Customizeable ship AI voice

The current voice for the ships is pretty dull

"Frame shift drive charging... Ready to engage... 4, 3, 2, 1, engage... Warning; under attack... Ship destroyed"

The same drone is getting a little repetitive. I'm suggesting a customizeable AI voice (from presets) that you can change to spice up your atmosphere.

Also, if you could hire enough voice actors, being able to change the accent would be cool, as well as the gender. And we need not only that, but different ways of saying actions.

Now: Frame shift drive charging

My idea:
Frame shift drive charging
Shunting power to hyperdrive
Beginning jump sequence

Basically different versions of the same command. Surprisingly, this may reduce boredom because the voice will be new and players will want to experiment more with the ship.

This also gives players a chance to give their ship a personality. The current AI is too stern for my liking. Players might get attached to their ships, caring for them more. Yes, I did say caring. Oh no elite dangerous is turning into moshi monsters... Only joking.

Optional customisations: Personality
Of course, getting voice actors to personalise sayings would be immensely difficult, it would have to be a DLC.

Personalities:
Standard (what we have now)
Annoyed
Funny
Arrogant
Formal
Supportive

Imagine a voice in your ear saying "Target destroyed, let's cash in the check." Or "Temperature critical, it's getting hot in here - must be me!"

As well as this, you could allow players to add their own voices under a folder tree Steamapps, Common, Elite Dangerous, ShipAI, Voices, CUSTOM (here you can add folders which you can select in game to use the voices from), (file name)
Examples of file names:
Use .ogg for sound files.
FSD_charging.ogg
Ship_destroyed.ogg
Temperature_critical.ogg

Also, you can add (variant) onto the end of the file name to add a variant speech. Say you want the AI to say "Ship destroyed" OR "Enemy ship eliminated" you can have the files:
Ship_destroyed - contains the audio for Ship Destroyed
Ship_destroyed(variant) - contains the audio for Enemy ship eliminated

Then, the number 1 decided by the variants and converted into a percentage (of 1). There is now a 50% chance for either of the two files to be selected the next time you destroy a ship. If there's 10 variants, there will be a 10% chance for each sound file variant to play.



Feedback would greatly be appreciated. Also, voice attack doesn't cut it for me. I'd like to see full game integration of voices into the game (this is the ship voices, not voice commands.)
 
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Would be cool if we could make voice 'packs' akind to Minecrafts resource packs, that we could add and it would use those voices instead.
 
What we really need is for the raw sound files to be in a folder somewhere that we can replace. Then we can take sounds from the hcs soundpacks and replace the default ones and have the same AI voice all the time.
 

Deleted member 110222

D
I just want Claudia Black from Farscape voicing my ship's systems.

What?

:D
 
What we really need is for the raw sound files to be in a folder somewhere that we can replace. Then we can take sounds from the hcs soundpacks and replace the default ones and have the same AI voice all the time.

I agree, frontier don't want us to do that though, for some reason
 
What we really need is for the raw sound files to be in a folder somewhere that we can replace. Then we can take sounds from the hcs soundpacks and replace the default ones and have the same AI voice all the time.
That's what I said :p
 
What we really need is for the raw sound files to be in a folder somewhere that we can replace. Then we can take sounds from the hcs soundpacks and replace the default ones and have the same AI voice all the time.

Personally I use Astra, most of the default voice notifications are switched off. Anyway, the default computer voice is the wife of the main ED sound guy, she also did a HCS voice pack, should be pretty easy to merge that with the defaults sounds
 
Adding voices of my choosing would be so cool/entertaining!!!

Then again, I would be forced to play the game with headphones when mixed company is within earshot,,,,, :D
 
Voice attack + hcs voice pack

No. All content should come from Fdev directly not some 3rd party and at no extra cost. I don't know why you people think this is acceptable.

Get this nonsense out of here.
This isn't g Skyrim. OK. The community should not be having to make a dang thing. And if they do they are at least for me expected to keep with the spirit of modding and it should be free. It bewilders me how they get around for essentially charging 10 or whatever bucks for a game mod voice pack pretty sure they are violating something or just skirting the line by declaring it as something else... And don't pretend it is hard work to make them. Its not. Fdev should be cranking these out already.

Whatever you are all just going to is felate these people who made these and give out another excuse for FDev to not do their jobs.
 
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