Code blockading Sothis

As for CODE, what a joke! Why should a player be targeted by self-righteous players/ player-groups who feel that it isn't "fair" that such players are benefiting financially. Why should anyone care?? If you don't want to take advantage of Sothis and the like, don't bother taking the missions; and if you a currently engaged in targeting players who are taking advantage of Sothis, don't pretend you are doing anything other than just trying to ruin other people's fun under the guise of RP.

Just get three other players together, weapon up and go in guns blazing. You know they are there and they want you out--they've said as much here and I respect that. What's stopping you? I think Sothis could turn into a lot of fun if enough folks weaponed up and went at it. Think CQC except this time there are stakes.
 
Yea that one was predictable. If they were interested in PvP they'd be dueling 1 on 1, not this "blockade" malarkey where they hope they can wing up and kill some type 6's and shieldless Asp's if they happen to go into their instance. I mean, the whole ED instancing architecture makes blockades completely ineffectual; past examples confirm this (they certainly didn't prevent the Hutton CG from being a massive success). The fact that what their stated goals are so obviously out of reach by methods they utilize points to a simple fact that the goal is to score some easy kills while feeling all good and tingly in a "respect my authoritah!" kind of way.

Actually if they were interested in PVP they would "rollplay" a reason for a split in the organization and fight between themselves. They are like a group of people who want to play football in the park, so they go and tackle the people playing frisbee golf.
 
And now since people do not like the way the thread is heading, ridiculing people begins, because clearly people can't enjoy pvp and pve and dislike people that only interdict and destroy others for their own amusement with no intention of either roleplaying or even giving people a chance to for example drop cargo, if that is what code is doing which according to forum it seems to be, oh well.
 
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I like Code because they play the way they want to play and don't seem to give a crap about what internet authoritarians think about how they play.

My style is nothing like theirs in terms of what I like to do in game, but I respect the hell out of the no apologies way they do it.
Play the game the way you want to and stop trying to tell other people what to do, or like, or be offended by.
The game already has rules hard coded into it, as long as you're not actually hacking (not perceived hacking) then anything goes.
 
You cared enough to write a long post, so really you do care.. Even if its just a little. Come on admit it, you want to be a Code member, its simple really just apply on the forum.

But to expand on how I think you do care, maybe this will help?

Are you a

"Could care less" American
or
"Couldn't care less" British

Because it does matter

Allow David to explain

[video]www.youtube.com/watch?v=om7O0MFkmpw[/url]

FD love The Code

So really that's all that matters!

Majinvash
The Voice of Open
Part of a Triple Elite group

Thanks for the video link, I'd forgotten all about that - lost most of my afternoon to watching them though lol.
 
You realize the more you complain about them, the more you give them what they are after, right?

Never understood why people have to get indignant when they have several options in avoiding it.
 
There's no creaking here dude. The game is working as designed.
Are you sure? Even the economic model is not working as "suggested" :)

And if you consider all the effort Code are going to "make the best" of the mechanics in the game, they can in truth, affect nothing.

A blockade should be impossible to "achieve". That's other people controlling my game and other peoples' games.
That is absolutely unacceptable. No one controls my game. I didn't invest in this so some at can tell me where I can and can't go.
I go where I will. When I will.
My advice to anyone would be to not get in the way.
So again, if these mechanics were introduces even just for CGs your reaction would be the same? And even if they opened up interesting gameplay elements? Wings trying to get cargo to a station, under protection of armed units? etc?

And then even if these mechanics entered the core game, and could kick off under (special) conditions within systems under rare conditions you'd still be just as "sky is falling" about it?

And the reason I use loaded rhetoric like that is because the last time I recall such loaded "end of the game" talk was when promoting an external view. I recall how many players suggested it was basically the end of the game! And I recall, when FD finally said it was coming, some players even said they were out of the game because of it... Yet I'd suggest it all proved to be somewhat of a tsunami in a teacup.

I suggest a mechanic (either just via CGS, or rare game conditions) where a station could enter a new blockade state (for players to support/run) would prove to be a similar "teacup". They would be so short running (a week or a few weeks) and so rare, would it really be any issue at all... And would the outcome not instead be a positive one, by opening up new gameplay/experience?

Alternatively we could just forever be happy with just taking X to Y and go to Y and blow up Z... That's not what I bought into at Kickstarter time, and it wasn't what was implied then either IMHO.

Anyhow... I didn't intend to derail the thread... If you want to further discuss feel free to here... I won't discuss here any more ;)
 
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@Bigskill

We have learnt a few things from Hutton, note the msg to leave is sent direct to the player, not on local. The interdiction comes about 40 seconds later, more than enough time to leave the system.

Also note there are groups operating in the system (such as Smiling Dog Crew) who do not have player warning restrictions inforce.

It is not about stealing cargo, it is a blockade, no ships in.

If you send it while interdicting how do you pretend to leave...
 
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I suggest a mechanic (either just via CGS, or rare game conditions) where a station could enter a new blockade state (for players to support/run) would prove to be a similar "teacup". They would be so short running (a week or a few weeks) and so rare, would it really be any issue at all... And would the outcome not instead be a positive one, by opening up new gameplay/experience?
Well the idea is good as long as it would be easier to counter a blockade then creating one, for obvious reasons such as system defence forces and such, maybe relative size of minor factions would be compared, say a minor non leading faction tries to blockade the leading faction in a system, that would be quite difficult, outside minor faction trying to do that? act of war, and practically impossible, because you know...system defence of home. Creating a blockade would be a lot of work.
Obviously if a faction built themselves up to be larger, spanning several systems, they'd have more forces to bring against others, yes this would give larger factions an advantage, but it isn't easy getting that large and you constantly need to work for it to not get dropped back down?
 
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Why is everyone talking about how easy it is to avoid the big bad code as if it were any kind of achievement. Code is a veteran group, they know how the game works, they know people will get away/slip by/use solo/group. They don't need you guys telling them how you are gonna boost away while laughing, just do it and be done with. You talking big here makes you look just as silly as you make code out to be.

Greetings,

uninvolved random merc of the milky way galaxy
 
Why is everyone talking about how easy it is to avoid the big bad code as if it were any kind of achievement. Code is a veteran group, they know how the game works, they know people will get away/slip by/use solo/group. They don't need you guys telling them how you are gonna boost away while laughing, just do it and be done with. You talking big here makes you look just as silly as you make code out to be.

Greetings,

uninvolved random merc of the milky way galaxy

Well done for pointing that out in a way that doesn't make you look silly at all either!
 
To the two or three guys from this thread that just interdicted me in Sothis, a) I'm not a member of Code, but I'm doing the same thing as them. b) I've played this game a long time and claiming that Code are cheats, or that I associate with cheats because I see eye to eye with Code on this thread, is a little bit steep! - although I know it's hard to express the shades of grey via in-game coms when someone is about to interdict you. c) I very much enjoyed the fight! Better luck next time :p
 
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- you will see a new kind of bad guy griefer emerge from all this and it will be those who are remaining quiet now, as they hit the 4 billion + mark through the exploit.

Very wise words in my opinion. I hope FD is listening. An exploit like this yielding unprecedented millions may not seriously affect solo play but it can change the nature of the ED universe in Open in unpredictable and perhaps undesirable ways if allowed to continue...
 
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