FSR2 will doWill DLSS 3 work on my AMD GPU? (or even my Intel one?)
Perhaps asking them to add FSR 3 would make more sense as not every player will use Nvidia products.
Well, if you believe the experts the Cobra engine is 10 years old and incapable of doing stuff like that.
Perhaps Both, FSR 3 and DLSS 3 as options. DLSS is much better than FSR, but as you say FSR works for Both groups ...Will DLSS 3 work on my AMD GPU? (or even my Intel one?)
Perhaps asking them to add FSR 3 would make more sense as not every player will use Nvidia products.
Any chance you could get your Jurasic world 2 team to tell the Elite Dangerous team how to add DLSS 3 ?
And pay someone to fix VR in Live ?
Thanks !
Is it ? I thought they both used the same Cobra engine ?Well, the Cobra engine used in ED is certainly different from the one used in JWE2.
Is it ? I thought they both used the same Cobra engine ?
Well that might be why then if its not the same cobra.
I think both DLSS and FSR2 require dx12, and updating from dx11 to dx12 is a lot of work apparently.they surely have different revisions/versions of the Cobra Engine.
ED (Odyssey included) is running on a DX11 version, JWE2 is DX12 only - just a difference.
JWE2 was featured several times on NVidia site: first showcasing DLSS and DLAA , later on showcasing Ray-Traced Ambient Occlusion (RTAO) effects ( which came in the free update released alongside with Dominion Byosin Expansion in June '22)
I am of the belief that the particular RTAO implemented in JWE2 is probably not actual RTAO, but a screen-space/depth-buffer post effect; NVidia has this "Freestyle" post-processor injector (a'la ReShade), which supposedly works with Elite Dangerous, too, according a listing I skimmed a week or two ago... :7
Funny thing is, I can see zero different between the "on" and "off" videos on the brag page (admittedly, this may be entirely down to a lack of acuity on my part)....NVidia bragged with it on their site...
They do not. Baldurs Gate 3 is DX11/Vulkan and has all DLSS/DLAA and FSR options available.I think both DLSS and FSR2 require dx12, and updating from dx11 to dx12 is a lot of work apparently.
I was hoping odyssey would come with dx12 but …
All they would need is a pretty seamless transition from orbit "down" to JWE to land there...And while you're there, teach them how to add a couple of dinosaurs, too!
Good to know, that means it’s still feasibleThey do not. Baldurs Gate 3 is DX11/Vulkan and has all DLSS/DLAA and FSR options available.
bring also decent anti aliasing, pleaseAny chance you could get your Jurasic world 2 team to tell the Elite Dangerous team how to add DLSS 3 ?
And pay someone to fix VR in Live ?
Thanks !