Yeah and considering how the Gyrospheres work, we could very well see the Tour Trucks in-game in the future
This I would welcome with open arms And if there ever was an in-car view, I would expect to hear the voice of Richard Kiley
Yeah and considering how the Gyrospheres work, we could very well see the Tour Trucks in-game in the future
It doesn't hurt to hope to see that things featured in trailers actually see fruition at some point.
The game as it is currently is a good start and I won't exactly crucify the devs for not perfecting it at launch.
Take EA Battlefront 2 for example. It won't be the exact same experience as the original Battlefront 2 but, the devs are definitely trying (the devs and publishers are different).
With enough time, we can hope to one day see a version of Evolution that can hold a candle as a spiritual successor to Genesis.
Yes, dinosaurs do “go to sleep” when sick, but that is one of the more puzzling design choices the game has made. When we saw the T-Rex “sleeping” in the trailer, the natural inclination of any reasonable human being was to think that it was...sleeping. Not in some design driven coma or other strange explanation. At the end of the day, it was misleading on the part of Frontier.
Yeah, they do lay down and appear to sleep... that is probably what the initial intention was... but because they rushed it, they made it only happen when they where sick.
Then used the excuse, its so you can recognise a sick dino... lol... the red symbol and warning in the UI doesn't tell you that...
I don't know why some would find it odd that Dinosaurs go to sleep when they are sick. What do modern day animals do when they are sick? They get lethargic and sleep more or just become less active.
What do people do when they are sick? They sleep more. Depending on how sick they are.
'sleep' = death
Doesn't matter if they sleep or not. They lose health constantly while being sick. Once it reaches a certain point they go to sleep.
You can turn the symbols off in the options menu. That is why they did that.
Ha. That’s your opinion chief. It’s dinosaur AI is pretty inarguably much worse than JPOGs.JWE is already much better than JPOG. JPOG is garbage.
That’s a lazy and sorry excuse for a reason. You’re grasping at straws here. Frontier dropped the ball on this, plain and simple. Their marketing material was not entirely indicative of what the finished product became. I guess it’s fine in a day and age where every studio seems to be promising the moon and delivering dirt, but they 100% deserve the reasonable criticism they have earned.You can turn the symbols off in the options menu. That is why they did that.
In other words they faint.
Ha. That’s your opinion chief. It’s dinosaur AI is pretty inarguably much worse than JPOGs.
That’s a lazy and sorry excuse for a reason. You’re grasping at straws here. Frontier dropped the ball on this, plain and simple. Their marketing material was not entirely indicative of what the finished product became. I guess it’s fine in a day and age where every studio seems to be promising the moon and delivering dirt, but they 100% deserve the reasonable criticism they have earned.
JWE is already much better than JPOG. JPOG is garbage.
It's also just your opinion that JPOG is better than JWE. My opinion is actually correct. JPOG is garbage and a lot of the JPOG fanbase know this.
As far as JWE having worse Dinosaur AI is concerned I haven't see a single Dinosaur die of thirst or starvation once in game or have a bunch of them all collect up into the South West corner of the map. This happened all the time in JPOG. Matter of fact I could list many things that JWE does better than JPOG. This idea that a 15 year old game is some how superior to JWE is ridiculous and you really need to leave your blind fanboyism and nostalgia glasses behind. Cause it's a well known fact that JPOG is a bad game.
Also it's not a lazy excuse. Like I said a bunch of people thought a sick Rex was showing signs of aging. Turns out it was sick. Sleeping Dinosaurs don't add anything to the gameplay and it's purely cosmetic. Only put into the game to make a few people happy who want to see Dinosaurs sleep. I would rather have Frontier focus on other issues. Like stuff Dinosaurs would do while they are awake.
I've actually filed a few bug reports about freezing dinosaurs that end up dying of hunger or thirst (happened to me about a dozen times so far). Seen several others report this as well. Here are all the reports the devs merged (they missed a few):As far as JWE having worse Dinosaur AI is concerned I haven't see a single Dinosaur die of thirst or starvation once in game.
cannot deny those facts listed, minus the sometimes quirky bugs with the AI in JPOG. The AI in JWE is too basic and rudimentary compared to how complex the AI was in a game that is 15 years old. One simply ignore the fact that has been pointed out, unless they are bullheaded and are pulling a "I substitute your reality with my own." which just makes that person come off as well someone others would rather not be around.
We should all just hope that the developers will improve the AI of the dino's in the future and also improve other aspects of the game. Several things that kill the game for me besides the AI, and map sizes is the amount of micromanaging I have to do with rangers especially in large parks on maps where you have more than 4 or 5 enclosures with more than 15 feeders. I don't mind micromanaging but there's a point where it becomes way too tedious and annoying to the point that you'd rather have some sort of automation for it.
Other points that annoy me are the fact that we do not have anyway of knowing how big an enclosure really is are are basically just guessing when we create them. If I build an enclosure I'd like to see a little mouse tool tip that shows me how much room is in there and how much in m2 there are plains/grassland and forests. Terraforming tools also need some love, like if I want to create some actual lakes or streams and fine tune them instead of just having large blobs of water that look unnatural. we got three sizes for the terraforming tool only I'd like to go even smaller to make said things I just listed.
I've actually filed a few bug reports about freezing dinosaurs that end up dying of hunger or thirst (happened to me about a dozen times so far). Seen several others report this as well. Here are all the reports the devs merged (they missed a few):
https://forums.frontier.co.uk/showthread.php/432875-Dinosaurs-Stuck-(Won-t-Drink-or-Eat)
JPOG's AI wasn't that complex.
The hunting in JPOG was goofy, carnivores just ran up next to the thing they were hunting and swung their head around a bit until it fell over. I think neither JPOG nor JWE do a great job in that regard.
That being said the somewhat chaotic nature of JPOG AI made Site B interesting whereas something similar in JWE would simply end up with 1 carnivore left standing after a 10minute bloodbath.