Comprehensive Thrustmaster HOTAS 4 Review and Recommendations

Hi folks,

This will be a concise but somewhat comprehensive review of the HOTAS 4 on PS4, with a number of recommendations included along the way. This is intended both for people on the fence about HOTAS and for people with HOTAS currently. To make it as intuitive as possible for those on the fence, I'll structure it as responses to questions. I may update this from time to time as I learn more.

First, some initial qualifications:

a) I have been playing ED on Xbox since October 2015.

b) I have never used the Thrustmaster HOTAS 4, or any other HOTAS setup, before.

c) I bought ED PS4 on release day and have been playing with HOTAS 4 since the day after release, averaging maybe 6 hours a day.

d) I am playing on PS4 Pro.

HARDWARE

Q. Is the hardware flimsy, weak, light, or otherwise shoddy?

A. No. It's plastic and both the throttle and stick feel pretty light in my hands. But the bases are solid and heavy and stick nicely to a table surface. I have mine on my glass-topped coffee table (I sit cross-legged on the floor) and they haven't slipped once.

Q. How long are the cables?

A. The cable connecting to the PS4 is 6-8 feet long, so perfectly reasonable for someone who wants to sit on a couch. The cable between the throttle and stick is a bit over 12" I think. To give you an idea of what this allows, at maximum extension I can sit my 13" MacBook Pro between the throttle and stick (which makes searching for trade information and so on particularly convenient).

Q. How durable is the HOTAS 4?

A. Having only had it about a week, it's hard to say. If taken care of, I don't see any reason why it won't last as long as a DS4. I only have two areas of concern: (1) the stick mechanism and (2) the D-pad on the top of the stick. I'm unsure whether they'll wear out in the short term, so I'm being careful how I use them, particularly in the case of the D-pad . To be clear, I've no reason to expect they'll wear out - I just don't know what to expect from them. I should note that I hold controllers lightly and never, ever shove or otherwise intensely use them. If you're pushing and shoving the flight stick around in combat like your life depends on it, I expect your HOTAS will expire far sooner than mine.

Q. I've heard the throttle is sensitive - is this a problem?

A. The throttle was more sensitive than I'd expected, and if I'd written this on day 1, I might have complained about it. But after almost a week, I've adjusted to the sensitivity of the device. And of course, you can adjust the throttle sensitivity on the software side in the ED options to compensate if you wish.

Q. Does the HOTAS 4 feel cheap, particularly compared to other HOTAS setups?

A. I can't speak to the comparison, but it feels perfectly fine, particularly at the price point. I have no regrets from a hardware perspective and in fact it's so good that I've decided to invest in a Thrustmaster PS4 steering wheel for Driveclub.

Q. I've heard there aren't enough buttons - is this a problem?

A. Certainly the HOTAS 4 doesn't have as many buttons as some HOTAS, and the lack of DS4 and/or keyboard support is an issue. However, after running the training missions and flying a couple of ships around in-game, I've adjusted the default button mapping in order to optimize the limitations. At this point, I'm VERY comfortable with my button map and with the number of buttons on the HOTAS 4. This is a subjective point - yet I can say that, objectively, there are enough buttons and button menus to capture the important ship functions (on this point, let me emphasize that I've been playing on XBOX since 2015 so have extensive experience with the game).

Q. How does the ship function with HOTAS 4?

A. Beautifully. I'm been using a controller for almost 2 years, and the HOTAS is a MASSIVE improvement. Once muscle memory kicks in, control is effortless and far exceeds that possible with a regular controller. For those familiar with using a controller, there's no longer any need to switch between control schemes to achieve full range motion - everything is available in the regular control scheme and so those "tricky" maneuvers, like canyon running, high speed docking, and combat in an asteroid belt are suddenly easy and enjoyable.

Q. Do the HOTAS really boost immersion in a measurable way?

A. To me, this is a very subjective question. My answer is this: far in excess of what I'd hoped. I really do feel like I'm flying my ship. Immersion has gone through the roof for me. One example: On XBOX, I got pretty good at flying with the controller. I could land at high speed effortlessly, for instance when boosting into a station to avoid a scan when smuggling. I did this a couple of days ago with HOTAS in order to meet a delivery mission deadline and...MY GOD! I felt so good as I smoothly landed my Cobra in a graceful arc of bright blue fire on the pad. Hell, my wife, who sometimes watches me play while crocheting, was even impressed by how cool it looked to see me controlling it with the HOTAS. That's what I call a seal of approval.

BUTTON MAPPING

Q. How is the default map?

A. OK, this really requires that I emphasize my past experience with XBOX. In my time, I've seen two general complaints about controller play: (1) not enough buttons, (2) the button menus (i.e. where you hold down a button to pop up the submenu controllable via the D-pad). To me, the button menus were an acceptable solution to the limited number of buttons on the controller and after almost 2 years of play my XBOX button map has become second nature.

This muscle memory kicked in automatically when I switched to PS4 with the DS4 on release night. The touch pad offered a nice addition which I made use of initially.

With the HOTAS 4, the default button mapping is effectively what it is on XBOX and DS4, with the obvious exception of the motion controls. Remarkably, after figuring out where all the buttons are on the HOTAS, my muscle memory kicked in in less than an hour, even in the case of the button submenus, and I had no trouble selecting my various ship functions. Chiefly, it was an issue of using my left rather than right hand to select functions. My difficulty lay entirely with moving the ship, particularly in high-stress situations like combat, and in switching to a throttle.

So, for those familiar with and comfortable using the default controller map, I don't envision a significant period of relearning. That said, on the basis of almost a week's experience I have decided that the default map can be optimized for the HOTAS 4, which I'll detail next.

Q. How have you optimized your HOTAS button map?

A. OK, I've seen lots of threads here and on reddit asking about this. So here goes:

- I switched fire group control to square + the D-pad (left and right). I chose square because that's the weapon function button, making for more intuitive button map recollection.

- I switched circle from boost to landing gear (hence eliminating the accidental boost problem) and made boost circle + D-pad down (the former landing gear control). Initially I was hesitant to move boost to a submenu due to the value of having boost ready at hand in emergencies, but when adding the value of my comfort with submenus (a subjective factor) and the convenience of eliminating the accidental boost problem (an objective factor), I made the jump and now muscle memory has kicked in.

- For the SRV, many people have complained about the default settings. I don't mind them. However, I did switch boost to the stick for the SRV.

- Galaxy menu: I made a number of tweaks to the default. I made the throttle control pitch on the galaxy map; square and circle control zoom; and R2 + L2 control height (this last might be default - I can't remember).

- Regular menus: I ensured that the trigger always and everywhere serves as a second X for menus, while R1 serves as a second circle to exit menus. This has really sped up menu functionality.

OVERALL IMPRESSIONS

HOTAS 4 significantly boosts immersion. It doesn't offer any measurable benefit (to my mind) over a regular controller when it comes to controlling ship functions due to the lack of additional buttons, nor does it in any way limit gameplay as against a DS4. However, when it comes to moving the ship the HOTAS offers unparalleled control, particularly by combining all movement options in one control map. The game menu's extensive remapping options and sensitivity options give you total control of the scheme and so, to my mind, whatever difficulty you will come across can be resolved by landing and revisiting your presets.

POSTSCRIPT: ENABLING HOTAS

Here's a guide on how to setup your HOTAS 4:

1. With the PS4 off, plug in the HOTAS.
(1.1. I believe you can also plug in the HOTAS while the console is on, but on the main menu with ED closed.)

2. Turn on the PS4 using the power button on the console.

3. Use the D-pad on the HOTAS to select ED. Press X to run the game. (On PS menus, the D-pad provides navigation or, if you prefer, the stick, and X and O serve their normal functions to select or exit.)

4. On the game main menu, select Options > Controls.

5. Change the controller setting from Default/Custom to Thrustmaster HOTAS 4.

6. FYI: If you remap your HOTAS buttons, the controller setting will show Custom rather than Thrustmaster HOTAS 4. Your HOTAS will still be active, so don't worry. I say this because it confused me momentarily.

7. Enjoy!

I hope this helps. o7
 
I've owned and used a HOTAS X (the previous version) for just over two years now, and it is still going strong. I've started to notice the down switch in the hat taking a bit more pressure to fire, which makes me think it might fail sometime, but considering the price and almost daily use it's had I think it's plenty tough enough for most people and meant I had no qualms in buying the HOTAS 4 to use with Ed on the PS4.
 
I definitely think I will grab one during a holiday sale. I'm very good with the DS4 until things get dicey, and my muscle-memory sometimes starts getting confused and I start pushing wrong buttons and moving the wrong stick (very embarrassing when docking). But because of the cost of HOTAS ($70 USD), the ROI is too low for me until there's a really good price drop.
 
I've owned and used a HOTAS X (the previous version) for just over two years now, and it is still going strong. I've started to notice the down switch in the hat taking a bit more pressure to fire, which makes me think it might fail sometime, but considering the price and almost daily use it's had I think it's plenty tough enough for most people and meant I had no qualms in buying the HOTAS 4 to use with Ed on the PS4.

Good to know. Thanks.
 
I definitely think I will grab one during a holiday sale. I'm very good with the DS4 until things get dicey, and my muscle-memory sometimes starts getting confused and I start pushing wrong buttons and moving the wrong stick (very embarrassing when docking). But because of the cost of HOTAS ($70 USD), the ROI is too low for me until there's a really good price drop.

Entirely fair. I used the XBOX controller for two years and it was perfectly fine. HOTAS simply isn't a necessity and, really, I only invested in it because I suddenly found myself with $500 spare cash on hand and managed to find it at $64 on Amazon with free shipping.

A tip for muscle memory: I continued to have trouble mixing up the sticks on XBOX until about a month in I started pushing myself deliberately. I would do high speed landings at outposts to practice, for instance. I then refined my muscle memory later by doing canyon running in Horizons. So try grabbing yourself a cheap ship and doing crazy things.
 
I have loved using a Hotas X on the PC and it feels the same on the PS4 with the Hotas 4. However, my PS4 stick has started squeaking when I move it! I don't want to have to send it back and be without it for a while, but it is beginning to bug me... :( Just for the record, my Hotas X is 3 years old and not squeaking even a bit.
 
Hmmm... i would say that there are some noticeable issues with the HOTAS.

The stick squeaks. It also tends to 'drift' for some reason when no touched - so even left alone i find my ship wandering.

The throttle gate is too strong so i would say this limits just how 'fine' the adjustments actually are. it's not insurmountable but it could be better.

I do not like the size and position of the lateral rockers. They could be smaller and a little more central to the throttle, while the R2 and L2 buttons are a little too small for my liking.

All these are 'les' however and i still enjoy using it. I am keen to see what FDev and Thrustmaster can come up with for the next gen version!!
 
Hmmm... i would say that there are some noticeable issues with the HOTAS.

The stick squeaks. It also tends to 'drift' for some reason when no touched - so even left alone i find my ship wandering.

The throttle gate is too strong so i would say this limits just how 'fine' the adjustments actually are. it's not insurmountable but it could be better.

I do not like the size and position of the lateral rockers. They could be smaller and a little more central to the throttle, while the R2 and L2 buttons are a little too small for my liking.

All these are 'les' however and i still enjoy using it. I am keen to see what FDev and Thrustmaster can come up with for the next gen version!!

The stick on my HOTAS doesn't squeak.

I have experienced the drifting though. It seems to be the stick failing to return to neutral when I let go. I just nudge it and the drifting stops.

The throttle is definitely sensitive on the hardware side, as I noted, which makes fine-tuning difficult. It's actually easier on the DS4 to fine tune, in my experience.

The rockers are a touch big and awkwardly placed, now that you mention it. But to my mind, the ability to fully control movement makes up for the small inconvenience of adjusting to the placement.
 
Hmmm... i would say that there are some noticeable issues with the HOTAS.

The stick squeaks. It also tends to 'drift' for some reason when no touched - so even left alone i find my ship wandering.

The throttle gate is too strong so i would say this limits just how 'fine' the adjustments actually are. it's not insurmountable but it could be better.

I do not like the size and position of the lateral rockers. They could be smaller and a little more central to the throttle, while the R2 and L2 buttons are a little too small for my liking.

All these are 'les' however and i still enjoy using it. I am keen to see what FDev and Thrustmaster can come up with for the next gen version!!

Hi Lngjohnsilver1,

try loosening the Stick Resistance to the max, than wiggle the stick a while in all directions and fasten the to the level that suits you. This should help both the squawking as well as the zero drift.
 
Has anyone managed to get free look to work using the Thrustmaster? On the DS4 it is mapped to R3; you press to toggle and then use the controllers motion to look around the ship. Obviously you can't to that with the Thrustmaster, so the R3 button (near the main trigger) seems redundant.

I wondered if it might be possible to use R3 to look around using the joystick (either by holding or toggling) or perhaps the directional button (called POV, I think)? I tried to see if the option was available but couldn't find it.
 
The stick squeaks. It also tends to 'drift' for some reason when no touched - so even left alone i find my ship wandering.

JonTheGreat re-greased his and said his is pretty much silent now. You could ask him how he did it. You could try slightly increasing the dead zones to see if that helps.

I did ask him if he fancied greasing my stick but I've not heard from him since...
 
Has anyone managed to get free look to work using the Thrustmaster? On the DS4 it is mapped to R3; you press to toggle and then use the controllers motion to look around the ship. Obviously you can't to that with the Thrustmaster, so the R3 button (near the main trigger) seems redundant.

I wondered if it might be possible to use R3 to look around using the joystick (either by holding or toggling) or perhaps the directional button (called POV, I think)? I tried to see if the option was available but couldn't find it.

It seems you already guessed it, but anyway:

On HOTAS it's R3 on the top rightside of the stick operated with your index finger) combined with the HATswitch (the little stick on the stick operated with your thumb)
I think that's the default setting, since I can't remember that I changed that.

Now, if only I could find a way to change the vertical axis while looking around, since the "regular" setting is locked.
 
It seems you already guessed it, but anyway:

On HOTAS it's R3 on the top rightside of the stick operated with your index finger) combined with the HATswitch (the little stick on the stick operated with your thumb)
I think that's the default setting, since I can't remember that I changed that.

Now, if only I could find a way to change the vertical axis while looking around, since the "regular" setting is locked.
In that case I think I must have messed up the configuration because I'm sure I tried that and it didn't work! I'll try it again later, cheers.
 
The stick on my HOTAS doesn't squeak.

I have experienced the drifting though. It seems to be the stick failing to return to neutral when I let go. I just nudge it and the drifting stops.

The throttle is definitely sensitive on the hardware side, as I noted, which makes fine-tuning difficult. It's actually easier on the DS4 to fine tune, in my experience.

The rockers are a touch big and awkwardly placed, now that you mention it. But to my mind, the ability to fully control movement makes up for the small inconvenience of adjusting to the placement.

Best way to adjust the throttle is to not use the default full range. Switch it to forward only and the indent will be half with all the way up full throttle. You will probably also have to change some other buttons to reverse. But putting it like this allows you to fine tune the throttle. I have made a number of different changes including making the hat switch my lateral and vertical thrusters and made R3 plus the hat switch how I change the Pips. I have made a number of other changes and I will try to post them here later.
 
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In that case I think I must have messed up the configuration because I'm sure I tried that and it didn't work! I'll try it again later, cheers.

Maybe you did only press R3 to "switch" to Headlock but I think I recall that it is a "shift" combo so you need to HOLD R3 while moving your head...

Not to sure however since I only used it once to try...
 
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