They are remaining remarkably quiet on the whole pause issue which makes me suspiciousI think they will but be wary of anyone saying "soon" or claiming a launch date because FD hasn't said anything.


They are remaining remarkably quiet on the whole pause issue which makes me suspiciousI think they will but be wary of anyone saying "soon" or claiming a launch date because FD hasn't said anything.
Because of just how much of the galaxy's mass and star count is in the galactic core
(Similar question to @Nowski)Because of just how much of the galaxy's mass and star count is in the galactic core, you can reach >99% of all stars with a 15 LY range
O(n)
way (likely no but I gave up early O(nlogn)
way to do it, and know if it has already been tried for the existing couple of hundred million stars in the databases?O(n)
as OWell, they did put engineers in Colonia so they can't think too badly of the region. I thought it would have made sense logically to colonise from there, however, FD may have thought it would strain the servers even more at this point in time, being a beta. The systems are very close together in Colonia so there would be heaps of opportunities if they did open it up.I think Colonia is FDev's wild card system. In that I don't think it, nor us can do much with it, until it's determined what its future is going to be, or some narrative takes the masses there. Some of us thought it would be humanity's fallback system, for when we were pushed out of the Bubble by the Thargoid. That the war would essentially be 'unwinnable' for this purpose. Especially in the beginning of the war, when it seemed like people were struggling to make a positive impact each cycle. But then FDev waved the magic wand and it became much more manageable. So much seemed to (initially) link Colonia to the Thargoids, starting with the strange emergence and disappearance of Holloway Research, and some of the early CG's to deliver Thargoid/ Guardian commodities to Colonia. Nothing came of it.
Not more precisely personally, but the estimates of undiscovered stars are calculated for the saturation estimates at https://edastro.com/mapcharts/descriptions.html so probably someone can give you a better guess.Are you able to quantify this at all?
When I did smaller connectivity things for the Thargoid War or Powerplay mapping, I just settled for the easy-to-write way of doing it which has worst-case On^2 - in part because I generally wanted to know about all connections of a given range anyway, rather than just determining which systems formed a connected set of some sortI briefly wondered if the "reachable fraction as a function of jump range" could be directly calculated in anO(n)
way (likely no but I gave up early), as well as "has it already been calculated for say 15 ly range?" and then remembered that only a tiny fraction of all stars (fewer than 1 in 1000) have been visited yet.
My theory on the colonization pause is that there's no serious flaw that justifies it; Fdev simply wants us to develop the systems and not rush to monopolize them with a single small station... and that seems like a smart move to me. Curbing greed has been a priority for them.They are remaining remarkably quiet on the whole pause issue which makes me suspicious. One thing though I would think they would want to get it sorted before the next livestream. Purely because i don't think they would want a portion of the audience repeatedly asking about it whilst there trying to show off the new pigmy marmosets in the Planet Zoo section
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My theory on the colonization pause is that there's no serious flaw that justifies it; Fdev simply wants us to develop the systems and not rush to monopolize them with a single small station... and that seems like a smart move to me. Curbing greed has been a priority for them.
Why do you think people are (in general, rather than in a few specific cases) rushing like that? There's evidence both in-game and from Frontier's statements that the average player who is a System Architect is the Architect for a single system only, with very few players having more than two.Fdev simply wants us to develop the systems and not rush to monopolize them with a single small station
I briefly wondered if the "reachable fraction as a function of jump range" could be directly calculated in anO(n)
way (likely no but I gave up early), as well as "has it already been calculated for say 15 ly range?" and then remembered that only a tiny fraction of all stars (fewer than 1 in 1000) have been visited yet.
I guess you're likely to have already identified anO(nlogn)
way to do it, and know if it has already been tried for the existing couple of hundred million stars in the databases?
But as you say, the gaps in the data - and the inconsistencies in surveys - are going to be the big problem here. So I just gave the approximation I was confident of, without doing any actual calculation.
Even tho we wanted to take part in it we again cant. We are again left alone outside a new game feature. But well nothing new thereJust wondering if anyone is expanding the Colonia region with colonisation?
My main CMDR is enroute there in my FC although it will be quite a while as I'm taking it slow. I obviously can't do anything out there until claiming is unpaused anyway.
Wow, I was initially surprised that the fraction is so low, but I guess it simply reflects that a lot of "casual" exploration (or simply getting from A to B) uses pretty big hops, meaning that most of the stars along the way are not in the database...you could reach 52,656,542 (~35.5%) of them with a jump range of 15 ly
That's my guess as well: if you go where no cmdr has gone before, and pass/route through an otherwise unvisited sector with a semi-long jump range, the chain can only be followed with equal or greater range, even if there were plenty of undiscovered stars filling the gaps.Wow, I was initially surprised that the fraction is so low, but I guess it simply reflects that a lot of "casual" exploration (or simply getting from A to B) uses pretty big hops, meaning that most of the stars along the way are not in the database...
Mi'd been in Colonia for years, then went back to the bubble for the colonisation CG(s). Now back in Colonia, but the only station I can find with a Colonisation contact is Jaques, and it's disabled there.Just wondering if anyone is expanding the Colonia region with colonisation?
My main CMDR is enroute there in my FC although it will be quite a while as I'm taking it slow. I obviously can't do anything out there until claiming is unpaused anyway.