Right request - wrong reasoning.
by making credit earning ‘harder’, I think it will increase the attach rate for the newer players.
When I started, it took a while to earn sufficient credits to buy any / all ships. I had to expend time and effort to achieve something. I had to choose vulture or type-7. What I chose (my narrative) mattered to me.
with credit earnings so easy now, a couple of hours of mining and I can buy anything I want.
if people can buy anything they want, they then get to the end game and question what’s next.
it should take longer to get to that point - credit earning should be harder - people will invest more to get there (and Frontier should squash gold rushes / credit exploits)
by making credit earning ‘harder’, I think it will increase the attach rate for the newer players.
When I started, it took a while to earn sufficient credits to buy any / all ships. I had to expend time and effort to achieve something. I had to choose vulture or type-7. What I chose (my narrative) mattered to me.
with credit earnings so easy now, a couple of hours of mining and I can buy anything I want.
if people can buy anything they want, they then get to the end game and question what’s next.
it should take longer to get to that point - credit earning should be harder - people will invest more to get there (and Frontier should squash gold rushes / credit exploits)