Hey all,
So I've searched around the internet for info, but haven't found anything really concrete.
I enjoy trading, so the bigger cargo the better. I started with an ASP, upgraded to an Anacondo, and did well. Then I moved to a Type-9 Heavy, which is where things went south. Because I load up and stack so many missions the AI went crazy and I was constantly getting interdicted and blown up. Frustrating. So I went back to the 'Conda, but because I'd advanced in rank, it seems that I am still attracting a LOT of NPC attention.
In my 'Conda, I win the 'mini game' about 70% of the time, but when I lose (or submit before I lose), my shields are gone within seconds and even though I'm boosting and launching a fighter, I get blown up. I simply cannot outrun the NPC ... and often I'll get multiple NPS's. The failure mission cost, plus the rebuy is not fun.
So, I've ranked up in both Fed and Empire to acquire either a Cutter or a Clipper. From what I've read, the Cutter is the way to go.
For reference, I'm concerned with PVE, not PVP. I am not much of a fighter, I am adequate, but I don't enjoy fighting, so I'm looking to get away with my ship and cargo intact from an NPC interdiction.
So with this in mind, what configurations would you recommend for maximum cargo, with maximum shields (and boosters) with appropriate power plan and powder distribution etc.
I would be doing near system trading so fuel tank and jump range aren't a big deal. A moderate range FDS is adequate and a low range fuel scoop (in case I end up in the Pentitent) is needed.
I do not have access to prismatic shields, nor guardian stuff yet. I could investigate those, but at this point I'm looking for a build with what I currently have access to. I realize this ship will cost 800-1000m credits.
What are some suggested builds please?
So I've searched around the internet for info, but haven't found anything really concrete.
I enjoy trading, so the bigger cargo the better. I started with an ASP, upgraded to an Anacondo, and did well. Then I moved to a Type-9 Heavy, which is where things went south. Because I load up and stack so many missions the AI went crazy and I was constantly getting interdicted and blown up. Frustrating. So I went back to the 'Conda, but because I'd advanced in rank, it seems that I am still attracting a LOT of NPC attention.
In my 'Conda, I win the 'mini game' about 70% of the time, but when I lose (or submit before I lose), my shields are gone within seconds and even though I'm boosting and launching a fighter, I get blown up. I simply cannot outrun the NPC ... and often I'll get multiple NPS's. The failure mission cost, plus the rebuy is not fun.
So, I've ranked up in both Fed and Empire to acquire either a Cutter or a Clipper. From what I've read, the Cutter is the way to go.
For reference, I'm concerned with PVE, not PVP. I am not much of a fighter, I am adequate, but I don't enjoy fighting, so I'm looking to get away with my ship and cargo intact from an NPC interdiction.
So with this in mind, what configurations would you recommend for maximum cargo, with maximum shields (and boosters) with appropriate power plan and powder distribution etc.
I would be doing near system trading so fuel tank and jump range aren't a big deal. A moderate range FDS is adequate and a low range fuel scoop (in case I end up in the Pentitent) is needed.
I do not have access to prismatic shields, nor guardian stuff yet. I could investigate those, but at this point I'm looking for a build with what I currently have access to. I realize this ship will cost 800-1000m credits.
What are some suggested builds please?