Considering hardware purchase to improve performance

I've currently got an skylake i7-6700 from memory and a geforce 1080. It handles pretty much anything I throw at it apart from odyssey onfoot, although its now fine in fleet carriers... I've tried all sorts but framerates in stations drop dramatically down into the 20s at times on the concourse when first arriving and is in the 30s in on foot combat zones. Now even dropping the resolution down from 2k down to 1080 makes no difference to the framerate its pretty much of a muchness. I'm wondering if the problem is primarily down to CPU. I don't have 1k to drop on a new gfx card even if I could get hold of one but was considering a ryzen 5 with a new mobo which would set me back in the region of 300? Its not ideal but I can even reuse my current 2400 DDR4 RAM. Anyone else tried a CPU change and had any luck?
 
Doubt it will make a big difference. try tuning down shadows and reflections first. Also supersampling if you are using that.

What is acceptable fps for you?
 
its dropped that low in stations on a GTX3090 so good luck with that (i7-5820k)
it still has optimization issues as far as I am aware...…………………….
 
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Doubt it will make a big difference. try tuning down shadows and reflections first. Also supersampling if you are using that.

What is acceptable fps for you?
Its more when doing missions on foot and combat zones. I'd like to see ideally 100 :p in practice I'd settle for 50-60.
 
A question you should ask yourself is how smooth is the game. If you get 30 FPS, but it is smooth and not jerky or stuttering then do you really need a higher FPS.

I have a 7820X running at 4.6 GHz, 32 GB's of memory running at 16-16-16-36 / 3600 MHz and a GTX 1080Ti. My FPS on foot drops to 30 - 40 FPS, but it is smooth. No jerking and not stuttering.
 
Anyone else tried a CPU change and had any luck?
This shall give you a better overview of the macarronic coding in Odyssey:

- CPU 7820X 4.5GHz on all 16 threads... RAM is quad-channel DDR4 3200Mhz 14-14-14-28-1T and I maxed out CPU memory controller throughput at 86GB/s... but Elite Cobra Engine uses only 8 cores at once, so it's at 25% load max, no point on upgrading CPU yet;

- GPU 3090 Strix... depending on where I'm pointing my ship, FPS drops to 20FPS whilst hovering an empty settlement. On-foot CZ gives me 42FPS during combat and +75FPS after combat is finished. During shooting, if I overclock my GPU from 1680MHz to 1860MHz, GPU load drops from 85% load to 65%... again, no point on barking at the wrong tree;

One thing I observed in this craziness is that my sometimes CPU spikes not in load/usage but in temperature... I'm guessing (big maybe here) it is due AVX instructions being executed... which would explain a lot!
 
This shall give you a better overview of the macarronic coding in Odyssey:

- CPU 7820X 4.5GHz on all 16 threads... RAM is quad-channel DDR4 3200Mhz 14-14-14-28-1T and I maxed out CPU memory controller throughput at 86GB/s... but Elite Cobra Engine uses only 8 cores at once, so it's at 25% load max, no point on upgrading CPU yet;

- GPU 3090 Strix... depending on where I'm pointing my ship, FPS drops to 20FPS whilst hovering an empty settlement. On-foot CZ gives me 42FPS during combat and +75FPS after combat is finished. During shooting, if I overclock my GPU from 1680MHz to 1860MHz, GPU load drops from 85% load to 65%... again, no point on barking at the wrong tree;

One thing I observed in this craziness is that my sometimes CPU spikes not in load/usage but in temperature... I'm guessing (big maybe here) it is due AVX instructions being executed... which would explain a lot!

Thanks based on that I'm not putting cash out just for odyssey when it probably will have little impact. I'll just continue to concentrate mainly on space play which isnt a massive deal breaker as thats why I got the game in the first place :)
 
Sadly, there is nothing you can do to raise FPS in settlements, not even NASA computer can get over 30FPS in settlements on Ultra settings. It is the game, it is not your comps problem. What they need is to aim for 60 and anything under 30 is unacceptable.


pingfps.gif
 
Anyone else tried a CPU change and had any luck?

Going from a 3900X to a 5800X significantly improved my settlement and CZ performance with my 6800 XT.

Sadly, there is nothing you can do to raise FPS in settlements, not even NASA computer can get over 30FPS in settlements on Ultra settings. It is the game, it is not your comps problem. What they need is to aim for 60 and anything under 30 is unacceptable.


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I get well over 60 fps in settlements on Ultra in CPU limited scenarios (anything 1440p or below) and can usually hold 60+ fps at a GPU limited ~1800p.

This is not to say the game's performance is acceptable, but higher-end hardware can certainly deliver much more than 30 fps 1% lows.
 
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I haven't tested the latest update yet, but in VR even a 3090 hasn't so far made the game playable for me. Don't upgrade your hardware thinking it will fix EDO's problems, it won't. It's great for other games though. :D

Oh, sorry, CPU rather than GPU. 5800X is my CPU, paired with the 3090. Chucking hardware at software problems doesn't work.
 
This shall give you a better overview of the macarronic coding in Odyssey:

- CPU 7820X 4.5GHz on all 16 threads... RAM is quad-channel DDR4 3200Mhz 14-14-14-28-1T and I maxed out CPU memory controller throughput at 86GB/s... but Elite Cobra Engine uses only 8 cores at once, so it's at 25% load max, no point on upgrading CPU yet;

- GPU 3090 Strix... depending on where I'm pointing my ship, FPS drops to 20FPS whilst hovering an empty settlement. On-foot CZ gives me 42FPS during combat and +75FPS after combat is finished. During shooting, if I overclock my GPU from 1680MHz to 1860MHz, GPU load drops from 85% load to 65%... again, no point on barking at the wrong tree;

One thing I observed in this craziness is that my sometimes CPU spikes not in load/usage but in temperature... I'm guessing (big maybe here) it is due AVX instructions being executed... which would explain a lot!

@Morbad would disagree with your statement - the one i put emphasis on (bold/yellow)

Going from a 3900X to a 5800X significantly improved my settlement and CZ performance with my 6800 XT.

Oh, Morbad already pointed out that a cpu upgrade prove to be a significant upgrade

You are definitely holding back that RTX3090 with that CPU - at least in Odyssey
 
I've currently got an skylake i7-6700 from memory and a geforce 1080. It handles pretty much anything I throw at it apart from odyssey onfoot, although its now fine in fleet carriers... I've tried all sorts but framerates in stations drop dramatically down into the 20s at times on the concourse when first arriving and is in the 30s in on foot combat zones. Now even dropping the resolution down from 2k down to 1080 makes no difference to the framerate its pretty much of a muchness. I'm wondering if the problem is primarily down to CPU. I don't have 1k to drop on a new gfx card even if I could get hold of one but was considering a ryzen 5 with a new mobo which would set me back in the region of 300? Its not ideal but I can even reuse my current 2400 DDR4 RAM. Anyone else tried a CPU change and had any luck?
Hey. After/If you do upgrade your PC can you post what you did and by how much you think your performance improved?
 
It seems that most of Odyssey's issues (most, not all) are with the CPU. There seems to be a lot of issues with things getting backed up or stuck in a loop in the CPU pipeline, so a faster CPU with more cores will help with that. Notice I said "help," not "fix." And it's rather absurd that any game whose framework is this old should require a 2021/2022 era CPU just to run at rather middling levels of performance.

But yeah, a better CPU would be a much better bet for you.
 
It seems that most of Odyssey's issues (most, not all) are with the CPU. There seems to be a lot of issues with things getting backed up or stuck in a loop in the CPU pipeline, so a faster CPU with more cores will help with that. Notice I said "help," not "fix." And it's rather absurd that any game whose framework is this old should require a 2021/2022 era CPU just to run at rather middling levels of performance.

But yeah, a better CPU would be a much better bet for you.
Are you sure ? I mean, I kinda flew over the PC magic words and maths stuff, but I was told EDO issues are mostly GPU related.
A question you should ask yourself is how smooth is the game. If you get 30 FPS, but it is smooth and not jerky or stuttering then do you really need a higher FPS.
If water boil at 90°c, but you put your hand in it and you say it doesn't really hurt, does that mean it's really that hot ?

30FPS is NOT smooth. At least in a FPS like EDO. There is no what or if. It's just how it works.

However, it's worth noting the brain is absolutely amazing at lying to himself.
 
Are you sure ? I mean, I kinda flew over the PC magic words and maths stuff, but I was told EDO issues are mostly GPU related.

Depends on what GPU you have, what settings you're running, and the scene in question. Most people with high-end GPUs will be CPU limited at lower resolutions, especially in settlements with active NPCs.

I'm completely CPU limited at 1440p Ultra with a reasonably well tuned 5800X and overclocked RX 6800 XT. I'm completely GPU limited at 4k (without FSR). In between, it depends.
 
30FPS is NOT smooth. At least in a FPS like EDO. There is no what or if. It's just how it works.

As an XB player, i can confirm that 30fps and Smooth can exist in the same phrase without any negative words inserted in between
As long there are no dropped frames and the 30fps is maintained all along, gaming at 30fps can be pleasing enough
 
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