A continuation of the highly discussed "Coaster Smoothness" topic from the old forums, a lot of us would like smoother coasters in game.
People have mentioned not being able to make continuous rolls, how trains jerk on turnings, and what I personally think is a main issue, the camera's used on certain coasters, both videos below show whats happening with the camera when looking down on a coaster (how wobbly/unstable it is) and the other shows 3 coasters that use different types of cameras, as well as the flying coaster using the camera what I'm going to call "focus from the front"
Other things worth mentioning:
The log flume cam (at the top of lift hills the camera pans downwards to the dummies legs/looks downwards)
The camera on the wing coaster when putting a roll at the top of a lift hill does similar to the log flume (knee cam)
Eurofighter's lift hill at top again, knee cam.
Camera's seem as if they track whatever is going on a metre or 2 ahead (which would explain knee cam)
The Zenith, when using the camera thats close to the track, goes through the track during inversions.
Myself, I loaded Planet Coaster up once last month to check a cool thememakers toolkit item, and before that was when the new coaster was added to see if there had been any improvements on the smoothness of coasters, some people load the game up just to make realistic coasters and have fun doing so, and personally, when I make a coaster and the camera goes janky around a turning or inversion, it puts me off playing it, its fine if it doesn't bug you but, it bugs me and many others.
People have mentioned not being able to make continuous rolls, how trains jerk on turnings, and what I personally think is a main issue, the camera's used on certain coasters, both videos below show whats happening with the camera when looking down on a coaster (how wobbly/unstable it is) and the other shows 3 coasters that use different types of cameras, as well as the flying coaster using the camera what I'm going to call "focus from the front"
Other things worth mentioning:
The log flume cam (at the top of lift hills the camera pans downwards to the dummies legs/looks downwards)
The camera on the wing coaster when putting a roll at the top of a lift hill does similar to the log flume (knee cam)
Eurofighter's lift hill at top again, knee cam.
Camera's seem as if they track whatever is going on a metre or 2 ahead (which would explain knee cam)
The Zenith, when using the camera thats close to the track, goes through the track during inversions.
Myself, I loaded Planet Coaster up once last month to check a cool thememakers toolkit item, and before that was when the new coaster was added to see if there had been any improvements on the smoothness of coasters, some people load the game up just to make realistic coasters and have fun doing so, and personally, when I make a coaster and the camera goes janky around a turning or inversion, it puts me off playing it, its fine if it doesn't bug you but, it bugs me and many others.
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