CZ's - i need to vent.

I was fightin in a low CZ the other night. It's been really spoilt by the too frequent ending of the battles. I was averaging about 6 kills before the enemy all ran away each time. It's a right pain when you have to kill 81 for your mission. It took me all night. Who came up with that brilliant idea? Why couldn't they leave it like it was before, but maybe bting in the special ops from time to time and the squadron leaders or whatever they're called?

I've won a lot of wars doing only low CZs, they are good for faction support & I usually aim for 10 kills per battle, 8-9 is common, 6-7 would be okay in a mission runner Python, I can do 5-6 in a trade Cutter. If you want to win the war, unopposed it doesn't need a massacre mission, and opposed it's going to get grindy no matter what you do :)

If you just want to do massacre missions for the credits choose a high CZ & get loads of assisted kills (follow the green pack around), ignore the cap ships/spec ops (they don't count towards the mission), no need to stay to the end if you need to rearm/repair.
 
Didn't you hear? You're up to go for just another loot chase. With spicy new recipes and new ingredients. Can't wait for it.

Yes and that's exactly what we're waiting for! More toys, more game play and more things to achieve!

I like to having additional (and optional) gameplay that gives me a range of things to do and experiment with and I can't wait to see the new range of weapons, suits & upgrades...it's almost as if a new DLC is supposed to add new features :unsure:
 
Yes and that's exactly what we're waiting for! More toys, more game play and more things to achieve!

I like to having additional (and optional) gameplay that gives me a range of things to do and experiment with and I can't wait to see the new range of weapons, suits & upgrades...it's almost as if a new DLC is supposed to add new features :unsure:
I've already written you off as a complete loss.
 
In my experience Condas & Cutters have the MOST exposed Power Plant of any ships in the game...they may as well put them on the outside 🤣

Sometimes when the AI is trying to turn it they just seem to get stuck in some sort of cosmic treacle and present their totally exposed belly to you for a succession of super-pen rail volleys. Especially when you’re trying to CZ in a Keelback, that’s a gift you don’t want to turn down!
 
🤔 So you haven't even come across the almost invulnerable captains or OP Spec Ops yet?

P.S. Git gud scrub ;)

And that is one reason i prefer doing Low CZ when i'm solo. If you get that sort of wrinkle in a Medium or High CZ it can significantly increase the time to complete (and the chance of failure), so just easier to bank out a few Low CZ in the same time. In a wing, its a bit more viable.

But that's fine as well. Provides a good reason to wing up, for the bigger bonus.

As long as the bug with wrinkles and where INF is assigned is fixed.
 
You think that was bad? I stacked 15 wing assasination missions to one system, went in in my fully modded Corvette and... spent 2 hours grinding those. All is nice, my ship held strong but there are 2 complaints really:

1) The "Incoming ships" message update. Basically 7/15 missions had update where mission giver says that enemy faction sent ships after me. And each of those 7 updates produced 5 ships coming after my ass... For 2 hours straight I had dual anacondas and deadly FDLs pull me out of SC constantly or drop into Threat 6 after I already engaged the target only to start running away when thier hull goes below 50%... Annyoing as . Granted, I ended up with like 20 mil pure bounty payout, but that was irritating as . Basically had to kill 35 extra ships constantly pulling me out of SC or dropping on grid when i was fighting target. Maybe I should give up on those assasination missions and go take massacre ones instead...

2) NPC flight path is cheesy. Basically, I have 2 huge PAs, so everytime I shoot at leading reticle, NPC instantly changes flight vector. Unless I'm shooting at like 0.5km, those shots almost never land. Even ing anacondas at 1.5 km can sometimes evade PA shots, not to mention engineered FDL pirate lords who just zip like a drunken bee. I love my PAs so much, but seems like it's ty choice for PvE. Maybe fixed C4 pulses will be better option.
 

Llyod Kaufman.jpg
 
Firstly, I would not describe myself as a great combat pilot but I think I’m adequate from a PvE perspective ...

I have a Chieftain with Long Range / Thermal Vent Beams and Overcharged / AutoLoader (one Corrosive) MultiCannons and can’t say I have any particular difficulty in CZs. Sure, some of the smaller ships seem to have insane amounts of shields, hull, chaff and point defence which seem to suggest they have an extra six utility slots hidden away somewhere that we don’t get told about ... I pretty much always target the power plant (unless it’s an eagle or I forget ...) and some do keep going at 0% for a silly amount of time ... but, generally, things pop given enough of a kicking. Even Spec Ops. Just don’t attack the Alpha if the rest of the pack are watching ... ;)

Low / Medium no problem solo. High is also okay so long as an enemy capital ship doesn’t jump in otherwise I find the greenies don’t give me enough cover to take the heat relays out quick enough.

If I want an easy ride I take my Corvette but the Chief is more fun for bundling in and figuring out the fine details when you get there ... ;)
 
Basically, I have 2 huge PAs, so everytime I shoot at leading reticle, NPC instantly changes flight vector. Unless I'm shooting at like 0.5km, those shots almost never land. Even gently caressing anacondas at 1.5 km can sometimes evade PA shots, not to mention engineered FDL pirate lords who just zip like a drunken bee. I love my PAs so much, but seems like it's poopooty choice for PvE. Maybe fixed C4 pulses will be better option.

This is why I prefer SRB Plasmas. Anything outside their range is unreliable anyhow, why not hid hard for no extra power?

Also, this is the downside of flying large ships. Even a G5 Corvette has . . . less than ideal handling. My PA DBS can probably keep up higher PA DPS than your Corvette. Though it also can't handle the beating of a Wing Assassination. My Chieftain, on the other hand . . .
 
I thought Hi CZs were too easy with a Chief so i fitted a Phantom with four Plasmas,and it was fun as well,a bit more damage taken but no big problems,try Spec Ops then...;)
 
This^^^
Once down to 0% just keep pecking it, it will go.
Ships I always go for Powerplant :
Cutter
Anaconda
T-9
T-10
Corvette, clipper (weakest pp in the game imo) , fdl, python...i just religeously target the pp, almost muscle memory since module targeting was first introduced.
In a CZ anything that isn't an Eagle. Even a viper pops before the Hull hits 30% :)
 
Back
Top Bottom