One of the most disappointing updates in the history of the game.
Elite was always one of those meditative games that working people could play. Even the community goals had a huge time limit, everyone had time to contribute. Exploration is one of those things that can go on for months. It's great for those who don't want to or can't rush somewhere.
The current update violates that. Look at this, you've got a real FIGHT over good systems in the bubble. I've even heard reports of someone being offered to buy out ownership for real money. This is simply unacceptable.
The reason is simple - good systems are scarce. All people want a good system for themselves. But those who can't afford to spend 24 hours a day in front of a computer simply don't stand a chance. Even if you set a goal to get outside the bubble, a big squadron will come in at the last minute and take away your goal at the end of the road. All of this ruins the previous gaming atmosphere. I think there will be many opponents of what I'm talking about. Many people like to overcome and win, even at the cost of their health. But not everyone wants that.
So. I respectfully request. Allow players to colonize outside the bubble (If it's critical for balance, you can only allow it to be done once. And it doesn't break the lore because there are systems like Rackham's Peak). The Galaxy is big, there everyone can find a system that suits them, without rushing, gnawing or cheating. Single players won't have to try to compete with large squadrons. Everyone will be better off for it.
Elite was always one of those meditative games that working people could play. Even the community goals had a huge time limit, everyone had time to contribute. Exploration is one of those things that can go on for months. It's great for those who don't want to or can't rush somewhere.
The current update violates that. Look at this, you've got a real FIGHT over good systems in the bubble. I've even heard reports of someone being offered to buy out ownership for real money. This is simply unacceptable.
The reason is simple - good systems are scarce. All people want a good system for themselves. But those who can't afford to spend 24 hours a day in front of a computer simply don't stand a chance. Even if you set a goal to get outside the bubble, a big squadron will come in at the last minute and take away your goal at the end of the road. All of this ruins the previous gaming atmosphere. I think there will be many opponents of what I'm talking about. Many people like to overcome and win, even at the cost of their health. But not everyone wants that.
So. I respectfully request. Allow players to colonize outside the bubble (If it's critical for balance, you can only allow it to be done once. And it doesn't break the lore because there are systems like Rackham's Peak). The Galaxy is big, there everyone can find a system that suits them, without rushing, gnawing or cheating. Single players won't have to try to compete with large squadrons. Everyone will be better off for it.