With the exception of ships that are engineered for long range jumping in particular and maso-erm explorers like myself, just getting to Colonia from the Bubble is a royal pain. Additionally, it is essentially a no go for novices to the game, so I had an idea to fix that:
The Colonia Ferry Service
What this would be is a pair of dockable megaships that alternate jumping between the Bubble and Colonia once every month. Since this alone could lead to problematic situations (eg: someone who didn't know any better docking in the Bubble then winding up in Colonia when they next login and stuck for a month) I think the following conditions on landing and the megaships are warranted:
The Colonia Ferry Service
What this would be is a pair of dockable megaships that alternate jumping between the Bubble and Colonia once every month. Since this alone could lead to problematic situations (eg: someone who didn't know any better docking in the Bubble then winding up in Colonia when they next login and stuck for a month) I think the following conditions on landing and the megaships are warranted:
- very basic services - like fuel, repair and restock, no outfitting, shipyards or contacts other than basic authorities
- upon docking the commander will get a dialog explaining what this service is, the time to the next jump and the periods in which the ship jumps, as well as an explanation of how far the two points are so they realize how far they will have to go on their own to return in less than a month
- In order to accept the terms of the ferry service (and actually dock) they will have to pay an amount equal to their current ship's insurance rebuy as a non-refundable "high risk fee". The reason for this is to ensure commitment of the commander to the trip, and to dissuade ... more cheeky commanders from continually undocking and redocking to clog up the pads.
- If the fee is declined (by choice or due to not having the credits) the ship automatically undocks, otherwise the ship is immediately pulled into the hangar.
- there should be a countdown to jump on the station services page starting 24-48 hours before the jump date, to ensure commanders don't jump the gun and launch before they have moved between the regions.