I got twp of the double engineered FSD's and added the mass manager special effect to each. When jumping into hyperspace from supercruise my Asp heats up 10% more (61% to 71%) than it did with the old FSD, but my Python does not get any hotter than the 61% the old FSD did. Yes the thermal load went up 20%, but why would it only affect the Asp since the thremal load went up on both?
In Outfitting when you look at the FSD modifications they are the exact same for both the Asp and the Python. Below are the Coriolis links to the different builds.
Asp original that would only heat to 61% when jumping into hyperspace
https://s.orbis.zone/3v6i
Asp DE FSD that heats to 71% when jumping into hyperspace
https://s.orbis.zone/do_m
Python original that would only heat to 61% when jumping into hyperspace
https://s.orbis.zone/45a8
Python DE FSD that heats to 61% when jumping into hyperspace
https://s.orbis.zone/do-x
In Outfitting when you look at the FSD modifications they are the exact same for both the Asp and the Python. Below are the Coriolis links to the different builds.
Asp original that would only heat to 61% when jumping into hyperspace
https://s.orbis.zone/3v6i
Asp DE FSD that heats to 71% when jumping into hyperspace
https://s.orbis.zone/do_m
Python original that would only heat to 61% when jumping into hyperspace
https://s.orbis.zone/45a8
Python DE FSD that heats to 61% when jumping into hyperspace
https://s.orbis.zone/do-x