Find a system in Lockdown state, these should spawn “Pirate Activity Detected” signal sources.
Drop in and all the npcs are either Deadly or Elite.
Take care these ships are engineered and spam SCBs
Looking for that combat Elite ID when another live player scans me. They won't know if I did it with NPC or live players with serious PVP.
I got the percentage surprisingly quick up by doing delivery (both delivery & fetch) missions, fought those mission spawned enemies quite often. Mixed that with a few assasinations.I'm struggling with the same. Not enough Elite ships to kill.
But think compromised nav beacons spawn more then RES..
As I understand even Scouts are rated Elite. But I haven't been there and done that or how long it takes to kill them. When the latest Beta goes live with more intrusion into the bubble I may have to setup three ships to deal with whatever Thargoid ships shows up. Reading a lot it seems like one ship won't get the job done. But that is another thread of many.
...IIRC, SLF pilots take half your XP so, theoretically, I assume it'd only take 600 kills to get you, alone, from Deadly to Elite.
*EDIT*
Should say, I also earned the thick end of a billion credits in the process so, win/win I guess.
...Scouts are fastest way and easy to kill. Grab some gimballed mcs, a bottle of scotch and have fun.
But are they Dangerous, Deadly or Elite related? While it may be an easy turkey shoot taking out anything less just means a lot more more kills. Forget the ship. The Elite rating matters. We get the same points taking out an elite sidewinder versus an anaconda. We just get paid better with the anaconda. Easy starting out advancing quickly. I suspect not so much on the high end. We'll see.
Gimballed. I've moved on. On my PvE Corvette I use huge efficient gimballed overcharged beams and seriously engineered fixed frag cannons with every option. I like to be up close and personal staring into the face of my enemy when I kill them. Your results may vary. But thanks for the CNB. I'll work a few. Seems popular with many players.
Regards
Being a terrible employer I often fire them before cashing in the credits if it is huge. Not a big profit I keep them. Frontier is probably watching and will come up with a punishment for us later. Don't tell anyone...Other players who start with harmless and spending time bringing them up to elite get personally attached and probably won't like my play style. Sorry about that. Even a harmless pilot can distract the attention of an enemy ship while your complete the kill.
Yes, that is the defining feature of CNBs, they are all high ranked ships. That's why I and a lot of others recommended it.
You'll see what I mean about gimbals, don't worry. I pvp at a decent level with fixed weapons, and most pve as well, but do I take them to a CNB? Nope, because that would be stupid.![]()
I think you missed his point. The crew steals half your rank not just the profits. Your progression from Deadly to Elite is half pace as a result. It will take you twice as long to get to Elite using the SLF.
You may be right. I'll check it out. Thanks.
...When you get your first elite diamondback scout, you'll curse, then you'll chuckle and think of me.![]()
I already own the DB Explorer. You will not like my comments. A great ship coming up the combat ranks with the Viper, Vulture and to the DB. They all fly the same. But they will miss out on the FAS and the Gunship preparing a player for heavier ships starting with the Python. But this is all combat. If exploring is the conversation a DB Explorer is hard to beat less an engineered Asp X. Many will meet many in Colonia. Just my opinion.
The DB Explorer has nothing to do with the DB scout, but we're talking about NPCs, not what you're flying. Trust me, the first ELITE Diamondback scout you face in a CNB will give you a good ol time, you'll remember this conversation.I look forward to your feedback.
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no NPCs can engineer like players can do with mats and engineering. High end NPCs just use the best that non-engineering can provide
Greetings,
I'm not sure where to put this thread on the Forum so let the moderators figure it out.
I'm combat Deadly status taking out NPCs currently at 11 percent. I like Resource Extraction sites (high) with a little help from the system authority ships when I am lazy but in my PvE Corvette I don't really need them. I can park the ship and let them come to me even taking on three at once. Still it takes me about an hour to move up one percent looking for Deadly and Elite opponents. Logout/login still currently works getting vipers versus anacondas for a bigger payday but either way I get the high end opponents. The ships don't really matter. Their Elite rating does. Should I go to Conflict Zones (been there many times...no biggie) or anarchy systems with compromised Nav Beacons for a faster turn around?
Looking for that combat Elite ID when another live player scans me. They won't know if I did it with NPC or live players with serious PVP. Still I'm getting pretty good with my PvP combat Fer de Lance not that I will win a fight. Those in the know scanning my ship for a PvP build will act accordingly. I welcome the challenge...Of course not in my PvE Corvette!
Regards
They why do I keep getting warnings about "thermal attack" and "trajectory disruption"
I went from Deadly to Elite at Compromised Nav beacons. Couldn't find enough Elite ranked NPCs anywhere else to make it fun.
They why do I keep getting warnings about "thermal attack" and "trajectory disruption"