News Crime and Punishment in Beyond Chapter One

Ok. So I did a Planetary Scan mission in my Type-10 Defender. The resulting trespass bounty for EZ Aquarii has me wanted in that system. If I use another ship, I can fly to that system and dock with no problem, but I can't pay the bounty. If I go in the wanted ship, I can dock under the anonymity protocol, but I can't pay the bounty because everything is locked. I also can't pay anything at my home station, because nothing shows up. So, do I have to find one of these Interstellar Factors to pay the bounty now? I don't know why I can't pay it like I used to. Guess I won't be doing those missions anymore if this is the headache they cause.

I'll just chip in on this one and add to what others have said. :)

I like doing planetary scan missions, they are relatively quick, involve a bit of variety (flying and driving) and pay very well. I too was initially a bit dubious about whether I would keep doing them under the new system, as I certainly don't want to have to visit an IF every time I complete a mission.

So, I happened to have a Viper MkIII that I hadn't really used. I set it up with a planetary vehicle hanger and SRV, engineered it a bit so it's nice and fast, and that became my planetary scan mission ship.

So far in 3.0 I have done 14 planetary scan missions (I told you they were quick). I generally only take ones that pay around the 3 million credit range, and they always have a private data point and an exclusion zone. Now I have bounties in 12 jurisdictions, so that Viper is hot in all of them, and I have done second missions in two of those jurisdictions, so was wanted while doing them and had no issues at all. The total of those bounties is around 8,000 credits. I've made over 40 million credits from completing the missions, and the rebuy for my Viper is around 190,000 credits. I'm not paying off those bounties, I'm going to keep going until I'm brought to justice! :D

So yes, obviously in a T10 your rebuy will be more, and perhaps your missions aren't paying what mine do (build your local rep and they will). But to be honest, for me at least the new system has made no difference to how I play. FD have made it so that it's pretty easy to fly around in a hot ship, and certainly I've not (yet) been interdicted by a bounty hunter for my 8,000 credits of bounties. Obviously I use other ships for my legitimate business.

It's easy to overreact to change, and as I said I was skeptical initially, but as it is, for me at least it has changed nothing. :)
 
The reason I did it in my Type 10 was because that's what I was in after a couple cargo missions. I did the scan jobs and headed to home base. Before 3.0, all I had to do was pay at whatever base I returned the mission to and everything was fine. Now I have to do extra work and then not do the mission anymore.
 

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The reason I did it in my Type 10 was because that's what I was in after a couple cargo missions. I did the scan jobs and headed to home base. Before 3.0, all I had to do was pay at whatever base I returned the mission to and everything was fine. Now I have to do extra work and then not do the mission anymore.

Do you took a ship with an astronomical rebuy to do a 1M credit mission?
 
Carrying 72 tons of biowaste. NPC Pirate: "Oh, all that tasty cargo!"

[SUB]Well I would have submitted if there was a way to splatter that tasty stuff all over his windshield :D [/SUB]


(sorry for OT)
 
THIS HAS TO BE THE MOST OVER THOUGHT ANTI CRIME SYSTEM EVER DEVISED, THIS SUPPOSED TO BE A GAME. Last night I spent 4 HRS getting 2 ships back, trouble was I had already parted out the vessel and now a dozen tags (legally compomised) have appeared on my weapons stash. A human from Frontier can sort all that out. The obvious problem that the number of man hours that frontier are going to need sorting everyones terrible gameplay is going to surely bankrupt the company.
I do hope you will come to your senses as its only a game and you have to watch your profit margins.
 
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My issue is, some npc twit in a HAZ RES flew between me and my prey. Although he was wanted, I had yet to scan him and now I've got a 10,000 credit bounty and can't use my home station. If some guy flies through my fire arch of his own will why is that my fault?! I didn't target him, I didn't want to shoot him yet why am I the one getting f-over for it? Also, why can't I sit out my bounty or some way to clear it besides flying my lead weight corvette way out to bf nowhere. 10,000 isn't worth flying out some place, I'd rather sit it out in jail over night and call it good
 
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I've tried to read this but do not understand it.
I gained a 400cr fine accidentally firing on an unwanted ship. In the past I had to wait 5 minutes go into hyperspace, come back and pay the fine.
Now what do I do and can I be bothered to play this any more?
 
Ditto. Suicidal npc versus 2xG4 beams. Notoriety of 1. Have to wait 2 hours of in-game time before I can pay off the bounty.
This game......
 
I've tried to read this but do not understand it.
I gained a 400cr fine accidentally firing on an unwanted ship. In the past I had to wait 5 minutes go into hyperspace, come back and pay the fine.
Now what do I do and can I be bothered to play this any more?

fine: nobody is going you to bother for it, unless you want to use the services of a station that is managed by the faction issuing that fine. In this case, go to that station's authority contact and pay it off. No bounty hunters, no hassle with the police.

bounty: if it's bothering you (e.g. because the local fuzz keep scanning and then atttempting to kill you), find an interstellar factor (a.k.a. Broker Network), usually in a low security or anarchy system, and pay it off

notoriety: you gain it from killing an unwanted ship. Decays at 1 point per 2 hours and, while active, prevents you from paying off any bounties or fines.
 
I've tried to read this but do not understand it.
I gained a 400cr fine accidentally firing on an unwanted ship. In the past I had to wait 5 minutes go into hyperspace, come back and pay the fine.
Now what do I do and can I be bothered to play this any more?

Sometimes I drop out closer to stations than others today that happened and while I was booking my landing pad someone collided with me, because I was speeding I got a fine, no big deal a quick check in transactions to be sure it was a fine then continued docking under the Anonymous Protocol. When docked of course most of the station services were blocked as expected, I paid the fine at the Contacts and all station services were available no drama, nobody shooting at me, no problem.
 
I've tried to read this but do not understand it.
I gained a 400cr fine accidentally firing on an unwanted ship. In the past I had to wait 5 minutes go into hyperspace, come back and pay the fine.
Now what do I do and can I be bothered to play this any more?

Just go any station where that faction is present and pay the fine. That's it. It's even simpler now than before.
 
Thanks all. I have sorted it out now. I presume fines are to prevent rogues shooting innocents which is good, but when a ship cuts in front of you while you are firing it seems daft to impose a fine unless one does not desist quickly. I play solo and I think the game deliberately tries to do this to me. Any way, it is not much worse than before.
 
F-Dev, There's a discrepancy in the official text for Notoriety count down;
Here it states that Notoriety will decrease by 1 for every 2 hours of game time ; https://forums.frontier.co.uk/showth...eatures-of-3-0.
Here it states that Notoriety will decrease by 1 for every 1 hour of game time; https://forums.frontier.co.uk/showth...-3-Patch-Notes

Which is it, 1 or 2 hour Notoriety decay per hour of game time ?.

And "docked" does count as game time; go here for text https://support.frontier.co.uk/kb/index.php > Crime & Punishment FAQ.
The pertinent line is;
Notoriety does decay while docked, however it will not update in your statistics until you undock and jump to supercruise.
 
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Last week I had 10 notoriety because of the PP undermining bug.
All the following has been tried in Open Play as the Notoriety doesn't decay in Private Session or Solo.

- I tried to stay logged in a dock for an entire night and a day after. The night I came back (~18 hours later), I've undocked, jumped, log off and on, and my notoriety was still 10.
- I played the session with 10 notoriety (4 hours of actual gameplay dropped it to 8)
- Then, I bought a Sidewinder with some fuel tanks, and started to fly (useless modules off) in a straight line for 20 hours.
- I've checked in the morning, my notoriety was 4 (my night lasted around 9 hours)
- When I came back from work (~8 hours), I was clean.

So from this experience/experiment.

To me:
- Docked DOES NOT count as game time for notoriety decay (may be an isolated bug ?)
- The decay rate of notoriety is 1 notoriety for 2 hours of game time


Note: the PP undermining bug has been patched last week. Undermining will no longer raise notoriety.
 
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... the Notoriety doesn't decay in Private Session or Solo.

Is that confirmed? :eek: If so, it's even worse than I thought anyway... why would they force me into Open (where I don't want to be for commonly known reasons) for a "crime" committed in Solo? Another issue that does not make any discernable sense [down]
 
Is that confirmed? :eek: If so, it's even worse than I thought anyway... why would they force me into Open (where I don't want to be for commonly known reasons) for a "crime" committed in Solo? Another issue that does not make any discernable sense [down]

I totally agree with you.
It has been stated in the 3.0 patchnote though, and my notoriety was 10 until I tried actively to remove it so it seems to be the case.

So... Yeah. It's pretty sad, but it's the way it seems to work for the moment. I'm myself more of a Private Session / Solo player too...
 
I totally agree with you.
It has been stated in the 3.0 patchnote though, and my notoriety was 10 until I tried actively to remove it so it seems to be the case.

So... Yeah. It's pretty sad, but it's the way it seems to work for the moment. I'm myself more of a Private Session / Solo player too...
I only play Solo and my notoriety decreased from 1 to 0 as advertised, though I did log off/on to force station services to update accordingly.
 
I am seeing some disturbing things with C&P due to the bizarrity of what is called a crime in Elite. If you have 1 illegal passenger, you and your other hundred passengers are killed to get the one guy. No questions. No fine, no surrender option.

I haven't been fined or bountied for accidental fire. The one time I grazed someone they didn't even bark. Not sure what that was about but its better than immediate enmity of everyone in the area. [I'm ok with this]

The point is, some things that should probably be fines are bounties. Have to stop message here due to an impending reboot of the system (not under my control).

As to not just be a complainer, here is a suggestion for the passenger issue:

Scan indicates wanted passenger. Said passenger is removed and you get a fine. The rest of your passengers get at least one level of unhappiness added.

Life goes on.

Short of adding a surrender to authorities option.
 
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I am seeing some disturbing things with C&P due to the bizarrity of what is called a crime in Elite. If you have 1 illegal passenger, you and your other hundred passengers are killed to get the one guy. No questions. No fine, no surrender option.

I haven't been fined or bountied for accidental fire. The one time I grazed someone they didn't even bark. Not sure what that was about but its better than immediate enmity of everyone in the area.

The point is, some things that should probably be fines are bounties. Have to stop message here due to an impending reboot of the system (not under my control).

Depending on weapon mounting and damage produced (and possibly how friendly you were with the authorities) there was always a chance that the odd hit wouldn't count against you before 3.0 now that same latitude should exist before you get a fine.
 
Is there someway to check my notoriety level ? , I accidentally shot an unscanned npc yesterday and he then got killed by a cop, yet I got a 5000 Cr murder bounty...I then jumped to a low security system and docked at an outpost, logged out for the night, knowing I will have two hours of gameplay to wait until the countdown finishes.

I logged on today, still red , services are closed to me, but missions were open ... I then went to a different jurisdiction system and went material collecting on and off for almost FOUR hours , then .

went to a different low security system, and blow me, my notoriety was still red ...unable to pay it off .



Is the notoriety borked like most missions....feeling confused and cheesed off with it all , can someone from FDev please comment and let us know what’s broke and what isn’t
 
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