Colonisation - Understanding orbital slot placement

Hi folks,

So I've been reading that its advisable to place your spaceports next to orbital slot 0 of the planetary body you want to take influence from (i.e. influencing a colony starport into refinery).

Apparently there's an issue if you don't put your starport in slot 0 and if its in a higher slot (i.e. 1) it might not get the influence from your planetary body it orbits.

Whilst looking at claiming systems, I noticed this ... the primary port appears to be building next to planet, but the slot next to it says slot 0. Does that mean the primary port is being built on slot 1?
 

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The slot with the flag for the primary aka initial station when you make a claim does not count as a "free slot". I.e. you can't normally build there, systems automatically get a flag where the first station goes.

Afaik most initial stations get placed at a body in the first "slot", even though the slots next to it still start with zero. It's a weird naming thing.
 
Ah I see, so with that image I uploaded in mind - does it mean that following the completion of the colonisation effort, Slot 0 would would actually be the first slot and if there were two slots (0 and 1) then 0 would be the starport and then 1 would be empty ? (in my case, there's only one slot in that image in reality right?)
 
After building that initial station you will have one free slot next to it. If there were two "+" slots (0 and 1), you would have had two next to the station. This initial station is special in the sense that it doesn't take up any of the "slot #" ones.
 
After building that initial station you will have one free slot next to it. If there were two "+" slots (0 and 1), you would have had two next to the station. This initial station is special in the sense that it doesn't take up any of the "slot #" ones.
So for my specific instance (image above) with a flag and 1 "+" slot, does it mean once the flag is complete, that represents the 0 slot with no additional slots (because the flag wasn't truly a slot?) or does it mean the flag will turn into slot 0 and (the current slot 0 becomes 1? )
 
No, that flag does not represent or turn into anything. It's just primary station completely separate from slots where you can build. You will still have that single empty slot 0 after the primary station is completed.
 
No, that flag does not represent or turn into anything. It's just primary station completely separate from slots where you can build. You will still have that single empty slot 0 after the primary station is completed.
Hmm, so will that slot 0 be directly next to the planet or will the primary station be directly next to the planet?
 
Just a quick update on my query, it stems from noticing something on a previous system I colonised - I'm pretty sure before I colonised this system, the flag was next to the planet and then there was Slot 0 - but following it's build, the system is now in between and slot 0 has remained as slot 0. I heard there is a bug with the planet bound settlements not influencing your station if it is not directly next to the planet (i.e if its not on slot 0).

So wondering if this is something others have experienced? i.e. although it puts the flag next to the planet and there's another slot to the right (i.e. Slot 0) when you build the actual station, it moves it to the end. I'm trying to ascertain this because I was planning to build a coriolis in another system (i.e. previous screenshots) but dont want to do this if it moves the station in between the planet and slot 0 as that would surely render the coriolis useless in regards to changing the economy to something other than colony. Any thoughts?

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My problem if it is one is similar to the one above…. Colonising HIP 99414 and choosing slot zero for the asteroid base around planet 8 and not choosing slot 1, the construction site shown is now neither zero nor one but a space in between. However the asteroid base is not the primary flag port as I’ve built that one already just to claim the system . What to do, if anything?
 

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My problem if it is one is similar to the one above…. Colonising HIP 99414 and choosing slot zero for the asteroid base around planet 8 and not choosing slot 1, the construction site shown is now neither zero nor one but a space in between. However the asteroid base is not the primary flag port as I’ve built that one already just to claim the system . What to do, if anything?
I think for your circumstance, it's not too bad (I think?) because your asteroid base automatically gets an extraction economy - I think if it was a colony base then you'd have to put something in slot 1 like an installation (space farm for e.g.) to influence it to agricultural - but other than that, you wouldn't be able to influence a colony base in that slot with any planetary bodies.
 
Right found your post….been searching…..should’ve said I got the same primary port misplacement as you. Flag was in slot zero…..commercial orbital ended up in slot 0.5, not 0 not 1.

Supports reply was

Based on the information provided, we believe that this is related to a known issue that's currently under investigation.

Could you please capture some screenshots of what you are seeing in the system map?

We can then forward the relevant information onto your QA team to assist with the on-going investigation.
 

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I have similar situation in Col 285 Sector AA-D b14-2, before colonization the initial flag was directly next to the planet but after building the main port Coriolis was moved one slot away from the planet.

By the way, I submitted two reports to Issue Tracker, but both had the problem “The issue could not be loaded. ”. It looks like a joke, an issue on Issue Tracker.
 

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Issue tracker can get very fussy about which browser and cookies you are using, what is the correct browser is said to vary from player to player.
 
Issue tracker can get very fussy about which browser and cookies you are using, what is the correct browser is said to vary from player to player.
Using the same computer and browser the Issue Tracker can sometimes work fine while also being fussy at other times.

After submitting some issues successfully and wasting time with some not successful I have given up. I do sometimes vote or add to other people's issues.
 
Well, finally, I'm doing the same thing if anyone else has had similar problems.

Because in total I submitted 4 requests, but all of them with the problem “The issue could not be loaded. ”.
Using the same computer and browser the Issue Tracker can sometimes work fine while also being fussy at other times.

After submitting some issues successfully and wasting time with some not successful I have given up. I do sometimes vote or add to other people's issues.
 
Issue tracker can get very fussy about which browser and cookies you are using, what is the correct browser is said to vary from player to player.

Well, I've now posted the question again, but this time I did it from a private Chrome browser window. And this time it worked, thanks for the tip.

P.S. I can guess that the error is caused by the blockers I have installed, uBlock Origin and/or Privacy Badger.
 
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