That's just based on speculation though. It worries me that they didn't show any more than 1 second of actual in-game coaster editing, and the tiny bit they did show uses an outdated one-piece-at-a-time system.
Frontier do like to have their little secrets, but on the plus side they also like to deliver jaw-dropping, bombshell announcements. They’ve been doing this with Elite Dangerous for 3 years now….they’ve honestly never let me down.
After showing us the guests in DEV1, and the terrain and buildings in DEV2, we’ll no doubt get a more in depth look at the coaster creation tools in a later video. I have complete faith in them.