Cobra Outfitting Thoughts/Suggestions

Hi,

Just wondered if anyone had any thoughts, suggestions or recommendations on my current Cobra setup?

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Would like to give it a little more bite if possible.

Thanks & Regards
 
Let me see.

- Upgrade your thrusters to A class, this will drop your mass somewhat and give you even more agility.
- Upgrade your sensors to A class, gimballed weapon accuracy (wobble) depends on sensors.
- Change your pulse lasers to beams, your power plant can support that and deal a lot more damage.

What ships are you after? I generally find that small targets just die only using beams, and equip something that punches above its weight in the class 1 points such as dumbfires or rails, but only for bigger targets (and of course, you can't run 2 x beams and 2 x rails due to power issues). The Cobra is a bit lacking like that...
 
I would ditch gimbled all together.
2 fixed beams on the medium slots, the Cobra is manuvarable enough to use fixed beams. On the small mounts I have gimbled cannons (MC's have better DPS true, but I use cannons on high value targets and only up close and personal, so DPS isn't an issue).
Get as meny A class mods as you can afford. (cept for life support, the D variant is lighter and gives you additional time).
 
I would ditch gimbled all together.
2 fixed beams on the medium slots, the Cobra is manuvarable enough to use fixed beams. On the small mounts I have gimbled cannons (MC's have better DPS true, but I use cannons on high value targets and only up close and personal, so DPS isn't an issue).
Get as meny A class mods as you can afford. (cept for life support, the D variant is lighter and gives you additional time).
Agreed 100%. I've got the weapons already, and they work just fine! I'm still working on getting a few of the modules up to A, though.

I've been considering replacing the cannons with rail guns, but I'm holding off until I can A-spec the rest of the modules to see what the power situation ends up like. I know rail guns are fixed only, but I don't usually fire kinetics until I can see the whites of their eyes anyway. Has anyone tried rails and how did they work out?
 
Let me see.

- Upgrade your thrusters to A class, this will drop your mass somewhat and give you even more agility.
- Upgrade your sensors to A class, gimballed weapon accuracy (wobble) depends on sensors.
- Change your pulse lasers to beams, your power plant can support that and deal a lot more damage.

What ships are you after? I generally find that small targets just die only using beams, and equip something that punches above its weight in the class 1 points such as dumbfires or rails, but only for bigger targets (and of course, you can't run 2 x beams and 2 x rails due to power issues). The Cobra is a bit lacking like that...

Thanks, didn't realise about the sensors, good to know.

Stick a 'D' module in your life support, lighter and give you more airtime.

Again, wasn't aware of this, cheers.

Also thanks to all others for the replies and suggestions, appreciate them.

Regards
 
Leave the small hardpoints empty; even with gimbals their ability to keep on target is limited and with just two Class 2 weapons I can run an A3 powerplant that's lower cost and weight, with fixed weapons you can fix D grade sensors and life support, also sell the D scanner (2 tons) unless you intend to go exploring.
 
Leave the small hardpoints empty; even with gimbals their ability to keep on target is limited and with just two Class 2 weapons I can run an A3 powerplant that's lower cost and weight, with fixed weapons you can fix D grade sensors and life support, also sell the D scanner (2 tons) unless you intend to go exploring.


I couldnt disagree more, leaving 2 mounts empty is like fighting with one arm tied behind your back. I use mine with 2 fixed beam lasers very well and with everything else A rated its easy to keep them on target.
Was also unaware that better sensors helped with gimbles, will help keep the multi cannons locked
I went with an A3 life support, cuts my range down slightly but I dont mind losing half a light year when I can do 20.9 unladen.
 
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