I'm currently in my Vulture quite a few LY away from my trade Anaconda, so can't check this one out. Having said that, I don't have enough credits to see whether the loadout (even just the hardpoint loadout) is workable so wondering whether anyone else has tried anything quite a loony as this:
What's the Huge + 3xLarge hardpoint placement like on the Annie for fixed weapons? Is having 4xPAs remotely feasible in terms of either targeting or capacitor usage?
It's the kind of build which could be a great laugh for PVP... somewhat impractical but imagine getting those PAs all landing
Gimballed beams on the smaller hardpoints would be better but then I'd have to compromise on my target of having 8x A-grade shield boosters...
As it is, I've had to switch to A6 from A7 shields. [/firstworldproblems]
I know it's a stupid loadout, but stuff like this makes me want to get out and learn how to do PVP properly!
[Anaconda]
H: 4A/F Plasma Accelerator
L: 3B/F Plasma Accelerator
L: 3B/F Plasma Accelerator
L: 3B/F Plasma Accelerator
M: 2F/G Pulse Laser
M: 2F/G Pulse Laser
S: 1G/G Pulse Laser
S: 1G/G Pulse Laser
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
BH: 1I Lightweight Alloy
RB: 8A Power Plant
TM: 7A Thrusters
FH: 6A Frame Shift Drive
EC: 5C Life Support
PC: 8A Power Distributor
SS: 8C Sensors
FS: 5C Fuel Tank (Capacity: 32)
7: 7A Shield Cell Bank
6: 6A Shield Generator
6: 6A Shield Cell Bank
6: 6A Shield Cell Bank
5: 5B Shield Cell Bank
5: 5B Shield Cell Bank
5: 5B Shield Cell Bank
4: 4A Fuel Scoop
4: 4A Frame Shift Drive Interdictor
4: 3A Fuel Transferer Limpet Controller
2: 1E Standard Docking Computer
---
Shield: 1,327.93 MJ
Power : 25.42 MW retracted (71%)
35.94 MW deployed (100%)
36.00 MW available
Cargo : 0 T
Fuel : 32 T
Mass : 1,331.0 T empty
1,363.0 T full
Range : 16.10 LY unladen
16.10 LY laden
Price : 487,772,941 CR
Re-Buy: 24,388,647 CR @ 95% insurance
BTW, the deployed energy usage is with everything non-combat-related turned off - playing for weeks/months with the Vulture has taught me about energy management
H: 4A/F Plasma Accelerator
L: 3B/F Plasma Accelerator
L: 3B/F Plasma Accelerator
L: 3B/F Plasma Accelerator
M: 2F/G Pulse Laser
M: 2F/G Pulse Laser
S: 1G/G Pulse Laser
S: 1G/G Pulse Laser
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
BH: 1I Lightweight Alloy
RB: 8A Power Plant
TM: 7A Thrusters
FH: 6A Frame Shift Drive
EC: 5C Life Support
PC: 8A Power Distributor
SS: 8C Sensors
FS: 5C Fuel Tank (Capacity: 32)
7: 7A Shield Cell Bank
6: 6A Shield Generator
6: 6A Shield Cell Bank
6: 6A Shield Cell Bank
5: 5B Shield Cell Bank
5: 5B Shield Cell Bank
5: 5B Shield Cell Bank
4: 4A Fuel Scoop
4: 4A Frame Shift Drive Interdictor
4: 3A Fuel Transferer Limpet Controller
2: 1E Standard Docking Computer
---
Shield: 1,327.93 MJ
Power : 25.42 MW retracted (71%)
35.94 MW deployed (100%)
36.00 MW available
Cargo : 0 T
Fuel : 32 T
Mass : 1,331.0 T empty
1,363.0 T full
Range : 16.10 LY unladen
16.10 LY laden
Price : 487,772,941 CR
Re-Buy: 24,388,647 CR @ 95% insurance
BTW, the deployed energy usage is with everything non-combat-related turned off - playing for weeks/months with the Vulture has taught me about energy management
What's the Huge + 3xLarge hardpoint placement like on the Annie for fixed weapons? Is having 4xPAs remotely feasible in terms of either targeting or capacitor usage?
It's the kind of build which could be a great laugh for PVP... somewhat impractical but imagine getting those PAs all landing
I know it's a stupid loadout, but stuff like this makes me want to get out and learn how to do PVP properly!
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