You can observe that my test zoo is incredibly tiny, with only 16(just added 5 more species couple minutes before this screenshot so it doesnt really count yet) species, 201 animals, 17 habitats and 2 exhibits.
My system specs are i9 9900K, rtx 2080, 32GB ram.(the game is is also installed on an ssd). 50% on all CPU threads used
Any way to get the game to take better advantage of the threads?
My fps is normally 46-60+fps (Vsync turned on) in career scenario mode. My game graphical settings are of course ultra+custom higher.
But now with this tiny zoo it already lowered itself 31-38fps. When it rains it lowers to 23-28fps. On Pause mode I hover around 42-53fps so thats no problem at least.
If I lower my graphical settings all the way to the lowest, only a modest fps boost of 34-40fps while on play mode.
Seems the engine is chugging early and I'll never be able to take advantage of the map when I start making the real zoo I had planned?
I cant imagine what FPS I"ll have if I have all animals in the game...
My system specs are i9 9900K, rtx 2080, 32GB ram.(the game is is also installed on an ssd). 50% on all CPU threads used
Any way to get the game to take better advantage of the threads?
My fps is normally 46-60+fps (Vsync turned on) in career scenario mode. My game graphical settings are of course ultra+custom higher.
But now with this tiny zoo it already lowered itself 31-38fps. When it rains it lowers to 23-28fps. On Pause mode I hover around 42-53fps so thats no problem at least.
If I lower my graphical settings all the way to the lowest, only a modest fps boost of 34-40fps while on play mode.
Seems the engine is chugging early and I'll never be able to take advantage of the map when I start making the real zoo I had planned?
I cant imagine what FPS I"ll have if I have all animals in the game...
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