Hardware & Technical Computer Build to run Elite Dangerous

Ok, i have 2 goals 1 - Play Elite MAX settings
2 - Play BF4 MAX settings

I have just bought:

Intel 4770K
Corsair H100i
EVGA GTX780Ti x 2 running in SLI
Asus Maximus formula VI motherboard
Corsair AX860i PSU
Sandisk extreme SSD
32gb Corsair vengence pro RAM
If that wont run elite they have excluded 99% of people who have a worse rig!!

What are you gonna run it on?
 
Last edited:
my rig is 2 years old.

GTX 570 1256mb G card
intel i5 2500k quad core CPU
12GB DDR3 RAM.

I wont be upgrading for another 2 years anyway,
 

Philip Coutts

Volunteer Moderator
Just upgraded to:

i5 4670k (OC to 4.1)
GTX 770
16GB RAM

Runs sweet as a nut and should play ED no problems or I will cry....a lot
 
Ok, i have 2 goals 1 - Play Elite MAX settings
2 - Play BF4 MAX settings

I have just bought:

Intel 4770K
Corsair H100i
EVGA Classified GTX780
Aus Maximus formula motherboard
Corsair AX860i PSU
Sandisk extreme SSD
32gb Corsair vengence pro RAM
If that wont run elite they have excluded 99% of people who have a worse rig!!

What are you gonna run it on?


I will be buying a NEW PC after Elite Comes out - specs based on Players Feedback - my current PC is 5 yrs Old.
 
Yeah - I'll probably run Beta on my current PC (i7-870k / NVidia 560Ti) and wait until full release before I set about any upgrading...
 
I will be buying a NEW PC after Elite Comes out - specs based on Players Feedback - my current PC is 5 yrs Old.

My machine is 5yrs old. I've just upgraded the graphics card, and TBH I'm not too concerned about performance. If you think about it, most of the time the rendering is going to be pretty simple.

I mean, compare say a modern day first person shoot and consider how many building/objects/etc are being rendered. Now consider space with a couple of spaceships :)

I suspect my 5yr old overclocked Q6600 will do a good job :)

However, slightly worried about Oculus Rift and how much that will hammer the system!
 
Last edited:
However, slightly worried about Oculus Rift and how much that will hammer the system!

If you can run at 1920x1080 with a constant 60fps... it should be fine. It's the 60fps that catches a lot of people out as they're used to running reasonably well at anything from 30fps on a normal monitor.
 
If you can run at 1920x1080 with a constant 60fps... it should be fine. It's the 60fps that catches a lot of people out as they're used to running reasonably well at anything from 30fps on a normal monitor.

Why 60fps with the Oculus Rift?
 
Games are more graphicscard dependant than dependant on the CPU, so if you just have a decent CPU and a good graphicscard you will be fine...
 
If you can run at 1920x1080 with a constant 60fps... it should be fine. It's the 60fps that catches a lot of people out as they're used to running reasonably well at anything from 30fps on a normal monitor.

I think thats why im not bothered about upgrading my rig, my monitor is a 22" 1680x1050 but i do have the PC Connected to my 55" Plasma 1920x1080,
so far all my games run at max settings and nothing drops below 30fps.
 
I'm hoping it will run smoothly (maxed out) on my HP Pavilion DV7 Laptop:

Core i7, 16GB Ram and GeForce GT630M (2GB) Graphics.
 
This is interesting...

So my 5yr old Q6600 vs a modern i5 760.
Left 4 Dead 2 (max 1680x1050): 102 vs 125
Fallout 3 (med 1680x1050): 67 vs 86
Crysis Warhead: 70 vs 86

Now, bearing in mind my old Q6600 is overclocked by about 20+%, the difference between my 5yr old CPU and a modern i5 processor is surprisingly small surely :)


That said I don't know if the i5 760 is a good example of an i5 or not?!
 
Why 60fps with the Oculus Rift?

It's the refresh rate of the screen and, tied in with the motion tracking, lower than 60fps makes it stuttery and horrible as you turn your head. Above 60fps isn't great either, incidentally, I got tearing on mine so always use vsync on it now.
 
This is interesting...



That said I don't know if the i5 760 is a good example of an i5 or not?!

Well it (i5 760) is a three year old CPU :p

Currently you'd have the 4570K or similar, that add about 10% or so per cycle to the i5 760.

Anyway, most games are more dependent on the GPU - although it depends on the resolution you play.
 
Well it (i5 760) is a three year old CPU :p

Currently you'd have the 4570K or similar, that add about 10% or so per cycle to the i5 760.

Anyway, most games are more dependent on the GPU - although it depends on the resolution you play.

Well, if we write off that difference then as my Q6600 is overcloked (20+%)... It would seem my old Q6600 is say about 65-75% the speed of a modern day reasonably good CPU?

So it's have to go fairly high end then to double or more my speed CPU wise?
 
Well, if we write off that difference then as my Q6600 is overcloked (20+%)... It would seem my old Q6600 is say about 65-75% the speed of a modern day reasonably good CPU?

So it's have to go fairly high end then to double or more my speed CPU wise?

I think it is a fair estimate, although it depends a lot on the specific software.

Currently the top of the line gaming CPU is the 4770K (I'm disregarding the really expensive CPU versions). Despite being the best gaming CPU, it is in some ways a disapointing CPU, specially due to the underwhelming OC capability.

I had (well, still have) my i7 920 (4 year old CPU, that replaced my previous Q6600 ;)), 2.66@4Ghz - a 50% OC. 4770k has a 3.9Ghz turbo and many CPUs won't go past 4.4Ghz due to heat issues.

This 4770k should be about the double performance of you Q6600, software dependent, ofc. And in many games the CPU is not all that relevant.

What may be more relevant is the z87 chipset - many new technologies were introduced in the past 5 years (form USB 3 to PCIe 3), and the DDR3 fueled memory bandwidth of the 4770K is far superior (the memory controller is now on the CPU die).
 
I think it is a fair estimate, although it depends a lot on the specific software.

Currently the top of the line gaming CPU is the 4770K (I'm disregarding the really expensive CPU versions). Despite being the best gaming CPU, it is in some ways a disapointing CPU, specially due to the underwhelming OC capability.

I had (well, still have) my i7 920 (4 year old CPU, that replaced my previous Q6600 ;)), 2.66@4Ghz - a 50% OC. 4770k has a 3.9Ghz turbo and many CPUs won't go past 4.4Ghz due to heat issues.

This 4770k should be about the double performance of you Q6600, software dependent, ofc. And in many games the CPU is not all that relevant.

What may be more relevant is the z87 chipset - many new technologies were introduced in the past 5 years (form USB 3 to PCIe 3), and the DDR3 fueled memory bandwidth of the 4770K is far superior (the memory controller is now on the CPU die).

Well, I'll limp on with my lovely 5yr old Q6600 for the moment. It still plays all the games I buy at adequate speed with high quality visuals...

ps: My Q6600 is only at about 3.4ghz :)
 
Above 60fps isn't great either, incidentally, I got tearing on mine so always use vsync on it now.

I wonder whether they'll go with a G-Sync style solution in the end... Seems like it would solve a lot of headaches (boom boom). You'd then get the benefit of extra FPS over 60. More importantly, you'd not be massively penalised for dropping under 60, which seems to happen due to bad coding more than system performance.
 
I wonder whether they'll go with a G-Sync style solution in the end... Seems like it would solve a lot of headaches (boom boom). You'd then get the benefit of extra FPS over 60. More importantly, you'd not be massively penalised for dropping under 60, which seems to happen due to bad coding more than system performance.

It's not inconceivable, no. I read that Carmack had vouched for G-Sync and as he works for Oculus as it's CTO... well...
 
Back
Top Bottom