The interesting thing I have noticed that FPS with .5 sampling on 2560x1440 is not equal to FPS with 1 sampling and 1280x720 (the latter value is greater)
That I find strange at least. I would expect them to be equal.
This is what Alex said:
So according to his logic, the first scene would take less effort, while the overall 2D result should remain the same. I'm way out of my league here, but it kind of makes sense.Super sampling is multiplier for resolution in final 2D.
1st scene is built in 3D for resolution set, then resulting 2D picture is scaled by supersampling.
....so u would need 2x if your game resolution is 1/2 of monitor resolution.
Also you can try back effect, set resolution to half then super-sample by 2x, which means it should be half of 3D math.