Could or should Frontier enhance the FSS or add in and incorporate an optional ADS-like expansion module?

Happy with it? No way id say their hands are just tied and the fss is now alongside the rest of the frankenstien projects that only got one go in the oven? FSS, powerplay, multicrew, passengers.

If frontier were happy with it, that would be like a chef saying they were happy with making food they only they and 4 other customers dressed in white cloaks angrily demanded was perfection, where as the rest of the customers were unhappy and started to leave.

Wouldn't a game developer get joy out of people delighting in their craft?

Directly from the only official, and presumably final, FD response to the open wound that is result of the 3.3 exploration update.
Today, in its current iteration, we’re happy with how the FSS operates...
 
I really like the FSS, but man it's still buggy and half-baked. One thing I don't understand with Frontier's UI in general is why they have to flash giant messages in our face that covers up important information, when those messages just end up in the info panel anyway, WHERE THEY BELONG.

And then there's the data on the right side that STILL doesn't always show, despite multiple patch notes that declares this as fixed.

And of course the insane POI scan times.

And the utterly useless and infuriating Analysis Mode....

To be honest, while I like the FSS way more than the ADS, at least the ADS worked the way it was designed. I actually find myself missing the simpler days of the ADS. That's too bad, because the idea of the FSS resonates with me, but the execution of that idea leaves much to be desired.
 
Yeah but that is surely just company-talk for, 'we spent a load of time and money on this, so we're going to keep it'.

Even though it's really poopoo.

Stylin' it out, I believe the phrase goes.

There was also 109 forum pages of interest in the suggestion frontier do a follow up community management stream explaining all the bits we simply uneducated players were missing but they havent yet fronted up and defended their thing so....

The best i've seen so far from frontier is if you talk to yourself while using it adds some depth that way?

To be honest, while I like the FSS way more than the ADS, at least the ADS worked the way it was designed. I actually find myself missing the simpler days of the ADS. That's too bad, because the idea of the FSS resonates with me, but the execution of that idea leaves much to be desired.

Just admit it. It sucks. You're allowed to have pleasant things and seek them out in life.
 
Yeah but that is surely just company-talk for, 'we spent a load of time and money on this, so we're going to keep it'.

Even though it's really poopoo.

Stylin' it out, I believe the phrase goes.

More than likely, but we are where we are.
Discussion of all the different ways this could be put right is all good, but anything relying on new development fails on the basis of unnecessary delay.
Nothing like that is going to happen until after the 2020 DLC if it ever happens at all.

The ADS could go straight back in after a week of regression testing and a bit of bug fixing to make sure it still works properly.
 
I was using it again the other day and it was so apparent that it’s only intent is for “getting stuff” exploration. The activity itself is so mindless... and lacking any form of interest or depth... the only attraction can be the content you receive once you do the almighty click.

As we kick off the next thousand pages of discussion, I think that’s the line that divides on the fss, some people go exploring to get, some people go exploring to see, both are valid intentions and the fss is nothing but misery for the see-ers.

There’s also 2 issues going on in the discussion:

1. People have a broken exploration game and need to be made whole.
2. The fss mechanic itself is suboptimal as discussed for thousands upon thousands of posts by both white knights and haters alike.

These issues probably need to be addressed separately, so mine for the op question would be both.

Ps. Sorry to hear about your family. Nothing like some time in space to clear the pallet, until you turn on the fss and end up on the forums immediately afterwards chatting to us hey. :)
Yeah, very much so, it's like dungeon crawling and opening a chest not to see what's inside but to hit the 'take all' button over and over and over, never really looking at the loot, never seeing the engravings in the silver or golden goblets, then still without looking sell all...

I used to fly out to the planet and (with long distance scanner) wait for the result then look at the stats while I sat close by, the game made me want to do that, I know I still can but, the FSS just doesn't seem to want me to spend quality time the way I used to.
And as a direct result of the 'auto resolve' I can count my time spent in game in minutes since the 3.3 drop, so hell yeah, I'd like to see an overhaul in the system, I'd like to see High to Low grade equipment, high and low power draws for graded kit, and a plethora of new scanners and sensors to be placed where I have no guns and options in the utility slots.

Something to make me feel like I'm exploring out in space not just pressing buttons for the credits and badges.
 
Let me just say to please not discuss other player's opinions here nor their validity. I'd rather this not degrade into another poo flinging match we've seen of late when these sort of topics come up.

Thanks.

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You could point to that as single handedly ruining exploration. Personally im open minded enough to accept that space just has different versions of the same thing. For me its fundamentally a problem with the mechanic itself. They should have done better than a blue screen with a mechanic that is literally tedium compared to the other operating mechanics in the game. Its just out of place. The fss is the same level of gameplay as in "farm together", not elite. You just click to get stuff there too. My brain at least registers that as very inappropriate.

As it currently is, its begging for depth.. you get all the gaming rewards of exploration right there after one button press. Its a big obvious target for making it more interesting.

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Happy with it? No way id say their hands are just tied and the fss is now alongside the rest of the frankenstien projects that only got one go in the oven? FSS, powerplay, multicrew, passengers.

If frontier were happy with it, that would be like a chef saying they were happy with making food they only they and 4 other customers dressed in white cloaks angrily demanded was perfection, where as the rest of the customers were unhappy and started to leave.

Wouldn't a game developer get joy out of people being delighted from their craft? Hmm...

...

There was also 109 forum pages of interest in the suggestion frontier do a follow up community management stream explaining all the bits we simply uneducated players were missing but they havent yet fronted up and defended their thing so....

The best i've seen so far from frontier is if you talk to yourself while using it adds some depth that way?



Just admit it. It sucks. You're allowed to have pleasant things and seek them out in life.

...

Well that lasted long.
 
Well I prefer the FSS to the ADS...though I don't think either were/are that great.

At least with FSS there is some sort of activity compared to the honk and spend a few seconds in the system map to check for anything worth visiting.

The FSS does seem like something that might actually exist in the future (that measures magnetic fields, gravity and displacement, spectrometer etc) as opposed to the ADS which was for me a zero sum activity. I would however like to see the FSS improved, some good ideas here, like moving it into the HUD.

If the ADS was brought back as an optional internal module for those that want it, I'd have no problem with that but bringing it back to replace the FSS...no.
 
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Well that lasted long.

I think what you were trying to say with by quoting my posts also is a really strong theme about the disagreements for the last thousand pages as well...

Certain people see issue with the fss, a feature in the game, as a personal attack on themselves. Somehow bits of the feature gets grafted onto their forum person and a go at the fss is like an axe to the arm for these people.

I don't know what to say for this and really dont understand it. Is it that everything frontier produce must be gold because its frontier and they're in love? Seen that before i guess.

All the counter arguments from this basis are really destructive to the discussion of the actual feature.
 
I think what you were trying to say with by quoting my posts also is a really strong theme about the disagreements for the last thousand pages as well...

Certain people see issue with the fss, a feature in the game, as a personal attack on themselves. Somehow bits of the feature gets grafted onto their forum person and a go at the fss is like an axe to the arm for these people.

I don't know what to say for this and really dont understand it. Is it that everything frontier produce must be gold because its frontier and they're in love? Seen that before i guess.

All the counter arguments from this basis are really destructive to the discussion of the actual feature.

No. What im saying is, just stop. Give your opinion about the FSS, as the OP has politely asked, and then stop. Stop super imposing your opinion, counter arguements, whatever, over everyone else's opinion - that is what starts the destruction of discussions.


Edit: PS:
Yeah the white knights haven't arrived yet :)looks around and digs some trenches
Well, done. Page 2.
 
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No. What im saying is, just stop. Give your opinion about the FSS, as the OP has politely asked, and then stop. Stop super imposing your opinion, counter arguements, whatever, over everyone else's opinion - that is what starts the destruction of discussions.

Its a subjective discussion though. You can come up with bullet proof arguments for the success or the failure of the fss depending on how you look at it. There's also an element of real grievance if you landed on that side of the fence, it isn't a harm none choice for the non clickers.
 
I hope the mods will warn and then ban people who are already disrupting this thread. If all you got to say is popcorn then why bother?

There are a few of us who are unhappy with the state of exploration right now, we have a right to air our views without harrassment. We have the right to have our views seen by fdev. Please everybody try to respect that and each other.
 
While I don't mind the idea of Fss to a great extent I do think it needs work. The rotating screen and jumping target reticle that seems like its trying to avoid the object I'm scanning are annoyingly intrusive. I'd like to see more things to discover and it would be great if we had a logical tracking system for when we are in the srv, mapping our path as we travel around the planet. I'd even find it interesting to map the planet from the srv since the probes are simply another scan from orbit giving a general topography and location poi read out. To have to get samples from those locations as another layer of the exploration process in general would be an interesting addition.

There are things that seem like they were started then left half done, like a working ingame database of our travels and discoveries, similar to the EDdiscovery functionality, which to me is a foundation of the underlying UI and information hub for player interaction. Why aren't these things in the game? because the developers didn't want to do it. simplest answer. I've often wondered when scanning systems if the spontaneous rotation of the entire image, the tendency to be pushed or jump off target while trying to zoom in are deliberate attempts to add excitement to the function...it doesn't by the way, it makes it annoying and more time consuming without any benefit to quality gameplay.
 
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I sure am getting alot of use out of this
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