Crew Are Only Paid When Active

The problem I see is that they are useless out of combat. They don't drive the second SRV or whatever.
In this game money is easy to come by, I would prefer them to be more useful and possibly a way to use all three at the same time (faster scanning, improved turret fire, internal damage control...).

The cheapskate method is hire crew do the mission sack the crew then cash in. It means you are limited to who's on offer though.

Or don't worry about the space-cash.
 
The problem I see is that they are useless out of combat. They don't drive the second SRV or whatever.
In this game money is easy to come by, I would prefer them to be more useful and possibly a way to use all three at the same time (faster scanning, improved turret fire, internal damage control...).

I concur. But, I keep a harmless SLF pilot on board all the time and let them get experience. If I am going to do some high risk activities or plan on multiple combat, I hire competent or higher pilots then lay them off after the mission. I'm one of the players who have asked for crew to sit in my co-pilot seats so I can feel like I'm not alone on my ship, but still no luck. I also think you should be able to hire crew that help improve ships performance. This is from a previous space game I played extensively:

Crew members can significantly improve the performance of your ship's system and provide you with useful information. Each crew member must be paid and their loyalty is directly linked to how well you pay them. They will build skill the longer they work for you and they will expect to be paid more as their ability improves and you wealth increases. The more skilled they are, the more benefit they will offer your ship. Here is an overview of each crew member trade and the benefit(s) they offer:

Engineer Improves subsystem and hull repair times (requires repair system).
Navigator Provides safe jump points and increases sensor performance.
Weapons Ops Improves primary weapon capabilities.
Science Ops Indicates points of interest, even when not charted. Improves mining.

The 'fair' wage value they expect to be paid is based on several criteria including their skill, loyalty, and your wealth.

GL HF
 
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