@ Pecisk
As you seem to back up most of what I have said in your replies, I only really have one thing to say. and that is the reason that the BIG publishers went off the Space-Sim game was due to the fact that they began to sell less and less units .. Now crowd funding has Proved that there is a huge demand for a great Space sim game .. Just look at Star Citizens figures!
Maybe the demise of the space sim was 'Complexity' too much going on for the average gamer to be bothered with, Maybe the revival of the genre will be at the hands of Elite, S:C or X-R or one of the Many space games now up-coming as the the genre has been reborn, and revitalised.
as to Aliens: CM the publishers had nothing to do with the blatant lie that the developers sold the public, as their game engine wasn't capable of producing the style they portrayed in their demo, even the much better version that they patched to wasn't near the demo ... i do agree with Rome 2 though.
As you seem to back up most of what I have said in your replies, I only really have one thing to say. and that is the reason that the BIG publishers went off the Space-Sim game was due to the fact that they began to sell less and less units .. Now crowd funding has Proved that there is a huge demand for a great Space sim game .. Just look at Star Citizens figures!
Maybe the demise of the space sim was 'Complexity' too much going on for the average gamer to be bothered with, Maybe the revival of the genre will be at the hands of Elite, S:C or X-R or one of the Many space games now up-coming as the the genre has been reborn, and revitalised.
as to Aliens: CM the publishers had nothing to do with the blatant lie that the developers sold the public, as their game engine wasn't capable of producing the style they portrayed in their demo, even the much better version that they patched to wasn't near the demo ... i do agree with Rome 2 though.