Crossing the Formidine Rift

I know that many players have done this, looking for some advice.

About two weeks ago I decided to visit the Zurara. Based on advice in the forums, I used the Neutron Highway route planner, which gave what looked like a straightforward route out there, broken down into about 12 waypoints just under 1,000ly apart. My AspEx has a jump range of 31ly - so I used a 30ly jump range and 100% as the inputs to the route planner, which I thought should give me jumpable routes without the need for neutron star boosts.

It all worked well for the first 10 or so waypoints but then started breaking down. I'm now (I think) into the Rift, about 1500ly from the Zurara but the Neutron Highway targets don't work. The galaxy map can't plot routes to the targets and although I've tried manually picking stars 500, 250 and down to 100ly en route, I can't route plot to those either. I've looked into diverting to the Heisenberg Bridge, but that looks like a longer diversion than my trip so far.

In my last few sessions every system I jump into has been explored, which suggests that if an alternative to the Bridge had been found, it would be documented, and it doesn't appear to be.

The Bridge is documented but not well; EDSM says that there several jumps longer than 30ly but doesn't say how long. Anyone know?

At the moment, I'm inclined to head back to the bubble, sell my data for what I hope will be a big payday, and then engineer my Asp's FSD to get the jump range up to 40ly or more and head off in a different direction.

Additional stuff: I'm not confident (or daring) enough to try neutron boosting, and I don't have the equipment for mining jumponium.

So can I cross the Bridge in my current Asp or is the choice between an even bigger diversion or heading home this time?
 
As someone who has been across the Heisenberg Bridge in a ship with 33LY range, I can say that 30LY will be a bit low - you might be able to make some jumps on fumes but it would be better to have some jumponium handy or a better range. Even without engineering it should not be a problem to get an Asp Explorer up to 34+LY and with the credits you should earn from your trip out there, affording the modules required should not be a problem. I was out there before the Zurara was found and scouted a route to the far side of the Rift without using the Heisenberg Bridge but this involved a circuitous route following the Perseus Arm 'west'-ward until I found the star density enough to get across. The Zurara is on the far side of the Rift but right on the 'wall' where star density increases again, so you might be able to get across there but you'd have to find your own way and not rely on a route from 3rd-party tools - and be prepared to find that your range is not enough: it can be both exciting and nerve-racking pushing the boundaries whilst exploring!
 
I recently visited the Zurara in a 50ly jump range asp. I came direct from the conflux region not the bubble.

I noted that even plotting in my 50ly asp occasionally struggled a little and in particular on my return to the bubble. Made me think you would have struggled pre-engineers, like you are finding.

Not much help I know just more confirmation of what you are finding.

Good luck. At least once you have 50+ly range getting back out will be a lot quicker.

Edit: One thing to check - do you have the route plotter set to not use unscoopables? Allowing it to use all stars could help in that case.
 
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Hm, I am approaching the Rift in a 54.9 LY DBE, wish me luck... Guess I will collect some more jumponium when I reach the edge.
 
Thanks fellas. Since posting I continued to hunt around the web looking for more info and think I have a solution. EDSM has this entry:
https://www.edsm.net/en/galactic-routes/show/id/567/name/Passing+the+Formidine+Rift,+Nice+And+Easy
by Cmdr JC Rankin with jumps of less than 30ly. Thanks to his generous sharing via his EDSM log, I've managed to plot a course that will intercept his about 20-some jumps from where I am now, so I should be good from here.

As noted, pushing the boundaries is both exciting and nerve-racking, but when you've dead-ended a few times and had to backtrack, it also becomes a bit irritating.

I do have the GalMap to plot using all star types, and - as you all have politely avoided directly pointing out - I am a little under-equpped for the trip. Lessons learned!
 
Good find cmdr hope you make it.

I remember trying to get across The Abyss out towards Beagle Point in my 22.8ly Cobra mk4 pre engineers had a few dead ends then too made it in the end though :)
 
Hm, I am approaching the Rift in a 54.9 LY DBE, wish me luck... Guess I will collect some more jumponium when I reach the edge.

You won't need it. 55Ly is well enough to cross directly, without any issues. I did it in a 45Ly Asp and am re-crossing now in a 50Ly version. Jumps per Kilo-Light-Year (J/KLy) are going up from a steady 22 to about 28 but it's still easy.
 
You won't need it. 55Ly is well enough to cross directly, without any issues. I did it in a 45Ly Asp and am re-crossing now in a 50Ly version. Jumps per Kilo-Light-Year (J/KLy) are going up from a steady 22 to about 28 but it's still easy.

That's good to know. My Asp is hovering around 47 ly range right now, because I've started to make some "quality of life" choices balanced against its range, such as taking A-rated thrusters. If it's easy to just push on through, I may head out there sometime soon and see the sights.
 
Minor update, although it's taken a long time to get even this far...

Still ploughing a lonely furrow across the Rift, but I think I now have a clear run to the Zurara. Here's the current progress (courtesy of EDSM - brilliant app!):

7DiRCuy.png


The thin red line is my progress, and the map makes it obvious why I was struggling to plot a route across the "Very sparse area", hence the major detour westwards. But I think it should be straightforward from here, basically a loop around the "-7,500" grid reference.

The AspEx is performing flawlessly and currently all systems are at 100% - as the old saying has it, there are old commanders, and there are bold commanders, but there are no old, bold commanders. And I am old - just ask my knees!
 
I can confirm this gets much much easier if you have an engineered FSD. With a 52 Ly range I just crossed like normal.

Thanks - I think :). Engineering my FSD is definitely top of my list of things to do when I get back to civilization!

BTW, have you been out and back already? I'm pretty sure I've passed through a couple of systems with your name on them.
 
Thanks - I think :). Engineering my FSD is definitely top of my list of things to do when I get back to civilization!

BTW, have you been out and back already? I'm pretty sure I've passed through a couple of systems with your name on them.


I'm currently out there, headed to what I think is a new location to add to the EDSM POI map. I try to tag at least the main star in each system.
 
Ra8oiehh.png


Well,, it took a hell of a lot longer than I expected - a combination of limited game time, a massive detour, and my inability to not scan stuff - but I finally made it to the Zurara.

Very cool it is, too. Asp [not quite] in front of...

Not sure where to go next...[where is it]
 
I made it there over the weekend too. Thankfully I didn't need to detour much through the gap. I just made an arc that was bowed slightly northward, or rather, I travelled more toward the west on the way down than just a straight line toward the Zurara. I left from the Heart & Soul nebulae, and then returned to them afterward, via the NGC 281 nebula. That made for a nice round trip.

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2017-07-22%2002-36-49%20Syreadiae%20JX-F%20c0_1.jpg
 
I made it there over the weekend too.

Worth the trip, wasn't it?

I'm kinda aimlessly wandering westwards along the arm while I figure out what next. There's a few nebulae in the south-west quadrant any or all of which would be worth a visit, I think. Might loop around to the Bubble Nebula - looks like a good one :).
 
As someone who spent quite a long time out in the Formidine Rift (going absolutely space-crazy), I'll just chime in and say I haven't yet had the chance to go back and visit the Zurara. However, when I was pootling around the very sparse area in my 50LY Asp X, I don't recall having any problems with route plotting. And I went right out to the edge of the void as well. There's also quite a nice little nebula on the outskirts of the galaxy coming round a little more away from outer spiral arm.

Great experience, and I would highly recommend a very high jump range capable ship so you have no problems crossing. It just means you can go wherever you like, basically :D
 
Looking at the maps, I guess I must have crossed the Rift a year or two when I was trying to go as far Galactic South as I could. I had a basic 33 LY Asp Explorer and found a corridor about 1 KLY wide to cross the arms, kind of straight south-west from the Bubble. Things did get pretty sparse when I worked my way back east along that arm and I retreated lest I got lost or stuck. I don't recall how far I made it but now that you can engineer your FSD and do Jumponium there ought to be lots of areas now available.
 
Worth the trip, wasn't it?

I'm kinda aimlessly wandering westwards along the arm while I figure out what next. There's a few nebulae in the south-west quadrant any or all of which would be worth a visit, I think. Might loop around to the Bubble Nebula - looks like a good one :).

Oh yes, it was a pretty nice trip! Though I too got a little frustrated with how many of the systems were already discovered. I think the last 1500 to 2000 ly before getting to the Zurara were already thoroughly tagged, even though I took a slightly curved path.

The Bubble Nebula is cool. I swung by there on my way to Heart & Soul before heading to the rift, by way of the Crescent Nebula. A really good one to hit if you head up that way, is the Veil West nebula. It's very colorful.
 
The Bubble Nebula is cool. I swung by there on my way to Heart & Soul before heading to the rift, by way of the Crescent Nebula. A really good one to hit if you head up that way, is the Veil West nebula. It's very colorful.

Thanks for the tips. Not sure how long I can stay out, but I definitely want to hit at least one of the highlights on the way back. On the way here there were two little voices in my head:
Voice 1: If you want to see the Zurara you need to move your Asp!
Voice 2: We might never pass this way again... better take a good look while we're here!

o7
 
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