I'm just ignoring you now.
Don't care. You're wrong. It's that easy.
All I had to do was look at your video post history to determine just the type of information you both have, and peddle. That easy.
"Not complete!?" You linked a many year old article, and tried to say that resistances do not factor into damage which only cares about resistance (as in MC damage!.)
See, you can keep typing and editing Mr. PVE'er, but all you're diong is weakening your argument more.
The in-game and the inara descriptions are what we should go by! Not outdated information from an out of context thread that has to do with weapon colors.
If you think the ingame description is wrong, submit a bug report to fix the description to how you want it to be. I'll call your bluff.
Inb4 you tell me that Overcharge still does an increase to rate of fire, or other such 3 year ago game mechanics.
Don't care. You're wrong. It's that easy.
All I had to do was look at your video post history to determine just the type of information you both have, and peddle. That easy.
"Not complete!?" You linked a many year old article, and tried to say that resistances do not factor into damage which only cares about resistance (as in MC damage!.)
See, you can keep typing and editing Mr. PVE'er, but all you're diong is weakening your argument more.
The in-game and the inara descriptions are what we should go by! Not outdated information from an out of context thread that has to do with weapon colors.
If you think the ingame description is wrong, submit a bug report to fix the description to how you want it to be. I'll call your bluff.
Guess what happens when you multiply 21.5 * 1.25?
That "bunch of kinetic damage" is totally negligible...which you would know if you read anything in my previous post or simply watched the video.
The corrosive shell has always multiplied all incoming damage by 1.25, above and beyond what it does to piercing. It's in Mark Allen's statement from three and a half years ago, and has been independently tested many times. It's also not easy to miss if you are fighting in shieldless or hybrid vessels.
Neither INARA nor the in-game description are complete, never have been.
Corrosive shell has always and still does increase all incoming hull damage, from any source, by 25%.
Inb4 you tell me that Overcharge still does an increase to rate of fire, or other such 3 year ago game mechanics.
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