Conflict Zone Rocks!

I mean literally, the ROCKS on this CONFLICT ZONE are the SHIZZ, man!

For example this one... look how popular it is!
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I mean, this has to be one hell of an AMAZING rock.
It's so BOSS in fact, that the AI are literally ALL INTO IT.
Like this:
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In case you were too STONED to notice what's going on in the last pic, here's a case of my own teammates totally DIGGIN' IT.
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Oh and as a bonus, in case you didn't know how ships find a suitable landing spot when you recall them, they send out tiny invisible leprechauns on teeny weeny bicycles to find a suitable spot on the ground.
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Yeah, whenever they land on rooftops without stairs, rocks, lanterns, barrels or containters or whatever else wich is more than 1cm above ground, for most of time, will make them unable to find path and they will simply stay in place but having them dodge after pour some dmg at 'em, can get them out of this silly state.
 
Yeah, whenever they land on rooftops without stairs, rocks, lanterns, barrels or containters or whatever else wich is more than 1cm above ground, for most of time, will make them unable to find path and they will simply stay in place but having them dodge after pour some dmg at 'em, can get them out of this silly state.
Yeah, my way of getting enemies out of this rock is by throwing a grenade. Once I had to scavenge every single grenade box on the map and I only manager to pull the last baddie out of the rock with the last grenade lol. Sadly, in case of this map at least, even if I make them move out of the rock to dodge a nade, they still won't move away from it, they just stand there next to the rock. I don't know what is more annoying: playing 3v12 in a hard conflict zone because 9 of your teammates are stoned, or having to waste 15 minutes collecting grenades from the entire map after you've already won cause you need to pull the last a-hole from the rock.

I mean, this bug is truly ROCK SOLID :D
As expected from FDev.
 
Yeah, my way of getting enemies out of this rock is by throwing a grenade. Once I had to scavenge every single grenade box on the map and I only manager to pull the last baddie out of the rock with the last grenade lol. Sadly, in case of this map at least, even if I make them move out of the rock to dodge a nade, they still won't move away from it, they just stand there next to the rock. I don't know what is more annoying: playing 3v12 in a hard conflict zone because 9 of your teammates are stoned, or having to waste 15 minutes collecting grenades from the entire map after you've already won cause you need to pull the last a-hole from the rock.

I mean, this bug is truly ROCK SOLID :D
As expected from FDev.

They must smoke too much indeed, too much stoned to move :ROFLMAO:
 
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