Coaster trains dont pivot correctly

bump because this is starting to realy feel like frontier just doesnt care at all...
ive just went to build one of these coasters for the first time, and guess what. the cars here dont pivot either and it seems like the the wheel chassis is simply just completely static.

20250714175954_1.jpg
20250714180003_1.jpg
20250714180009_1.jpg

literally everything in this game, as soon as you start looking a bit more detailed into it you start to notice and endless sea of flaws.
 
bump because this is starting to realy feel like frontier just doesnt care at all...
ive just went to build one of these coasters for the first time, and guess what. the cars here dont pivot either and it seems like the the wheel chassis is simply just completely static.

View attachment 434793View attachment 434794View attachment 434795
literally everything in this game, as soon as you start looking a bit more detailed into it you start to notice and endless sea of flaws.
Yeah that looks bad. Hoping its just a bug, but seeing how this is ignored so long it looks like they dont even care or think people on console wont notice or something but on pc its very noticeable
 
I reported an issue some months back about the Vector 4 Seater's cars spacing being too close together, even on larger more spread out turnings. Shocker, it expired. At this point, I'm just kind of fed up seeing things expired in the issue tracker, I feel like Planco 1 had better QOL stuff in regards to things like this, like how they made you use larger track pieces for the "Hydra" so the cars wouldn't clip.

I'm unsure how reliable something is if it's "acknowledged" in the issue tracker, but they've acknowledged that The Cube has clipping issues, The Pirate Ships wheels clipping through a blue texture, Prebuilt track pieces causing unsmooth transitions, and one that had previously expired but came up as acknowledged when I checked a few moments ago, clipping on the Behemoth Swing, so hopefully all these things get fixed over time.
 
Back
Top Bottom