Something that's annoying me is that the detailed surface scanner needs a lock on the "target", and that the lock overrides any navigational settings. So you can't just plot a route and hop along, scanning everything on your way simply by roughly flying past any object. Instead you enter a system when following a route, destination-lock the sun, point your ship at it, wait for the detailed scanner to do its work (which takes ages), select the next body from the nav list, lock that up, approach and scan it... and when done, go back into the nav list to find the next system on the route and destination-lock that. In ships with a long range, that system might as well not make it on the list, in which case you have to use the galaxy map to get back on track.
Exploration es extremely tedious and yields little. I think it should be made a little more time-efficient to become viable. Hey, it's the 31st century. I'm actually surprised about how bad some stuff works in the future that's already working better nowadays (trading for instance). My proposals:
It'll still be a lot of work to get rich by exploring, but at least it becomes a better alternative to everything else.
Exploration es extremely tedious and yields little. I think it should be made a little more time-efficient to become viable. Hey, it's the 31st century. I'm actually surprised about how bad some stuff works in the future that's already working better nowadays (trading for instance). My proposals:
- Decouple interstellar and intrastellar navigation locks. There are separate FSD switches for both already.
- Make the detailed surface scanner work automatically without having to actually lock up something. I'm sure it's smart enough to recognize a celestial body if it sees one.
- Extend the range of the detailed surface scanner and accelerate its works so exploring doesn't become quite that tedious. A lot of stuff that it's doing is done from lightyears away nowadays already.
- Introduce scanner classes... E-grade offers 1 body, short range, front only. A-grade allows 5 bodies, long range, omnidirectional. Just passing a cluster of planets and moons suffices.
It'll still be a lot of work to get rich by exploring, but at least it becomes a better alternative to everything else.