I have noticed that once you get to just under or just over 1/4 of a million a mass attack begins, anybody else experienced this?
Hmm. I have noticed that after my side has given them a good kicking and we have tactical control...
Bang, three ships with rails spawn and go straight for me.
Might be imagining it.
I think it's usually Asp Scouts.
You raise an interesting point. While all the tips in this thread are great, I think this is the biggest key to my problem.As far as I can gather, all NPCs in CZ uses the ‘target greatest threat’ function.
This means that heat signature and the damage output of your ship will get you targeted.
Big ships and hot ships will get selected. In in low CZ you are fare more likely to become the target for everyone.
Continuous high DPS output, like OC multi cannons will get you in trouble.
Don’t be the ‘highest threat’.
You can also save a metric bio waste ton of credits, buy a corvette, outfit it with turrets everywhere but the huge, moderately engineer shields and shields boosters and profit. I did that and I only ever have to leave to recharge my shields... Which takes like 5 minutes
I go in, take a side, pick off 1, maybe 2 enemies from the edge of the battle. Suddenly most, if not all of the enemy side are coming after me relentlessly. My vulture is toast before you can say "I'm gonna boil..". So here I am, 2 insurance claims later, one from a high and 1 from a low intensity.
I've seen videos of other folks happily engaging in 1 on 1 or 1 on 2. So what am I doing wrong that's causing 5+ ships to come after me at once?
I go in, take a side, pick off 1, maybe 2 enemies from the edge of the battle. Suddenly most, if not all of the enemy side are coming after me relentlessly. My vulture is toast before you can say "I'm gonna boil..". So here I am, 2 insurance claims later, one from a high and 1 from a low intensity.
I've seen videos of other folks happily engaging in 1 on 1 or 1 on 2. So what am I doing wrong that's causing 5+ ships to come after me at once?
I have to admit that after six or eight hours of frenetic flying (so far in this CG, for example), reaping NMEs at about a rate of ~3M Cr/hr in combat bonds with my Krait, the thought of cruising serenely around a CZ in my T-10, letting the turrets do all the work, has its appeal. Does that really work? I'm curious how much slower the bonds accumulate?
I have seen a "bug" (exploit) report that indicates that a wing of 3-4 large-ship turret boats can just park in a CZ and reap bonds all day long without any pilot interaction required. But can a single turret boat with C7 or C8 shields (and proper engineering) just cruise around a CZ with impunity and actually get credit for kills, without constantly having to spam SCBs due to those turrets aggroing the entire enemy swarm?
I do know my Krait, with C6 Prismatics, only has to pop an SCB on occasion, usually when my SA and CZ tactics get sloppy...
You raise an interesting point. While all the tips in this thread are great, I think this is the biggest key to my problem.
I started out in a Viper Mk 3 for one little bout and wasn't bothered much. I left and came back with a tankier vulture. The vulture ran hot! Boosting while firing a gimbaled beam and a fixed plasma was giving me constant heat warnings. So I was hitting pretty hard AND running hot. It's no wonder I was public enemy #1! I wasn't aware that heat level contributed to threat.
So I'll dump the plasma for a cannon, throw on a heatsink launcher and practice some of the other techniques in this thread. That should put me in a better place.
Thanks again, folks.
Yep - you'll get the 'git gud' comments but I've seen this. One minute you're fine, the next you're toast. I've come to the conclusion that the game is forcing team play and solo players can whistle.
Treat the battle like it's a hot ball of lava. Never go into it, and just pull stuff from the outside. If you want to be super careful, go with long range weapons so you can assist without necessarily pulling, and use a bigger ship. It's probably an unpopular opinion, but I wouldn't bother to go into a conflict zone if I'm not in one of the big four. If you're in a smaller ship than that, that's what res sites are for.
In before someone informs me that they farm conflict zones in a stock Sidey.
WRT to flying a t10 with all turrets and engineering, it probably could be done. Probably couldn't afk and farm credits. You'd probably also have to focus fire sometimes so you don't get overwhelmed
Probably could do with different lasers and maybe different shield booster engineering but you should be night invulnerable and cool