Design your own Ship

Posted in Suggestions and Feedback, here and here
A player designed ship competition, available to the winner for free, option for all to buy at Xmas 2018.
No one commented at all at my suggestions, once in Dec 2017 and also in May 2018.
Still a lot of players rushed to design an Advert!

Python,
With 6 utility slots

Cobra MK.IV,
With 4 utility slots
 
I designed a ship way back when. Designed to be small, fast and exclusively built as a top-tier assault fighter. Armament was a quartet of small hardpoints in the nose, (though I'd find it cooler if these were locked to a few options like the SLF weapons, in a quad gun or 2 pair, with the entire nose on a limited gimbal) a pair of medium hardpoints under the wings, mostly for missile type weapons, but really, anything could fit there, and finally, a large hardpoint in an underslung pod below the ship.

Hardpoints in the nose (if disregarding the SLF idea above,) would have doors in the angled hull of the nose, that open by hinging from the leading edge, dropping into the hull, and the weapon mounts sliding forward from aft of the door. Under wing hardpoints would be largely traditional in operation, and the ventral pod would open, exposing the weapon, but with the mounting point for the weapon fixed, not sliding in any way.

Internal space would be pretty spartan, designed for only combat operation, with room for a shield generator, a few military mounts of modest size, and an FSD interdictor. Shields would be very strong for the class of generator, but with limited space, there'd be little room for SCBs. Speed and agility would be it's greatest defense. Utilities would probably be 5 mounts, enough for a point defence, some chaff, a KWS and a pair of shield boosters. Speed and agility would be comparable to a combat-fit I-Courier, but the ship would be too large for race-spec engines, so would not reach the performance of a stripped down I-Courier.

Aesthetically, I want it to be sleek and evoking the lines of avian and aquatic predators, with sweeping lines, and strongly blended air/space frame with prominent chines. Think modern stealth aircraft, or even the EDI from the movie, "Stealth"
I'd suggest it be designed by Saud Kruger, as they have the best design language for a seamless design like this, and their heat radiators integrated into the hull paneling works well for this design. Overall shape would be much like a modern fighter aircraft, with sharply swept wings and a tailless empennage (rear wings/tail structure) that in flight sweeps upward into a flattened v-tail, while the main wings angle downward at the tips. Main drive thrusters would be incorporated into the entire trailing edge, and vector when maneuvering. When landing gear deployed, tail flattens out the V, and angles down, and the main wings spread wide and angle down, like a bird back-winging just before landing.

This design is definitely more of an aesthetic dream than a practical or functional one, and probably OP, given that I have listed firepower nearly on par with an FDL, in a ship I imagine only as large (when not landing) as a vulture.
 
I just want the courier as outlined below!

https://forums.frontier.co.uk/showthread.php?t=25874

GEUWQ0c.png


Scale to Cobra MK3
bm3JM7r.jpg


To me that was the ship I backed for, sadly never happened.. :(
 
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I just want the courier as outlined below!

https://forums.frontier.co.uk/showthread.php?t=25874



Scale to Cobra MK3


To me that was the ship I backed for, sadly never happened.. :(

You... backed for a ship design made up by a community member that was never likely to get used in the game? No wonder you're disappointed.
Although I do see where you're coming from, the current iCourier design looks more like a three-pronged banana than the sleek and aggressive ship that's in the thread you posted. It doesn't even bare a resemblance to the original concept.

All that being said, I do wonder whether the staff response HERE could be the precursor to the iClipper. Just look at those nacelle struts - they are almost exactly the same as those on the iClipper. Maybe they thought the concepts for the Courier would be better suited for a larger ship like the Clipper?
 
You... backed for a ship design made up by a community member that was never likely to get used in the game? No wonder you're disappointed.
Although I do see where you're coming from, the current iCourier design looks more like a three-pronged banana than the sleek and aggressive ship that's in the thread you posted. It doesn't even bare a resemblance to the original concept.

All that being said, I do wonder whether the staff response HERE could be the precursor to the iClipper. Just look at those nacelle struts - they are almost exactly the same as those on the iClipper. Maybe they thought the concepts for the Courier would be better suited for a larger ship like the Clipper?

I meant more like the FE2 version, but suspect you know that. :)

Ha! Hey gizzard, did you get that Cobra model from the Sketchup 3D Warehouse? That's one of mine - I made that years ago, before ED came along I think. I'd completely forgotten about it!

https://3dwarehouse.sketchup.com/model/fb37f10818f2cc3899f30106e678cab1/Cobra-Mk-III


To be clear, none of that is mine, just reposting from that thread, could well have been yours no idea. :)
 
This was the actual concept. Would've loved it.

Yep, I really don't understand why they had to drift so far from the FE2 courier that everyone loved. I know people say clipper, or the courier in game is great, but neither have a patch on the FE2 version, and it looked menacing which the clipper lacks with its rounded nose, and the courier now is just too small.

It makes me wonder if the first Courier was Ian Bells, which would explain why it changed so much.
 
Since we're dreaming together, how about a small fighter craft with a single huge hardpoint that runs the whole length of the ship? A fast, maneuverable, small jump range, glass cannon:





My second submission is a slow-moving, combat-oriented, scarab variant that can be dropped from low orbit (<1 km) into hostile zones. The variant would be multicrew compatible, allowing the ship pilot to drop his buddy into the fray while providing overhead support:

This reminds me of Einhander.
 
Nice thought. I do simular now in my COLDER than COLD DBS build. I run cold in a RES and creep through the droids to sneak up on Miners from behind and Then................................... !

"SURPRISE!!!"

Remember, it's not a gank if you yell "SURPRISE!" first.

Z...
 
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