I'm not so sure, my connections unstable and it seems to mostly fail in combat when there's more information passing to and fro (closely followed by entering super-cruise and changing menus in station). How would you tell the difference between me and a combat logger.
The information collected could very well determine what's going on and whether or not it's combat logging related. I obviously don't know all the information Frontier collects, and most of this is Cisco IOS related, but I think it can be applied to the type of telemetry Frontier records.
( It is technical )
Network telemetry offers extensive and useful detection capabilities which can be coupled with dedicated analysis systems to collect, trend and correlate observed activity.
Baseline forms of telemetry for network infrastructure devices include:
•Time Synchronization -- dates and times need to be synchronized. The most common method for doing this is enabling the Network Time Protocol; and a best practice method is to use a common, single time zone across the entire network infrastructure in order to enable the consistency & synchronization of time across all network devices. Hence once reason why we all use GMT in game.
•Local Device Traffic Statistics - baseline information such as per-interface throughput (pps) and bandwidth statistics (bps). Cisco IOS in particular provides per-interface statistics. Which provides information on things like, packets, bytes, packets input, bytes, broadcasts, runts, giants, throttles, input erros, CRC, frame, overrun, ignored, input packets with dribble condition detected and so on. Per-Interface IP and global IP statistics are also available.
•System Status Information - This includes information like memory, CPU and processes.
•Syslog - Syslog is a UDP-based logging facility enabling detailed messages to be sent from a device to a syslog server. Syslog packets are reactively sent based on the occurrence of specific events on a device and provide invaluable operational information, including system status, traffic statistics and device access information.
•SNMP - Simple Network Management Protocol (SNMP) is a popular network management protocol that provides a range of information useful for network telemetry.
•ACL Logging - ACL logging can be used to log basic information related to: successful access attempts from authorised communicators, and failed access attempts from non-authorised communicators
•Accounting - Accounting is a critical element of network telemetry, in includes things like: Who accessed a device, when a user logged in, what a user did, when a user logged off, failed access attempts, failed authentication requests, failed authorization requests, and so on.
•Packet Capture - Packet capture is generally undertaken after a macro-level indication of an anomaly, for instance via SNMP or syslog, in order to enable more detailed analysis.