Game Discussions Cyberpunk 2077 - official gameplay

Don't spoil it for me, but without knowing, im still expecting all this edgyness to lead to something directly uncomfortable, like they very cheaply do in the story parts of diablo 4. Im suspecting though there's a chance it will never cross the line (and the measure is completely subjective)... but wow this is going to be good if they keep doing what they're doing with the defined level of respect they've shown so far. Because there's a fair amount of heat in the dish also.. and its always, and a constant.. just like the setting..

Which is probably what you're hoping they would cross right? :)
Not entirely - the cyberpunk genre encompasses a lot of themes, which the game from CDPR only touches lightly for some, while digging deep in its core tenets (disclaimer: I didnt play the DLC yet). If you are not familiar with the genre, you'll discover by yourself ;) Some side quests lightly brush very interesting themes, for example the Peralez quest line could certainly be expanded into a whole game / DLC (and there are indeed whole books with the same premise).
Not spoiling anything of course, cyberpunk genre is very sinister by nature, being a pessimistic outlook on corporate power, reaganomics, technology and post-humanity. If you want the most satisfying ending, you'll have to work for it as it's hidden away. Just a hint: pay attention to that terrible person in your head and do not hesitate to give him the benefit of the doubt. And dig into his history, even if it's optional...

This is going to be crazy good if it stays at that same temperature throughout, accounting for plot moments etc.
It's very well paced. It gets more intense at times, properly spaced with breather moments.
 
Not entirely - the cyberpunk genre encompasses a lot of themes, which the game from CDPR only touches lightly for some, while digging deep in its core tenets (disclaimer: I didnt play the DLC yet). If you are not familiar with the genre, you'll discover by yourself ;) Some side quests lightly brush very interesting themes, for example the Peralez quest line could certainly be expanded into a whole game / DLC (and there are indeed whole books with the same premise).
Not spoiling anything of course, cyberpunk genre is very sinister by nature, being a pessimistic outlook on corporate power, reaganomics, technology and post-humanity. If you want the most satisfying ending, you'll have to work for it as it's hidden away. Just a hint: pay attention to that terrible person in your head and do not hesitate to give him the benefit of the doubt. And dig into his history, even if it's optional...


It's very well paced. It gets more intense at times, properly spaced with breather moments.
The person in your head is literally the protagonist of the introductory adventure example in the original CP 2020 rulebook. It is thematically a very good introduction into the world and how you could play something else than a solo (warrior) or netrunner.
 
I do like some of the Easter Eggs...

mRwICK.png
 
I think i might have been peaking...

See i also own the console version of cyberpunk (one of the nice things about collecting a game when its completely flopped and old). Got around to trying the raytraced shadows on ps5.. i'm so awestruck. Its wonderful. I'm so happy. I can see what they did, the screen space reflections are good enough, already, must have been the shadows to add more effect. Having said.. i feel like saying they could have achieved the same thing with different artistic choices and stronger ambient occlusion.. :) But still.. wow.

Having cross progression work well is just icing on the cake.

So of course i became convinced it was time to upgrade my gaming pc, yep okay, real time raytracing is great, i want the rest of it too.

Then the high wore off and reality sank in its still basically only in this game.
 
I think i might have been peaking...

See i also own the console version of cyberpunk (one of the nice things about collecting a game when its completely flopped and old). Got around to trying the raytraced shadows on ps5.. i'm so awestruck. Its wonderful. I'm so happy. I can see what they did, the screen space reflections are good enough, already, must have been the shadows to add more effect. Having said.. i feel like saying they could have achieved the same thing with different artistic choices and stronger ambient occlusion.. :) But still.. wow.

Having cross progression work well is just icing on the cake.

So of course i became convinced it was time to upgrade my gaming pc, yep okay, real time raytracing is great, i want the rest of it too.

Then the high wore off and reality sank in its still basically only in this game.
I have Cyberpunk and Phantom Liberty on both PS5 and PC.

If you can crank Path Tracing features, it really does make the game look and feel stunning, there’s a few RT bugs with some materials glowing, but other than that, it’s excellent and fixes some of the base RT lighting issues.
 
Yeah, the expansion being digital only, i think that's the most firm direction available to get it at deep sale. Its only for time, a bit in a database and a great movie.

Of course if they released something like the physical gwent cards.. take your premium now!
 
Yeah, the expansion being digital only, i think that's the most firm direction available to get it at deep sale. Its only for time, a bit in a database and a great movie.
Don't forget to grab the GoG version, so you can put it on physical media.
(I have a USB stick I modded to look like the Relic from CP77 which contains all the installers)



Though be aware that last time I checked they hadn't removed the errant Galaxy dll from 2.0's offline GoG installer and it needed manual deletion for the game to run without crashing.
 
Don't forget to grab the GoG version, so you can put it on physical media.
(I have a USB stick I modded to look like the Relic from CP77 which contains all the installers)


Though be aware that last time I checked they hadn't removed the errant Galaxy dll from 2.0's offline GoG installer and it needed manual deletion for the game to run without crashing.

Yeah my pc version is with gog. Being cpu limited, i did encounter the no gog crash myself.. Turning off most of the features seems to have helped. I also have turned off msi afterburner though (its surprisingly cpu active).. so ended up using gog galaxy for screenshots figured id just live with it.

For w3, i did download the installers etc, but due to mods, ive always just kept around the game folder itself.. there's no fancy registry stuff going on, as long as you have the game folder and your saves in documents it doesn't need to be installed.. Cyberpunks installers are 120 gigs.. ill be fine for now :)
 
Yeah my pc version is with gog. Being cpu limited, i did encounter the no gog crash myself.. Turning off most of the features seems to have helped. I also have turned off msi afterburner though (its surprisingly cpu active).. so ended up using gog galaxy for screenshots figured id just live with it.

For w3, i did download the installers etc, but due to mods, ive always just kept around the game folder itself.. there's no fancy registry stuff going on, as long as you have the game folder and your saves in documents it doesn't need to be installed.. Cyberpunks installers are 120 gigs.. ill be fine for now :)
I removed all of the MSi Software from my PC a long time ago, it was slowing things down over time, I felt it was a bloating app(s).
 
I removed all of the MSi Software from my PC a long time ago, it was slowing things down over time, I felt it was a bloating app(s).

Yeah i just tried asus gpu tweak version 2.. so far happy, being cpu bottlenecked, the toy feature of disabling windows services it offers literally helps. I love it when this old pc of mine still tries to convince me not to upgrade. I did take a look though, didn't realise a cpu/mobo/ram that would wipe the floor with mine costs only as much as what i paid for the 1080ti (amd 5600).. then i find this...

Also, can happy opinion, the ps5 version with raytraced shadows looks better than the pc version, everything turned up without ray tracing. I can only guess that the extra shadows form part of the ambient occulsion around object detail so the effect of just shadows is far greater than regaular uninteresting only for suspending disbelief shadows.. they actually add to the visuals now imo.
 
Just started a new playthrough with the game, i wanted to get the new 2.0 from the start and man, they really made the game as it was suppose to be from launch.
The new DLC (haven't started it yet as i will wait so the story is fluent interacting with the main story) Phantom Liberty should add a new ending arc to the story so interesting to see where it will lead V.

if you haven't done you should try it out (2.0), when the game launched I stopped playing because of bugs, there were many quests I could not finish or progress in due to bugs so I left it and turn my eye to something else, now firing up the game again was really a great experience, everything is now much more tight and fluent, are there still bug, sure but the overhaul of many of the systems like the cybergenics part at the ripperdocs is much more interesting now, they all got the stuff you need and the new system is much more logical to use. I actually love to just walk around the city now and watch what people are doing, gangs are now fighting, the police is much better now and they also fight, trauma team is now responding to NPC crimes etc. it's now a great illusion of a living breathing city, I just wished I could use the train but hey trees don't grow into heaven. Then again, MODS!!!
 
Last edited:
I’m just waiting on the Luke Ross VR mod to be fully completed (it’s mostly working now but is still work-in-progress) before jumping into Ver 2.0 - CP2077 is one of my top VR games ever, even with it just being a mod.

Driving around Night City with some custom radio stations is a chill experience, I’ve been out on 30 minute rides just for the fun of it.
 
I’m just waiting on the Luke Ross VR mod to be fully completed (it’s mostly working now but is still work-in-progress) before jumping into Ver 2.0 - CP2077 is one of my top VR games ever, even with it just being a mod.

Driving around Night City with some custom radio stations is a chill experience, I’ve been out on 30 minute rides just for the fun of it.
yeah, I mostly just walk around and watch the coppers and psychos fight each other :D
 
It's fun wandering around Night City. Don't need a mission or objective.
True, and there are so many places you can go and just watch what the peps are doing, I know at some point you will start to see a repetition, but there is a good portion of different conversations I haven't heard before and it's funny to just sit and listen to two people argue or whatever is going on.
 
Last edited:
Back
Top Bottom