I was kind of thinking of 5% being the minimum penalty with the penalty per trip decaying with number of trips, reward scaling based on trips could be as follows:-For the missions I have seen so far (granted I am not very ranked or in with any factions yet) 10% seems a bit steep, but I like the idea. Maybe somewhere around 2-5%. I wouldn't mind doing a quick bit of arithmetic in my head to decide whether it was worth it.
- 100%
- 95%
- 90.3%
- 85.7%
- 81.5%
- 77.4%
- 73.5%
- 69.8%
- 66.3%
- 63.0%
With this kind of setup a 16T cargo capacity ship would only earn up to 63% of the advertised reward for a 160T mission but at the same time any penalties over the required 10 trips would be similarly reduced, and each leg could have wrinkle bonus potential meaning that more could be gained than lost in theory - depending on the specific wrinkles. An example of 9/10 successful trips would be 56.7% of the reward with 6.3% of the penalties for the failed trip.
The precise maths should be easy for FD to calculate and present to the user at time of mission award.
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