else needs to be crippled to force that focus.

Anyway we'll have a better idea of what to expect when the embargo lifts in 16 hours.
 
Honestly I prefer the sound of that to the sounds in NoLimits 2. I can't quite tell which is more realistic, but this sounds less cluttered and more like a clean rattle.
 
Seriously? 2 days? Why not now!!! [cry][cry]
I really want it!
[video=youtube_share;02Fq3u5XyCg]https://youtu.be/02Fq3u5XyCg?list=PL9Ocbo3WfeSR3tmv3itTC0K66-HM7Bfi8[/video]
 
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I think I'll have to get used to the physics in this game yet again. The change between 2D and 3D in the RCT series threw me for a loop a bit in that department and looking at the coastertrain I can't help thinking that it's supposed to accelerate both faster and slower at different points in the loop.

...but that might just be my imagination and me nitpicking... [mouth shut]
 
2 DAAAAAAAYYYYYYYYSSSSSS!!!!!!!

If that sound's in game than well done James and the team. I just know we're gonna really lose ourselves in this game.
 
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