Discussion Commanders log manual and data sample


Hi Howard, thank you for the awesome work (and the high quality of it!) on the journal. It allows for so many new features for my app!

Your manual has proven to be priceless for me, in order to prepare myself to receive all these events. I noticed you missed describing one event though, I got a RepairAll event in the beta today that I cannot find in the manual. I'm assuming it's analogous to Refuel, with just a Cost parameter.

For a future revision, I would like to ask if it is possible to get a EnterWitchspace event of some sort? My app creates a space traffic control in supercruise and I would like to use this event to cancel any ongoing radio messages. If the event fires at the moment the FSD countdown starts, that would be a perfect balance to the FSDJump event that fires when you exit witchspace. At least, in my mind :)

Thanks again!
 
Here's the latest manual vesion 5: http://hosting.zaonce.net/community/journal/v5/Journal_Manual.doc

Thanks to everyone for your feedback and suggestions: you have helped make this feature better than it would have been originally. Unfortunately only critical bug fixes can be approved now for beta6, as we're getting close to release. Any suggestions which have not yet been implemented will be considered for inclusion in v2.3. I look forward to seeing some awesome addon apps.

Somes mistake in this latest version of manual :
  • Repair in manual VS RepairAll in journal log (may be RepairPartial too, need to check), I think same format than refuel now ?
  • Some bad format for ShipID (ID not uppercase at all)

Suggestion, indicate optionals localised string ?
 
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Scan seems don't work anymore
At least for suns and planets for now.

[EDIT] Okay, my bad, I forgot to install the DSS ...
 
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I know you said we can't add new feature ... (since I paid only to help, other problem sorry for that ...)

But I think transfert from SRV to MotherShip (and reverse) can be considered as a major missing feature:
{ "timestamp":"2016-10-06T00:10:46Z", "event":"Transfer", "From":"SRV", "To":"MotherShip", [{"Type":"occupiedcryopod", "Count":1, "Stolen":false },{"Type":"thar_sample_large", "Count":1, "Stolen":true }] }
 
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ModuleRetrieve does not seem to be being written correctly in the log. I got
{ "timestamp":"2016-10-05T19:17:30Z", "event":"ModuleRetrieve", "Slot":"SmallHardpoint1", "":"$hpt_beamlaser_gimbal_small_name;", "_Localised":"Beam Laser", "Ship":"cobramkiii", "ShipID":1 }
and
{ "timestamp":"2016-10-05T19:18:15Z", "event":"ModuleRetrieve", "Slot":"SmallHardpoint1", "":"$hpt_beamlaser_gimbal_small_name;", "_Localised":"Beam Laser", "Ship":"cobramkiii", "ShipID":1 }
 
Since 2.2 is going to be the first release with the Journal files, I was wondering how you plan to differentiate between Beta and Live versions going forward.

Will there be a separate directory under Saved Games/Elite Dangerous?
 
Since 2.2 is going to be the first release with the Journal files, I was wondering how you plan to differentiate between Beta and Live versions going forward.

Will there be a separate directory under Saved Games/Elite Dangerous?

Can't you use the header of the file, which contains the build?
 
Found an event not listed in the manual:

{ "timestamp":"2016-09-20T16:50:09Z", "event":"CommunityGoalDiscard", "Name":"Appeal for Gold in LFT 133", "System":"LFT 133" }
 
Found an event not listed in the manual:

{ "timestamp":"2016-09-20T16:50:09Z", "event":"CommunityGoalDiscard", "Name":"Appeal for Gold in LFT 133", "System":"LFT 133" }


There is another event not recorded in the manual
{ "timestamp":"2016-09-24T16:36:27Z", "event":"RepairAll", "Cost":867 }
 
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Not sure if you consider these as critical bugs but I've just started looking at the mission/community goal information and have spotted a couple of items. With MissionAccepted there is no Count for Massacre missions. Also, for CommunityGoalJoin there is no Expiry.

There are a few other things but nothing that seems to be such an issue that I'd flag it at this stage.
 

Viajero

Volunteer Moderator
*Mod hat off

I must admit I am thoroughly confused by all this.

Is this feature in 2.2 supposed to show us a specific UI or gadget in game where we can persuse all the info?

Or is this all just meant for the community to create external 3rd party apps to be perused offline?

If the latter, is there any actual mock up or sample already produced?
 
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