So I thought it would be cool if we had a thread to talk about all the community challenges while they're happening? Currently it's the Western Lowland Gorilla and I swear to god imma bout to beat- 🤬
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Why do you people freakin do this? :mad:
 
dont know if i would say overpriced. i mean if the demand is high and the supply is not thats the price. typical free market. if they were overpriced that would mean there are tons of normal priced ones that you could buy.
and also... you can literally generate a million CC in a day. who cares if its 1k or 500 CC for a gorilla?
 
I managed to snatch one for 900 CC and the other for a little less. Just keep checking the market. My plan is to put some on the market for a reasonable price so other people can participate. :)
 
dont know if i would say overpriced. i mean if the demand is high and the supply is not thats the price. typical free market. if they were overpriced that would mean there are tons of normal priced ones that you could buy.
and also... you can literally generate a million CC in a day. who cares if its 1k or 500 CC for a gorilla?
with overpriced i mean that usually gorillas arent that expensive. and while i do agree that thats just the consequence of high demand its pretty ty for players who havent got so much time to generate CC. 1k is still very expensive to me atleast.
 
You can get ones from Frontier for 300-700CC every few min. If you can grab them before someone else does to wild sell. :p
 
i got 25k CC leftover from breeding 50 tiger for last community challenge. took me 3 hours with just 3 pairs of tigers. best to do in franchise is to make one CC grinder zoo with lots of habitats for the same species (like 4 or more) and then breed them. patch the kids together to prevent inbreeding and sell the rest. if you get 10 or more habitats and breed a lot you can generate enough CC for a few months within hours. and if they want this to be breeding simulator then thats on them. id prefer a much slower pace of the game but thats what we got so we have to play the hand we got dealt.
 
dont know if i would say overpriced. i mean if the demand is high and the supply is not thats the price. typical free market. if they were overpriced that would mean there are tons of normal priced ones that you could buy.
and also... you can literally generate a million CC in a day. who cares if its 1k or 500 CC for a gorilla?
500cc is fine. But 1k+ is not.
 
You was lucky, i got my second bull for 2000 cc
Problem on those is they have only one offspring per mating and that offspring needs 10 years until it can breed itself.
So its 3-4 times as difficult/annoying to breed them than it was with the bengals.

What bugs me is the unstable market, an hour later, when i had accidently the filter still on the gorillas, i saw 2 decent bulls for 500 cc... :mad:
But well, thats the way it is.
 
i got 25k CC leftover from breeding 50 tiger for last community challenge. took me 3 hours with just 3 pairs of tigers. best to do in franchise is to make one CC grinder zoo with lots of habitats for the same species (like 4 or more) and then breed them. patch the kids together to prevent inbreeding and sell the rest. if you get 10 or more habitats and breed a lot you can generate enough CC for a few months within hours. and if they want this to be breeding simulator then thats on them. id prefer a much slower pace of the game but thats what we got so we have to play the hand we got dealt.

I thought about that, but tried it with a functional zoo... not that easy i can tell ya, specially not on the poor old nerves of mine.

I got around 12-15 k CC without "farming" or "grinding".
I can understand that some people consider 1000 cc very much.
But as you say, thats the hand we got dealt.
 
The market is full of overpriced Gorillas because of the community challenge.
I do not think that they are overpriced. Actually the prices are rather stable. It takes more time and effort to breed them, so they are more expensive. I am not farming or grinding and I have about 12,000 cc. So it should not be too hard to get some Gorillas.
 
would you mind to enlighten me on whats wrong here?
In a sense, nothing is wrong, because the free Franchise market is just doing its work. In another sense, it's wrong because the free Franchise market is doing its work.
Put less poetically:sneaky:, an uncontrolled market naturally leads to monopoly or oligopoly. People who are willing and have the time to do so (like you, I guess :p) will easily acquire enough capital (CCs + high quality animals) to almost entirely control the market. Especially when the oligopolists actively maintain their oligopoly by buying off the cheaper animals, which may be happening here and could plausibly explain the complete absence of cheaper gorillas in the OP's picture.* The current Community Challenge model only incentivizes these oligopolist practices by providing additional rewards such as avatar customization and achievements for the top of the pyramid only.

All this was to be expected, and thankfully Frontier had the wisdom to provide an alternative through Challenge mode. Franchise mode has already and inevitably become puppy mill mode. The total antithesis of what an ethical zoo game should be about, but as many have said, it is what it is.

*It is important to note that some people actively enjoy doing this out of a sense of competitiveness. It's part of the game for them and checking the market constantly for cheaper animals is just part of their gameplay routine, so expecting normal players to try and pick out some cheaper animals before the oligopolists get them is utterly unrealistic. I know, because I had a lot of machiavellian fun running a lion farm during the beta doing the exact same thing. The only drawback is that running that puppy mill completely destroyed my feelings for the animals as living beings, so I've made the sincere commitment not to do that in the actual game. It seems that precludes me from being able to properly play Franchise mode and meaningfully participate in community challenges, which I can live with.

tldr; Free markets lead to control of the market by a few to the detriment of the many (oligopoly). The current community challenges incentivize oligopolist practices. This necessitates running puppy mills in Franchise mode in order to get desirable animals, destroying the player's connection with the animals as living, breathing and feeling individuals.
 
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In a sense, nothing is wrong, because the free Franchise market is just doing its work. In another sense, it's wrong because the free Franchise market is doing its work.
Put less poetically:sneaky:, an uncontrolled market naturally leads to monopoly or oligopoly. People who are willing and have the time to do so (like you, I guess :p) will easily acquire enough capital (CCs + high quality animals) to almost entirely control the market. Especially when the oligopolists actively maintain their oligopoly by buying off the cheaper animals, which may be happening here and could plausibly explain the complete absence of cheaper gorillas in the OP's picture.* The current Community Challenge model only incentivizes these oligopolist practices by providing additional rewards such as avatar customization and achievements for the top of the pyramid only.

All this was to be expected, and thankfully Frontier had the wisdom to provide an alternative through Challenge mode. Franchise mode has already and inevitably become puppy mill mode. The total antithesis of what an ethical zoo game should be about, but as many have said, it is what it is.

*It is important to note that some people actively enjoy doing this out of a sense of competitiveness. It's part of the game for them and checking the market constantly for cheaper animals is just part of their gameplay routine, so expecting normal players to try and pick out some cheaper animals before the oligopolists get them is utterly unrealistic. I know, because I had a lot of machiavellian fun running a lion farm during the beta doing the exact same thing. The only drawback is that running that puppy mill completely destroyed my feelings for the animals as living beings, so I've made the sincere commitment not to do that in the actual game. It seems that precludes me from being able to properly play Franchise mode and meaningfully participate in community challenges, which I can live with.

tldr; Free markets lead to control of the market by a few to the detriment of the many (oligopoly). The current community challenges incentivize oligopolist practices. This necessitates running puppy mills in Franchise mode in order to get desirable animals, destroying the player's connection with the animals as living, breathing and feeling individuals.

This post is brilliant.

I’m afraid that at some point an animal I actually like will be in the challenge, and so they will release some cute rewards for getting good numbers. A red panda outfit, for example.

Then I would feel awful, because I will want to have the rewards too, but by then, will it be ever posible to compete? I will need a guide to grind animals like resources? I guess so, because people already run several puppy mills. Even if I cave in and run a puppy mill myself, which will definitely be not fun and heavily questionable, would be able to compete against people that have been farming thousands of animals since day 1?

Will that the only way to compete in community challengers at some point? Having the game from the beginning and enjoying running puppy mills for profit?

Of course. That’s what happens to online markets in video games, specially if they decide to adopt a free market ideology. A few ones will hoard all the points and play, while the rest will need to make huge efforts to reach that level and preserve it for a while. If you have the time in the first place.

And it only gets more and more like that as the time passes. I would like to be optimistic, but...I have seen the same scenario over and over again. It’s, by definition, how free market works.
 
Thats how it works, yea.
I think sooner or later it will burn me out funwise too, i will then take a longer break from the game and
come back to play the offline modes only.

I just set up a second zoo in africa, checking stuff, i could shove money there, could start breeding...
but is that really what i want?
Another fking grind, after all those grinds i did and will do in video games?
I think "sooner" than later it is.
 
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