More food to throw our thoughts possibly into more confusion.
It is a done deal that when we win the battle in a Conflict Zone we get told we have an increase in Minor Faction Reputation. Most of us when we get the message 'Pending War' see our influence is then frozen and does not move until results night Our faction however has seen our influence rise by 5% without any human input. This 5% gain meant precisely zilch, nada, nothing!! Yup I hear folks screaming that our influence goes up by a whopping 4% when the war is won and yet by doing precisely zilch and watching day after day, DRAW, DRAW, DRAW, DRAW etc etc No fighting, no missions and on results day I was told 'War Ended' This was a coup and if I was not doing this experiment I would have fought the war but an experiment was being carried out to see what happens when the fight is ignored and there is no through traffic. We were the challenging side in the coup so the status quo was maintained.
Now the weird issue that I was thinking about at 3am in the morning
A gain of 5% Influence during this war was is meaningless.
Go to a Low Intensity Conflict Zone, win the battle and get awarded a slight increase in Faction Reputation and that war can be won if there is no outside interference..
HOWEVER.. If we want to start a war we have to either increase or decrease our Influence to align with the prospective opposition, just like prior to this update?? So we still have influence to move our standing within the system, but in a war, in one location an increase in influence was meaningless Yup, I'm confused (Mind you no sleep in 48hrs is enough to confuse most folk)
I have NO idea how any experiment can resolve this topic?? YES, we know it is stated 'in game' that we win faction reputation when winning a battle but is it? If we accept this then is it reputation that wins wars. The easy answer is to blindly suggest the developers have wrote REPUTATION instead of INFLUENCE?? I think suggesting this without proof is not something I would want.
It is a done deal that when we win the battle in a Conflict Zone we get told we have an increase in Minor Faction Reputation. Most of us when we get the message 'Pending War' see our influence is then frozen and does not move until results night Our faction however has seen our influence rise by 5% without any human input. This 5% gain meant precisely zilch, nada, nothing!! Yup I hear folks screaming that our influence goes up by a whopping 4% when the war is won and yet by doing precisely zilch and watching day after day, DRAW, DRAW, DRAW, DRAW etc etc No fighting, no missions and on results day I was told 'War Ended' This was a coup and if I was not doing this experiment I would have fought the war but an experiment was being carried out to see what happens when the fight is ignored and there is no through traffic. We were the challenging side in the coup so the status quo was maintained.
Now the weird issue that I was thinking about at 3am in the morning
A gain of 5% Influence during this war was is meaningless.
Go to a Low Intensity Conflict Zone, win the battle and get awarded a slight increase in Faction Reputation and that war can be won if there is no outside interference..
HOWEVER.. If we want to start a war we have to either increase or decrease our Influence to align with the prospective opposition, just like prior to this update?? So we still have influence to move our standing within the system, but in a war, in one location an increase in influence was meaningless Yup, I'm confused (Mind you no sleep in 48hrs is enough to confuse most folk)
I have NO idea how any experiment can resolve this topic?? YES, we know it is stated 'in game' that we win faction reputation when winning a battle but is it? If we accept this then is it reputation that wins wars. The easy answer is to blindly suggest the developers have wrote REPUTATION instead of INFLUENCE?? I think suggesting this without proof is not something I would want.