Considering hardware purchase to improve performance

wow...this turned in to a battle between being realistic vs. white knights
My point to OP is that his pc specs are good and upgrading wont help much if any with Odyssey since Odyssey have performance issues.

On the contrary - i'd say upgrading will help

I've seen a noticeable increase in performance upgrading from i7-9750h / gtx1660ti to Ryzen 9 5900HX / rtx3080
 
you mean like 2 ply toilet paper is more expensive then 1 ply but with 2 ply you can wipe your bu tt faster ?

More like pre-moistened towelettes (fast hardware) still clean my crack faster than dry paper (slow hardware), no matter how much hair ('bad code') is in the way.

Contrary to what some people seem to believe, the game doesn't magically get slower to arbitrarily steal frames any time it detects faster hardware. You find the bottleneck and throw the correct hardware at it, and it will improve performance. Acknowledging that basic fact isn't absolving Frontier of any blame for the relatively poor performance the software delivers, it's just reality.

At this point, I wouldn't spend one more red cent on this game, but I can't put a price on anyone else's experience. What I can do is give them a pretty good idea of what they'll need to get what they're looking for.
 
not on my xbox one S, its a drastic degradion to the smoothness of my pc. some stuttering

I play on xb one s too... but the stuttering only happens nearby planetary bodies or near the central sun right after jumping in the system.
And that was introduced when they changed the FSS functionality in regards to how planetary POI (bio/geo) are displayed/found in the system map (they used to have a really long time to appear IN the system map, but then they moved the processing outside of the system map and in the process of doing so they induced a noticeable amount of stuttering but only in very predictable instances)

But i regard that as the result of a bug / badly implemented feature and not as a general symptom of playing Elite on XB.
The playing/combat experience is smooth enough in the rest of scenarios, including in combat.
 
My old PC runs EDO at 1080p with a Radeon RX580 GPU which is a fair bit inferior to the Nvidia GTX 1080 that the OP is running, along with a Ryzen 5 2600 CPU. Maybe the issue is not the GPU but it would be pretty disappointing to spend out £300 on a mobo and CPU for it to make no difference.
 
More like pre-moistened towelettes (fast hardware) still clean my crack faster than dry paper (slow hardware), no matter how much hair ('bad code') is in the way.

.......

VuqnuW6.gif



;)
 
yea sympathies lump you may need 2 ply as you cant do the grass or carpet skid
dog-doggy.gif

(grass is better cooler ,carpet can burn if you don't get the glide path right)
 
Last edited:
its dropped that low in stations on a GTX3090 so good luck with that (i7-5820k)
it still has optimization issues as far as I am aware...…………………….
RTX 3090 and 20 fps in the stations?! Surely that is a joke?

I'm running the exact same card as the OP (5 year old GTX 1080 & i7 7700K) and am getting consistant 50-60fps inside the station concourse @ 4K (AMD FSR Quality) on High Settings (Shadow Med). 40-60fps in all Settlement gameplay.

@ 2K resolution I can go to Ultra Settings in most settings like terrain quality and Normal Scaling for consistant 50-60fps across the board apart from On Foot Combat Zones.

On Foot Combat Zones are more CPU limited, someone with a GTX 1080 and 12th gen i7 12700K got the Combat Zones to a consistant 60 fps. I would be tempted while waiting for GPU prices to drop but would have to price in a new motherboard with that.

For the love of god everyone clean out the Graphics files under C:\Users[USER]\AppData\Local\Frontier Developments\Elite Dangerous\Options\Graphics\, relaunch plus do a fresh install of the latest card driver using the display driver uninstaller utility!!! :rolleyes:
 
Last edited:
There's more to it than just hardware... before using Morbad's shadow tweaks (which almost made me cry in happines - amazing job mate!) I tried myself to change texture sizes manually on the .xml file and started having crashes to desktop. For instance, it is possible to turn off shadows in Horizons completelly, but not in Odyssey... my guess it disturbs some rendering pipeline and causes crashes... some other reported that reducing some options to low would cause the game to stutter and decrease FPS instead of the expected result of increasing it...

So, every now and then we hear some reports of performance vs hardware that would not fit... and before blaming the organic machine between chair and PC, we should take a look on the various amounts of drivers, hardware, components involved besides the most important thing... the macarronic code which Odyssey is pushing into our PCs to get processed.
 
the 20fps was pre patch 8 things have greatly improved but there are still issues
I was advising stuff like new drivers clearing the gpuworktable. xml back in 2014 btw
I was just trying to advise not to throw money at the poor optimization
buy a high spec pc for a host of reasons not just odd...……….
(getting reasonably good performance on a gtx970 the 3090 is mining atm and helping keep the place warm whilst I am being a galactic postman\infiltrator
p02dxfbn.jpg
(y) )
 
Last edited:
Less res? That is something worth trying if the only other option is to think about spenging +£1000 on a top range GPU. Lower your resolution (and don't grumble just because you have a 4K screen etc, be practical). (y)
I tried less res I dropped from 2k down to 1080 with basically no noticeable impact on framerate. Similarly messing with graphics options had minimal impact, thats what has me thinking the bottleneck must be CPU rather than GPU. I mean without borrowing and dropping in a 3080 into my existing PC or swapping out the CPU thats the limit of what I can test. Even if I could get hold of a GPU right now I have other priorities rather than dropping 1k on a new GPU, I can possibly in a couple of months stretch to a ryzen 5 and new mobo if I keep hold of my 32GB of 2400 DDR4, not ideal keeping the slower memory but its still a big jump from my skylake i7 in terms of CPU performance.
 
I tried less res I dropped from 2k down to 1080 with basically no noticeable impact on framerate. Similarly messing with graphics options had minimal impact, thats what has me thinking the bottleneck must be CPU rather than GPU.

Yes.

I mean without borrowing and dropping in a 3080 into my existing PC or swapping out the CPU thats the limit of what I can test.

Looking at GPU utilization (with any limiters on frame rate and any Windows/NVIDIA power saving features disabled) should immediately reveal if you have a GPU limitation or not. If you aren't seeing GPU utilization percentages in the upper nineties, the GPU isn't the limiting factor.

You can also. alter the CPU's clock speed. If reducing it produces anywhere near a proportional reduction in frame rate, you are heavily CPU limited.

I can possibly in a couple of months stretch to a ryzen 5 and new mobo if I keep hold of my 32GB of 2400 DDR4, not ideal keeping the slower memory but its still a big jump from my skylake i7 in terms of CPU performance.

DDR4-2400 will be a bottleneck with a Ryzen 5 (the 5600X is likely to remain a great value for the immediate future), but yes, it should still be an improvement.

I'd recommend not spending too much on an AM4 board. I have a MSI B550M PRO-VDH WIFI (which was $80 when I bought it) in my test bench and below about 160w (already well in excess of any AM4 processor's stock PPT limit), or DDR4-3800 with two DIMMs, it's functionally virtually identical to any other AM4 board I've owned (and I've had a half-dozen AM4 boards ranging all the way into the $400+ range). There are certainly bad budget boards, but you can still get a quality board for less than a hundred dollars.

Also, what's the model numbers of the memory you currently have?
 
Back
Top Bottom