Dangerous Status

I know we've been a little snarky with some of our replies (ok almost all of our replies) but I do honestly wonder what other option you thought there might be to increase the Combat rank
It's just that I read somewhere that lots of couriering would do the job. Naive I guess. I've spent 12 months in the black and to be honest I have the same problem with the Bubble that I have in real life - too crowded!
 
If you want to raise your combat rank quickly don’t deploy an SLF with an NPC pilot as that will halve your progress for that part of the session.
The higher your targets rank is above yours the faster you will rank up, this along with each new rank requiring as many points as you needed to get that far explains why progress slows down.
@Rufus Ruffcut 👆 This
Higher ranked targets will give more points and thus rank you up faster.
I seem to remember that all Thargoid Scouts counted as Elite ranked targets (thus they made very good targets for people wanting to rank up quickly) unfortunately...not many of them around these days 😢
 
It's just that I read somewhere that lots of couriering would do the job. Naive I guess. I've spent 12 months in the black and to be honest I have the same problem with the Bubble that I have in real life - too crowded!
That is for raising your rank with the Federation or Empire so you can unlock ships and locations. Lots of different rank systems in this game.
If you do become a great combat pilot you can look at it as a way of reducing the crowding.

@Rufus Ruffcut 👆 This
Higher ranked targets will give more points and thus rank you up faster.
I seem to remember that all Thargoid Scouts counted as Elite ranked targets (thus they made very good targets for people wanting to rank up quickly) unfortunately...not many of them around these days 😢
Unfortunately I think Thargoid Scouts had their effectiveness reduced as a way of rank harvesting even before some mean people scared them off.
 
Combat rank will need combat, that's for sure. However, it does not necessarily need ship combat, as others already have pointed out. I even found the on-foot mission running with settlement raids the fastest way to level up combat rank. Of course that also brought along tons of on-foot mats and gear upgrading, and also fun in terms of learning the layouts, sneaking around here and there, getting familiar with various weapons. In addition, on-foot activity rewards more ARX in my experience.
 
Shooting skimmers will raise your combat rank.
I took a few down in that time, but not enough to go from 5% Deadly to Elite. (I originally said Dangerous but meant Deadly).

By contrast my human CZ kills and scavenger kill were through the roof.

Personally I felt it was a bug because you got raking for humans anyway.

POST EDIT: If you got the same number of points for humans and ships I think that is definitely not representative - it's a lot easier to polish of bipeds on the ground than it is to destroy ships...
 
If it’s the completionist OCD, fasten your seatbelts:

  • Elite V in all SIX areas
  • all engineers unlocked and G5’d (where possible)
  • codex maxed out
  • Imperial King
  • Fed Admiral
  • all tourist becoms
  • all ships
  • Fleet Carrier
  • all suits G5 engineered and modded
  • all hand held weapons G5 engineered and modded
  • Beagle Point, 65KLY club
  • circumnavigated galaxy
  • circumnavigated a planet in SRV
  • landed on 45G planet without getting blowdup
  • all (accessible) permits unlocked
  • solo kills of all Thargoid Interceptors
  • safely landed with 0% hull after combat
  • all the storylines done; e.g Formadine Rift, and similar
  • turned on the star map at a Thargoid Machine
  • made a Grelic
  • put a Grelic into the Thargoid Machine
  • Jameson’s crash site
  • used a neutron and WD boost
  • bombed all the Titans
  • and Raxxla found
 
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I took a few down in that time, but not enough to go from 5% Deadly to Elite. (I originally said Dangerous but meant Deadly).

By contrast my human CZ kills and scavenger kill were through the roof.

Personally I felt it was a bug because you got raking for humans anyway.

POST EDIT: If you got the same number of points for humans and ships I think that is definitely not representative - it's a lot easier to polish of bipeds on the ground than it is to destroy ships...
I don't think CZ kills count, just scavs. I've been doing nothing but GCZs for years now and I haven't noticed my combat rank move at all. Either way, it should only work off ship combat imo.
 
If it’s the completionist OCD, fasten your seatbelts:

  • Elite V in all SIX areas
  • all engineers unlocked and G5’s
  • codex maxed out
  • Imperial King
  • Fed Admiral
  • all tourist becoms
  • all ships
  • Fleet Carrier
  • all suits G5 engineered and modded
  • all hand held weapons G5 engineered and modded
  • Beagle Point, 65KLY club
  • circumnavigated galaxy
  • circumnavigated a planet in SRV
  • landed on 45G planet without getting blowdup
  • all (accessible) permits unlocked
  • solo kills of all Thargoid Interceptors
  • safely landed with 0% hull after combat
  • all the storylines done; e.g Formadine Rift, and similar
  • turned in the star map at a Thargoid Machine
  • made a Grelic
  • put a Grelic into the Thargoid Machine
  • Jameson’s crash site
  • used a neutron and WD boost
  • bombed all the Titans
  • and Raxxla found
I think it is very mean to put up an unachievable list.

Not all engineers have G5 blueprints.
 
I don't think CZ kills count, just scavs. I've been doing nothing but GCZs for years now and I haven't noticed my combat rank move at all. Either way, it should only work off ship combat imo.
Completely agree. Like I said in my first post I was a bit gutted that I got the rank when I wanted to get it from ship combat.

However, if OP doesn't like ship combat but is OK with first person combat, it would be a good way to rank up.

Didn't know that scavengers contributed but GCZs didn't... If so, shows how many power-up missions I did!
 
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